Related papers: RADIO: Reference-Agnostic Dubbing Video Synthesis
Recent neural talking radiance field methods have shown great success in photorealistic audio-driven talking face synthesis. In this paper, we propose a novel interactive framework that utilizes human instructions to edit such implicit…
In this work, we present a multimodal solution to the problem of 4D face reconstruction from monocular videos. 3D face reconstruction from 2D images is an under-constrained problem due to the ambiguity of depth. State-of-the-art methods try…
Binaural audio delivers spatial cues essential for immersion, yet most consumer videos are monaural due to capture constraints. We introduce SIREN, a visually guided mono to binaural framework that explicitly predicts left and right…
The goal of Automatic Voice Over (AVO) is to generate speech in sync with a silent video given its text script. Recent AVO frameworks built upon text-to-speech synthesis (TTS) have shown impressive results. However, the current AVO learning…
Talking head synthesis is a practical technique with wide applications. Current Neural Radiance Field (NeRF) based approaches have shown their superiority on driving one-shot talking heads with videos or signals regressed from audio.…
Audio and visual modalities are inherently connected in speech signals: lip movements and facial expressions are correlated with speech sounds. This motivates studies that incorporate the visual modality to enhance an acoustic speech signal…
Ultrasound (US) is widely used for its advantages of real-time imaging, radiation-free and portability. In clinical practice, analysis and diagnosis often rely on US sequences rather than a single image to obtain dynamic anatomical…
Recent advancements in audio-driven talking face generation have made great progress in lip synchronization. However, current methods often lack sufficient control over facial animation such as speaking style and emotional expression,…
Synthesizing personalized talking faces that uphold and highlight a speaker's unique style while maintaining lip-sync accuracy remains a significant challenge. A primary limitation of existing approaches is the intrinsic confounding of…
Lip-to-speech involves generating a natural-sounding speech synchronized with a soundless video of a person talking. Despite recent advances, current methods still cannot produce high-quality speech with high levels of intelligibility for…
Deepfakes are AI-generated media in which the original content is digitally altered to create convincing but manipulated images, videos, or audio. Among the various types of deepfakes, lip-syncing deepfakes are one of the most challenging…
In recent works, a flow-based neural vocoder has shown significant improvement in real-time speech generation task. The sequence of invertible flow operations allows the model to convert samples from simple distribution to audio samples.…
Dubbing is a technique for translating video content from one language to another. However, state-of-the-art visual dubbing techniques directly copy facial expressions from source to target actors without considering identity-specific…
Existing automated dubbing methods are usually designed for Professionally Generated Content (PGC) production, which requires massive training data and training time to learn a person-specific audio-video mapping. In this paper, we…
Efficient face detection is critical to provide natural human-robot interactions. However, computer vision tends to involve a large computational load due to the amount of data (i.e. pixels) that needs to be processed in a short amount of…
Talking head synthesis is to synthesize a lip-synchronized talking head video using audio. Recently, the capability of NeRF to enhance the realism and texture details of synthesized talking heads has attracted the attention of researchers.…
We consider the problem of reconstructing a dynamic scene observed from a stereo camera. Most existing methods for depth from stereo treat different stereo frames independently, leading to temporally inconsistent depth predictions. Temporal…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
Audiovisual representation learning typically relies on the correspondence between sight and sound. However, there are often multiple audio tracks that can correspond with a visual scene. Consider, for example, different conversations on…
We study the problem of syncing the lip movement in a video with the audio stream. Our solution finds an optimal alignment using a dual-domain recurrent neural network that is trained on synthetic data we generate by dropping and…