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In this paper, we present the design of a multimodal interaction framework for intelligent virtual agents in wearable mixed reality environments, especially for interactive applications at museums, botanical gardens, and similar places.…

Human-Computer Interaction · Computer Science 2025-03-26 Ghazanfar Ali , Hong-Quan Le , Junho Kim , Seoung-won Hwang , Jae-In Hwang

While current personal smart devices excel in digital domains, they fall short in assisting users during human environment interaction. This paper proposes Heads Up eXperience (HUX), an AI system designed to bridge this gap, serving as a…

Human-Computer Interaction · Computer Science 2024-07-30 Sukanth K , Sudhiksha Kandavel Rajan , Rajashekhar V S , Gowdham Prabhakar

The information provided to a person's visual system by extended reality (XR) displays is not a veridical match to the information provided by the real world. Due in part to graphical limitations in XR head-mounted displays (HMDs), which…

Human-Computer Interaction · Computer Science 2022-01-07 Haley Adams , Holly Gagnon , Sarah Creem-Regehr , Jeanine Stefanucci , Bobby Bodenheimer

Extented Reality (XR) refers to a class of contemporary services that are intertwined with a plethora of rather demanding Quality of Service (QoS) and functional requirements. Despite Kubernetes being the de-facto standard in terms of…

While large language models (LLMs) have accelerated 2D software development through intent-driven "vibe coding", prototyping intelligent Extended Reality (XR) experiences remains a major challenge. The fundamental barrier is not just the…

Software analytics in augmented reality (AR) is said to have great potential. One reason why this potential is not yet fully exploited may be usability problems of the AR user interfaces. We present an iterative and qualitative usability…

Human-Computer Interaction · Computer Science 2020-08-17 David Baum , Stefan Bechert , Ulrich Eisenecker , Isabelle Meichsner , Richard Müller

Data-driven stories seek to inform and persuade audiences through the use of data visualisations and engaging narratives. These stories have now been highly optimised to be viewed on desktop and mobile computers. In contrast, while…

Human-Computer Interaction · Computer Science 2023-08-28 Xiaoyan Zhou , Yalong Yang , Francisco Ortega , Anil Ufuk Batmaz , Benjamin Lee

The Metaverse represents a transformative shift beyond traditional mobile Internet, creating an immersive, persistent digital ecosystem where users can interact, socialize, and work within 3D virtual environments. Powered by large models…

Computers and Society · Computer Science 2025-08-12 Yuntao Wang , Qinnan Hu , Zhou Su , Linkang Du , Qichao Xu , Weiwei Li

Extended Reality (XR) is one of the most important 5G/6G media applications that will fundamentally transform human interactions. However, ensuring low latency, high data rate, and reliability to support XR services poses significant…

Networking and Internet Architecture · Computer Science 2023-07-19 Moyukh Laha , Dibbendu Roy , Sourav Dutta , Goutam Das

Mixed Reality (MR) technologies such as Virtual and Augmented Reality (VR, AR) are well established in medical practice, enhancing diagnostics, treatment, and education. However, there are still some limitations and challenges that may be…

Human-Computer Interaction · Computer Science 2025-07-28 Aliaksandr Marozau , Barbara Karpowicz , Tomasz Kowalewski , Pavlo Zinevych , Wiktor Stawski , Adam Kuzdraliński , Wiesław Kopeć

This study introduces an adaptive user interface generation technology, emphasizing the role of Human-Computer Interaction (HCI) in optimizing user experience. By focusing on enhancing the interaction between users and intelligent systems,…

Human-Computer Interaction · Computer Science 2024-12-24 Qi Sun , Yayun Xue , Zhijun Song

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in…

Human-Computer Interaction · Computer Science 2021-05-26 Lik Hang Lee , Tristan Braud , Simo Hosio , Pan Hui

Artificial intelligence-driven adaptive learning systems are reshaping education through data-driven adaptation of learning experiences. Yet many of these systems lack transparency, offering limited insight into how decisions are made. Most…

Artificial Intelligence · Computer Science 2025-08-04 Maryam Mosleh , Marie Devlin , Ellis Solaiman

Virtual Reality (VR) enables users to engage with capabilities beyond human limitations, but it is not always obvious how to trigger these capabilities. Taking the lens of Affordance, we believe avatar design is the key to solving this…

Human-Computer Interaction · Computer Science 2026-03-09 Yang Lu , Tianyu Zhang , Jiamu Tang , Yanna Lin , Jiankun Yang , Longyu Zhang , Shijian Luo , Yukang Yan

Due to the increase of interest in Augmented Reality (AR), the potential uses of AR are increasing also. It can benefit the user in various fields such as education, business, medicine, and other. Augmented Reality supports the real…

In this paper, we present the findings of a user study that evaluated the social acceptance of eXtended Reality (XR) agent technology, focusing on a remotely accessible, web-based XR training system developed for journalists. This system…

Human-Computer Interaction · Computer Science 2025-07-23 Megha Quamara , Viktor Schmuck , Cristina Iani , Axel Primavesi , Alexander Plaum , Luca Vigano

Mixed Reality (MR) allows users to interact with digital objects in a physical environment, but several limitations have hampered widespread adoption. Physiologically adaptive systems detecting user's states can drive interaction and…

Human-Computer Interaction · Computer Science 2023-04-03 Francesco Chiossi , Sven Mayer

In recent years eXtended Reality (XR) technologies have matured and have become affordable, yet creating XR experiences for training and learning in many cases is still a time-consuming and costly process, hindering widespread adoption. One…

While recent advances in deep learning have demonstrated its transformative potential, its adoption for real-world manufacturing applications remains limited. We present an Explanation User Interface (XUI) for a state-of-the-art deep…

Adapting an interface requires taking into account both the positive and negative effects that changes may have on the user. A carelessly picked adaptation may impose high costs to the user -- for example, due to surprise or relearning…

Human-Computer Interaction · Computer Science 2021-03-12 Kashyap Todi , Gilles Bailly , Luis A. Leiva , Antti Oulasvirta