Related papers: Multiplexed Streaming Codes for Messages with Diff…
This paper considers multiplexing two sequences of messages with two different decoding delays over a packet erasure channel. In each time slot, the source constructs a packet based on the current and previous messages and transmits the…
This paper considers the transmission of an infinite sequence of messages (a streaming source) over a packet erasure channel, where every source message must be recovered perfectly at the destination subject to a fixed decoding delay. While…
We consider a real-time streaming system where messages are created sequentially at the source, and are encoded for transmission to the receiver over a packet erasure link. Each message must subsequently be decoded at the receiver within a…
We study near optimal error correction codes for real-time communication. In our setup the encoder must operate on an incoming source stream in a sequential manner, and the decoder must reconstruct each source packet within a fixed playback…
This paper considers transmitting a sequence of messages (a streaming source) over a packet erasure channel. In each time slot, the source constructs a packet based on the current and the previous messages and transmits the packet, which…
We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…
This paper investigates streaming codes for three-node relay networks under burst packet erasures with a delay constraint $T$. In any sliding window of $T+1$ consecutive packets, the source-to-relay and relay-to-destination channels may…
In this paper, we design erasure-correcting codes for channels with burst and random erasures, when a strict decoding delay constraint is in place. We consider the sliding-window-based packet erasure model proposed by Badr et al., where any…
This paper investigates low-latency streaming codes for a three-node relay network. The source transmits a sequence of messages (streaming messages) to the destination through the relay between them, where the first-hop channel from the…
This paper investigates streaming codes over three-node relay networks under burst packet erasures with a delay constraint $T$. In any sliding window of $T+1$ consecutive packets, the source-to-relay and relay-to-destination channels may…
A standard assumption in the design of ultra-reliable low-latency communication systems is that the duration between message arrivals is larger than the number of channel uses before the decoding deadline. Nevertheless, this assumption…
Streaming codes (SCs) are packet-level codes that recover erased packets within a strict decoding-delay deadline. Streaming codes for various packet erasure channel models such as sliding-window (SW) channel models that admit random or…
Characterization of the delay profile of systems employing random linear network coding is important for the reliable provision of broadcast services. Previous studies focused on network coding over large finite fields or developed Markov…
Recovery of data packets from packet erasures in a timely manner is critical for many streaming applications. An early paper by Martinian and Sundberg introduced a framework for streaming codes and designed rate-optimal codes that permit…
In this paper, we study the three-node Decode-and-Forward (D&F) relay network subject to random and burst packet erasures. The source wishes to transmit an infinite stream of packets to the destination via the relay. The three-node D&F…
Streaming codes are packet-level codes that recover dropped packets within a strict decoding-delay constraint. We study streaming codes over a sliding-window (SW) channel model which admits only those erasure patterns which allow either a…
Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…
Streaming erasure codes encode a source stream to guarantee that each source packet is recovered within a fixed delay at the receiver over a burst-erasure channel. This paper introduces diversity embedded streaming erasure codes (DE-SCo),…
Streaming erasure codes guarantee that each source packet is recovered within a fixed delay at the receiver over a burst-erasure channel. This paper introduces a new class of streaming codes: Diversity Embedded Streaming Erasure Codes…
A new channel coding approach was proposed in [1] for random multiple access communication over the discrete-time memoryless channel. The coding approach allows users to choose their communication rates independently without sharing the…