Related papers: AniPortraitGAN: Animatable 3D Portrait Generation …
The style-based GAN (StyleGAN) architecture achieved state-of-the-art results for generating high-quality images, but it lacks explicit and precise control over camera poses. The recently proposed NeRF-based GANs made great progress towards…
We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…
Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training.…
Generative Adversarial Networks (GAN) have demonstrated impressive results in modeling the distribution of natural images, learning latent representations that capture semantic variations in an unsupervised basis. Beyond the generation of…
Recent work has shown significant progress in the direction of synthetic data generation using Generative Adversarial Networks (GANs). GANs have been applied in many fields of computer vision including text-to-image conversion, domain…
We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…
In recent years, deep generative models, such as Generative Adversarial Network (GAN), has grabbed significant attention in the field of computer vision. This project focuses on the application of GAN in image deblurring with the aim of…
Recent advances in Generative Adversarial Networks (GANs) have shown impressive results for task of facial expression synthesis. The most successful architecture is StarGAN, that conditions GANs generation process with images of a specific…
We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…
Facial expression synthesis has achieved remarkable advances with the advent of Generative Adversarial Networks (GANs). However, GAN-based approaches mostly generate photo-realistic results as long as the testing data distribution is close…
Powerful generative adversarial networks (GAN) have been developed to automatically synthesize realistic images from text. However, most existing tasks are limited to generating simple images such as flowers from captions. In this work, we…
Current developments in computer vision and deep learning allow to automatically generate hyper-realistic images, hardly distinguishable from real ones. In particular, human face generation achieved a stunning level of realism, opening new…
Generating identity-preserving faces aims to generate various face images keeping the same identity given a target face image. Although considerable generative models have been developed in recent years, it is still challenging to…
Recent years have witnessed the tremendous progress of 3D GANs for generating view-consistent radiance fields with photo-realism. Yet, high-quality generation of human radiance fields remains challenging, partially due to the limited…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel framework that generates high-fidelity animatable 3D…
Image generation has been heavily investigated in computer vision, where one core research challenge is to generate images from arbitrarily complex distributions with little supervision. Generative Adversarial Networks (GANs) as an implicit…
Making generative models 3D-aware bridges the 2D image space and the 3D physical world yet remains challenging. Recent attempts equip a Generative Adversarial Network (GAN) with a Neural Radiance Field (NeRF), which maps 3D coordinates to…
Image generation remains a fundamental problem in artificial intelligence in general and deep learning in specific. The generative adversarial network (GAN) was successful in generating high quality samples of natural images. We propose a…
This paper describes an approach that combines generative adversarial networks (GANs) with interactive evolutionary computation (IEC). While GANs can be trained to produce lifelike images, they are normally sampled randomly from the learned…