Related papers: Generating Realistic Images from In-the-wild Sound…
Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…
Humans have the ability to utilize visual cues, such as lip movements and visual scenes, to enhance auditory perception, particularly in noisy environments. However, current Automatic Speech Recognition (ASR) or Audio-Visual Speech…
Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…
We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…
Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…
Urban noise maps and noise visualizations traditionally provide macroscopic representations of noise levels across cities. However, those representations fail at accurately gauging the sound perception associated with these sound…
One way of expressing an environmental sound is using vocal imitations, which involve the process of replicating or mimicking the rhythm and pitch of sounds by voice. We can effectively express the features of environmental sounds, such as…
Image classifiers work effectively when applied on structured images, yet they often fail when applied on images with very high visual complexity. This paper describes experiments applying state-of-the-art object classifiers toward a unique…
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation…
The goal of this paper is speaker diarisation of videos collected 'in the wild'. We make three key contributions. First, we propose an automatic audio-visual diarisation method for YouTube videos. Our method consists of active speaker…
We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…
This paper addresses the task of generating fluent descriptions by training on a non-uniform combination of data sources, containing both human-annotated and web-collected captions. Large-scale datasets with noisy image-text pairs, indeed,…
We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…
Image captioning is a computer vision task that involves generating natural language descriptions for images. This method has numerous applications in various domains, including image retrieval systems, medicine, and various industries.…
Recent research in AI is focusing towards generating narrative stories about visual scenes. It has the potential to achieve more human-like understanding than just basic description generation of images- in-sequence. In this work, we…
Synthetic image source attribution is an open challenge, with an increasing number of image generators being released yearly. The complexity and the sheer number of available generative techniques, as well as the scarcity of high-quality…
3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…
Attackers may manipulate audio with the intent of presenting falsified reports, changing an opinion of a public figure, and winning influence and power. The prevalence of inauthentic multimedia continues to rise, so it is imperative to…
Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…
Cinematic Audio Source Separation (CASS) aims to decompose mixed film audio into speech, music, and sound effects, enabling applications like dubbing and remastering. Existing CASS approaches are audio-only, overlooking the inherent…