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Related papers: VeRi3D: Generative Vertex-based Radiance Fields fo…

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In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radiance fields (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs

2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis…

Computer Vision and Pattern Recognition · Computer Science 2022-12-08 Congyue Deng , Chiyu "Max'' Jiang , Charles R. Qi , Xinchen Yan , Yin Zhou , Leonidas Guibas , Dragomir Anguelov

This paper proposes a novel controllable human motion synthesis method for fine-level deformation based on static point-based radiance fields. Although previous editable neural radiance field methods can generate impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Haitao Yu , Deheng Zhang , Peiyuan Xie , Tianyi Zhang

Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature grid representations often suffer from substantial memory…

Graphics · Computer Science 2026-04-30 Rui Su , Honghao Dong , Haojie Jin , Yisong Chen , Guoping Wang , Sheng Li

We propose a novel optimization-based paradigm for 3D human model fitting on images and scans. In contrast to existing approaches that directly regress the parameters of a low-dimensional statistical body model (e.g. SMPL) from input…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Enric Corona , Gerard Pons-Moll , Guillem Alenyà , Francesc Moreno-Noguer

Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lanqing Guo , Xi Liu , Yufei Wang , Zhihao Li , Siyu Huang

This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance or type of outfit worn by the user. This is a difficult…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Xu Chen , Jie Song , Otmar Hilliges

Image blending aims to combine multiple images seamlessly. It remains challenging for existing 2D-based methods, especially when input images are misaligned due to differences in 3D camera poses and object shapes. To tackle these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Hyunsu Kim , Gayoung Lee , Yunjey Choi , Jin-Hwa Kim , Jun-Yan Zhu

3D face generation has achieved high visual quality and 3D consistency thanks to the development of neural radiance fields (NeRF). Recently, to generate and edit 3D faces with NeRF representation, some methods are proposed and achieve good…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Wenyang Zhou , Lu Yuan , Shuyu Chen , Lin Gao , Shimin Hu

This paper presents a neural rendering method for controllable portrait video synthesis. Recent advances in volumetric neural rendering, such as neural radiance fields (NeRF), has enabled the photorealistic novel view synthesis of static…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 ShahRukh Athar , Zhixin Shu , Dimitris Samaras

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

Recent breakthroughs in text-guided image generation have led to remarkable progress in the field of 3D synthesis from text. By optimizing neural radiance fields (NeRF) directly from text, recent methods are able to produce remarkable…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Dana Cohen-Bar , Elad Richardson , Gal Metzer , Raja Giryes , Daniel Cohen-Or

Contemporary registration devices for 3D visual information, such as LIDARs and various depth cameras, capture data as 3D point clouds. In turn, such clouds are challenging to be processed due to their size and complexity. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Dominik Zimny , Joanna Waczyńska , Tomasz Trzciński , Przemysław Spurek

The proposed method, Neural Radiance Projection (NeRP), addresses the three most fundamental shortages of training such a convolutional neural network on X-ray image segmentation: dealing with missing/limited human-annotated datasets;…

Image and Video Processing · Electrical Eng. & Systems 2022-05-03 Pham Ngoc Huy , Tran Minh Quan

3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varying object categories. However, these methods still lack the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Ziyu Wang , Yu Deng , Jiaolong Yang , Jingyi Yu , Xin Tong

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

While physically-based rendering (PBR) simulates light transport that guarantees physical realism, achieving true photorealistic rendering (PRR) demands prohibitive time and labor, and still struggles to capture the intractable richness of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jiayuan Lu , Rengan Xie , Xuancheng Jin , Zhizhen Wu , Qi Ye , Tian Xie , Hujun Bao , Rui Wang. Yuchi Huo

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

We propose VoLux-GAN, a generative framework to synthesize 3D-aware faces with convincing relighting. Our main contribution is a volumetric HDRI relighting method that can efficiently accumulate albedo, diffuse and specular lighting…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Feitong Tan , Sean Fanello , Abhimitra Meka , Sergio Orts-Escolano , Danhang Tang , Rohit Pandey , Jonathan Taylor , Ping Tan , Yinda Zhang