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Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand movements, leading to a limited reconstruction of full-body motion…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Angela Castillo , Maria Escobar , Guillaume Jeanneret , Albert Pumarola , Pablo Arbeláez , Ali Thabet , Artsiom Sanakoyeu

The essence of a video lies in its dynamic motions, including character actions, object movements, and camera movements. While text-to-video generative diffusion models have recently advanced in creating diverse contents, controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yuxin Zhang , Fan Tang , Nisha Huang , Haibin Huang , Chongyang Ma , Weiming Dong , Changsheng Xu

Existing multimodal conditional image synthesis (MCIS) methods generate images conditioned on any combinations of various modalities that require all of them must be exactly conformed, hindering the synthesis controllability and leaving the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Jianbin Zheng , Daqing Liu , Chaoyue Wang , Minghui Hu , Zuopeng Yang , Changxing Ding , Dacheng Tao

In this work, we study the problem of generating novel images from complex multimodal prompt sequences. While existing methods achieve promising results for text-to-image generation, they often struggle to capture fine-grained details from…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Amandeep Kumar , Muzammal Naseer , Sanath Narayan , Rao Muhammad Anwer , Salman Khan , Hisham Cholakkal

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

Text-to-motion generation has advanced with diffusion models, yet existing systems often collapse complex multi-action prompts into a single embedding, leading to omissions, reordering, or unnatural transitions. In this work, we shift…

Graphics · Computer Science 2026-02-05 Seong-Eun Hong , JaeYoung Seon , JuYeong Hwang , JongHwan Shin , HyeongYeop Kang

Time series forecasting is vital across many domains, yet existing models struggle with fixed-length inputs and inadequate multi-scale modeling. We propose MR-CDM, a framework combining hierarchical multi-resolution trend decomposition, an…

Machine Learning · Computer Science 2026-04-09 Xianyong Xu , Yuanjun Zuo , Zhihong Huang , Yihan Qin , Haoxian Xu , Leilei Du , Haotian Wang

This paper aims to deal with the ignored real-world complexities in prior work on human motion forecasting, emphasizing the social properties of multi-person motion, the diversity of motion and social interactions, and the complexity of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

Recent work has showcased the significant potential of diffusion models in pose-guided person image synthesis. However, owing to the inconsistency in pose between the source and target images, synthesizing an image with a distinct pose,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Fei Shen , Hu Ye , Jun Zhang , Cong Wang , Xiao Han , Wei Yang

This paper proposes a novel metric for Human Motion Prediction (HMP). Since a single past sequence can lead to multiple possible futures, a probabilistic HMP method predicts such multiple motions. While a single motion predicted by a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Kyotaro Tokoro , Hiromu Taketsugu , Norimichi Ukita

The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Mingi Kwon , Joonghyuk Shin , Jaeseok Jung , Jaesik Park , Youngjung Uh

Dynamic causal modeling (DCM) is a Bayesian framework to infer directed connections between compartments, and has been used to describe the interactions between underlying neural populations based on functional neuroimaging data. DCM is…

Neurons and Cognition · Quantitative Biology 2021-02-23 Juntang Zhuang , Nicha Dvornek , Sekhar Tatikonda , Xenophon Papademetris , Pamela Ventola , James Duncan

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Canxuan Gang , Yiran Wang

Data-driven and controllable human motion synthesis and prediction are active research areas with various applications in interactive media and social robotics. Challenges remain in these fields for generating diverse motions given past…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Wenjie Yin , Ruibo Tu , Hang Yin , Danica Kragic , Hedvig Kjellström , Mårten Björkman

Synthesizing controllable motion for a character using deep learning has been a promising approach due to its potential to learn a compact model without laborious feature engineering. To produce dynamic motion from weak control signals such…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Lintao Wang , Kun Hu , Lei Bai , Yu Ding , Wanli Ouyang , Zhiyong Wang

Human motion generation, a cornerstone technique in animation and video production, has widespread applications in various tasks like text-to-motion and music-to-dance. Previous works focus on developing specialist models tailored for each…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Mingyuan Zhang , Daisheng Jin , Chenyang Gu , Fangzhou Hong , Zhongang Cai , Jingfang Huang , Chongzhi Zhang , Xinying Guo , Lei Yang , Ying He , Ziwei Liu

This paper introduces a novel physical-layer method labelled as Multi-Modal Concurrent Transmission (MMCT) for efficient transmission of multiple data streams with different reliability-latency performance requirements. The MMCT arranges…

Information Theory · Computer Science 2024-02-12 Majid Nasiri Khormuji , Alberto Giuseppe Perotti , Qin Yi , Branislav Popovic

We present HumanCM, a one-step human motion prediction framework built upon consistency models. Instead of relying on multi-step denoising as in diffusion-based methods, HumanCM performs efficient single-step generation by learning a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Liu Haojie , Gao Suixiang

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang