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Software Product Lines (SPL) are inherently difficult to test due to the combinatorial explosion of the number of products to consider. To reduce the number of products to test, sampling techniques such as combinatorial interaction testing…

Software Engineering · Computer Science 2017-10-24 Xavier Devroey , Maxime Cordy , Gilles Perrouin , Pierre-Yves Schobbens , Axel Legay , Patrick Heymans

User feedback is becoming an increasingly important source of information for requirements engineering, user interface design, and software engineering in general. Nowadays, user feedback is largely available and easily accessible in social…

Software Engineering · Computer Science 2024-07-23 Walid Maalej , Volodymyr Biryuk , Jialiang Wei , Fabian Panse

Past research on software product lines has focused on the initial development of reusable assets and related challenges, such as cost estimation and implementation issues. Naturally, as software product lines are increasingly adopted…

Software Engineering · Computer Science 2022-12-13 Elias Kuiter , Gunter Saake

Programming is a fundamentally interactive process, yet coding assistants are often evaluated using static benchmarks that fail to measure how well models collaborate with users. We introduce an interactive evaluation pipeline to examine…

Human-Computer Interaction · Computer Science 2025-02-26 Jane Pan , Ryan Shar , Jacob Pfau , Ameet Talwalkar , He He , Valerie Chen

In software engineering, the concept of a ``feature'' is widely used but inconsistently defined across disciplines such as requirements engineering (RE) and software product lines (SPL). This lack of consistency often results in…

Software Engineering · Computer Science 2025-02-17 Nitish Patkar , Aimen Fahmi , Timo Kehrer , Norbert Seyff

With the goal of facilitating team collaboration, we propose a new approach to building vector representations of individual developers by capturing their individual contribution style, or coding style. Such representations can find use in…

Software Engineering · Computer Science 2020-02-11 Vladimir Kovalenko , Egor Bogomolov , Timofey Bryksin , Alberto Bacchelli

This study explores the use of LLMs for providing quantitative zero-shot sentiment analysis of implicit software desirability, addressing a critical challenge in product evaluation where traditional review scores, though convenient, fail to…

Computation and Language · Computer Science 2025-03-11 Sherri Weitl-Harms , John D. Hastings , Jonah Lum

Software Product Lines (SPLs) are families of related software systems which are distinguished by the set of features each system provides. Feature Models are the de facto standard for modelling the variability of SPLs because they describe…

Software Engineering · Computer Science 2022-03-11 Elmira Rezaei Sepasi , Kambiz Nezami Balouchi , Julien Mercier , Roberto Erick Lopez-Herrejon

Nowadays, customer products like vehicles do not only contain mechanical parts but also a highly complex software and their manufacturers have to offer many variants of technically very similar systems with sometimes only small differences…

Software Engineering · Computer Science 2014-09-24 Christian Berger , Holger Rendel , Bernhard Rumpe , Carsten Busse , Thorsten Jablonski , Fabian Wolf

Context: Software metrics, as one form of static analyses, is a commonly used approach in software engineering in order to understand the state of a software system, in particular to identify potential areas prone to defects. Family-based…

Software Engineering · Computer Science 2021-10-13 Sascha El-Sharkawy , Adam Krafczyk , Klaus Schmid

Performance profiling consists of tracing a software system during execution and then analyzing the obtained traces. However, traces themselves affect the performance of the system distorting its execution. Therefore, there is a need to…

Performance · Computer Science 2007-05-23 Edu Metz , Raimondas Lencevicius

Context and motivation: Software Product Lines (SPL) enable the creation of software product families with shared core components using feature models to model variability. Choosing features from a feature model to generate a product may…

Software Engineering · Computer Science 2024-03-26 David de Castro , Alejandro Cortiñas , Miguel R. Luaces , Oscar Pedreira , Ángeles Saavedra Places

Reward modeling represents a long-standing challenge in reinforcement learning from human feedback (RLHF) for aligning language models. Current reward modeling is heavily contingent upon experimental feedback data with high collection…

Computation and Language · Computer Science 2026-03-25 Hao Wang , Haocheng Yang , Licheng Pan , Lei Shen , Xiaoxi Li , Yinuo Wang , Zhichao Chen , Yuan Lu , Haoxuan Li , Zhouchen Lin

Product search serves as an important entry point for online shopping. In contrast to web search, the retrieved results in product search not only need to be relevant but also should satisfy customers' preferences in order to elicit…

Information Retrieval · Computer Science 2020-01-10 Keping Bi , Choon Hui Teo , Yesh Dattatreya , Vijai Mohan , W. Bruce Croft

Recent advances in program synthesis offer means to automatically debug student submissions and generate personalized feedback in massive programming classrooms. When automatically generating feedback for programming assignments, a key…

Human-Computer Interaction · Computer Science 2017-08-15 Ryo Suzuki , Gustavo Soares , Andrew Head , Elena Glassman , Ruan Reis , Melina Mongiovi , Loris D'Antoni , Bjoern Hartmann

Recommenders personalize the web content by typically using collaborative filtering to relate users (or items) based on explicit feedback, e.g., ratings. The difficulty of collecting this feedback has recently motivated to consider implicit…

Information Retrieval · Computer Science 2017-12-11 Rachid Guerraoui , Erwan Le Merrer , Rhicheek Patra , Jean-Ronan Vigouroux

A recurring problem in software development is incorrect decision making on the techniques, methods and tools to be used. Mostly, these decisions are based on developers' perceptions about them. A factor influencing people's perceptions is…

Software Engineering · Computer Science 2024-02-13 Sira Vegas , Patricia Riofrio , Esperanza Marcos , Natalia Juristo

For companies producing related products, a Software Product Line (SPL) is a software reuse method that improves time-to-market and software quality, achieving substantial cost reductions.These benefits do not come for free. It often takes…

Software Engineering · Computer Science 2023-07-21 Leandro O. Souza , Earl T. Barr , Justyna Petke , Eduardo S. Almeida , Paulo Anselmo M. S. Neto

Existing economic models support the estimation of the costs and benefits of developing and evolving a Software Product Line (SPL) as compared to undertaking traditional software development approaches. In addition, Feature Diagrams (FDs)…

Software Engineering · Computer Science 2009-12-03 David Fernandez-Amoros , Ruben Heradio , Jose Antonio Cerrada

This article is about a measurement analysis based approach to help software practitioners in managing the additional level complexities and variabilities in software product line applications. The architecture of the proposed approach i.e.…

Software Engineering · Computer Science 2010-07-30 Zeeshan Ahmed