Related papers: EgoPCA: A New Framework for Egocentric Hand-Object…
Using an ego-centric camera to do localization and tracking is highly needed for urban navigation and indoor assistive system when GPS is not available or not accurate enough. The traditional hand-designed feature tracking and estimation…
Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interactions of objects in the scene, and forecast what will happen…
Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. Compared to generic video synthesis, egocentric generation is…
Human Object Interaction (HOI) detection aims to localize and infer the relationships between a human and an object. Arguably, training supervised models for this task from scratch presents challenges due to the performance drop over rare…
In egocentric videos, actions occur in quick succession. We capitalise on the action's temporal context and propose a method that learns to attend to surrounding actions in order to improve recognition performance. To incorporate the…
Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…
Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually…
Driven by recent advances in vision-language models (VLMs) and egocentric perception research, the emerging topic of an egocentric procedural AI assistant (EgoProceAssist) is introduced to step-by-step support daily procedural tasks in a…
Wearable cameras allow to collect images and videos of humans interacting with the world. While human-object interactions have been thoroughly investigated in third person vision, the problem has been understudied in egocentric settings and…
The proliferation of commercial egocentric devices offers a unique lens into human behavior, yet reconstructing full-body 3D motion remains difficult due to frequent self-occlusion and the 'out-of-sight' nature of the wearer's limbs. While…
Recently, there has been a growing interest in analyzing human daily activities from data collected by wearable cameras. Since the hands are involved in a vast set of daily tasks, detecting hands in egocentric images is an important step…
Modern perception models, particularly those designed for multisensory egocentric tasks, have achieved remarkable performance but often come with substantial computational costs. These high demands pose challenges for real-world deployment,…
We present UnrealEgo, i.e., a new large-scale naturalistic dataset for egocentric 3D human pose estimation. UnrealEgo is based on an advanced concept of eyeglasses equipped with two fisheye cameras that can be used in unconstrained…
While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack…
We present Ego-EXTRA, a video-language Egocentric Dataset for EXpert-TRAinee assistance. Ego-EXTRA features 50 hours of unscripted egocentric videos of subjects performing procedural activities (the trainees) while guided by real-world…
Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…
Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…
Spatio-temporal Human-Object Interaction (ST-HOI) understanding aims at detecting HOIs from videos, which is crucial for activity understanding. However, existing whole-body-object interaction video benchmarks overlook the truth that…
We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…
Egocentric videos, which mainly record the activities carried out by the users of the wearable cameras, have drawn much research attentions in recent years. Due to its lengthy content, a large number of ego-related applications have been…