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We present Style3D, a novel approach for generating stylized 3D objects from a content image and a style image. Unlike most previous methods that require case- or style-specific training, Style3D supports instant 3D object stylization. Our…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Bingjie Song , Xin Huang , Ruting Xie , Xue Wang , Qing Wang

Text-guided image editing using Text-to-Image (T2I) models often fails to yield satisfactory results, frequently introducing unintended modifications, such as the loss of local detail and color changes. In this paper, we analyze these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yufan Ren , Zicong Jiang , Tong Zhang , Søren Forchhammer , Sabine Süsstrunk

Segmenting 3D assets into their constituent parts is crucial for enhancing 3D understanding, facilitating model reuse, and supporting various applications such as part generation. However, current methods face limitations such as poor…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Changfeng Ma , Yang Li , Xinhao Yan , Jiachen Xu , Yunhan Yang , Chunshi Wang , Zibo Zhao , Yanwen Guo , Zhuo Chen , Chunchao Guo

Traditionally, algorithms that learn to segment object instances in 2D images have heavily relied on large amounts of human-annotated data. Only recently, novel approaches have emerged tackling this problem in an unsupervised fashion.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Leon Sick , Dominik Engel , Sebastian Hartwig , Pedro Hermosilla , Timo Ropinski

Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a closed mesh devoid of any structural information, thus neglecting…

Graphics · Computer Science 2024-05-28 Anran Liu , Cheng Lin , Yuan Liu , Xiaoxiao Long , Zhiyang Dou , Hao-Xiang Guo , Ping Luo , Wenping Wang

3D generative models have been recently successful in generating realistic 3D objects in the form of point clouds. However, most models do not offer controllability to manipulate the shape semantics of component object parts without…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Amaya Dharmasiri , Dinithi Dissanayake , Mohamed Afham , Isuru Dissanayake , Ranga Rodrigo , Kanchana Thilakarathna

Recent work has demonstrated the ability to leverage or distill pre-trained 2D features obtained using large pre-trained 2D models into 3D features, enabling impressive 3D editing and understanding capabilities using only 2D supervision.…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Yoel Levy , David Shavin , Itai Lang , Sagie Benaim

Segmenting 3D objects into parts is a long-standing challenge in computer vision. To overcome taxonomy constraints and generalize to unseen 3D objects, recent works turn to open-world part segmentation. These approaches typically transfer…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Zhe Zhu , Le Wan , Rui Xu , Yiheng Zhang , Honghua Chen , Zhiyang Dou , Cheng Lin , Yuan Liu , Mingqiang Wei

Stylizing 3D scenes instantly while maintaining multi-view consistency and faithfully resembling a style image remains a significant challenge. Current state-of-the-art 3D stylization methods typically involve computationally intensive…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Peng Wang , Xiang Liu , Peidong Liu

Over the years, 2D GANs have achieved great successes in photorealistic portrait generation. However, they lack 3D understanding in the generation process, thus they suffer from multi-view inconsistency problem. To alleviate the issue, many…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Jeong-gi Kwak , Yuanming Li , Dongsik Yoon , Donghyeon Kim , David Han , Hanseok Ko

3D open-world classification is a challenging yet essential task in dynamic and unstructured real-world scenarios, requiring both open-category and open-pose recognition. To address these challenges, recent wisdom often takes sophisticated…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Xinzhe Xia , Weiguang Zhao , Yuyao Yan , Guanyu Yang , Rui Zhang , Kaizhu Huang , Xi Yang

Computer vision is largely based on 2D techniques, with 3D vision still relegated to a relatively narrow subset of applications. However, by building on recent advances in 3D models such as neural radiance fields, some authors have shown…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Vadim Tschernezki , Diane Larlus , Iro Laina , Andrea Vedaldi

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinxin Ai , Matthias Nießner , Ziya Erkoç

3D functionality segmentation aims to identify the interactive element in a 3D scene required to perform an action described in free-form language (e.g., the handle to ``Open the second drawer of the cabinet near the bed''). Progress has…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jaime Corsetti , Francesco Giuliari , Davide Boscaini , Pedro Hermosilla , Andrea Pilzer , Guofeng Mei , Alexandros Delitzas , Francis Engelmann , Fabio Poiesi

Despite the rapid evolution and increasing efficacy of language and vision generative models, there remains a lack of comprehensive datasets that bridge the gap between personalized fashion needs and AI-driven design, limiting the potential…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Georgia Argyrou , Angeliki Dimitriou , Maria Lymperaiou , Giorgos Filandrianos , Giorgos Stamou

Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Zhuo Chen , Xudong Xu , Yichao Yan , Ye Pan , Wenhan Zhu , Wayne Wu , Bo Dai , Xiaokang Yang

Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zezhou Cheng , Menglei Chai , Jian Ren , Hsin-Ying Lee , Kyle Olszewski , Zeng Huang , Subhransu Maji , Sergey Tulyakov

Significant progress has been made in training large generative models for natural language and images. Yet, the advancement of 3D generative models is hindered by their substantial resource demands for training, along with inefficient,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ka-Hei Hui , Aditya Sanghi , Arianna Rampini , Kamal Rahimi Malekshan , Zhengzhe Liu , Hooman Shayani , Chi-Wing Fu

We propose a method for converting geometric shapes into hierarchically segmented parts with part labels. Our key idea is to train category-specific models from the scene graphs and part names that accompany 3D shapes in public…

Graphics · Computer Science 2017-05-05 Li Yi , Leonidas Guibas , Aaron Hertzmann , Vladimir G. Kim , Hao Su , Ersin Yumer

3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jiawei Weng , Saining Zhang , Zhenxin Diao , Peishuo Li , Henghaofan Zhang , Junhao Chen , Hao Zhao