Related papers: Interactive Design and Optics-Based Visualization …
This paper introduces a method of calculating and rendering shapes in a non-Euclidean 2D space. In order to achieve this, we developed a physics and graphics engine that uses hyperbolic trigonometry to calculate and subsequently render the…
Mathematical objects are generally abstract and not very approachable. Illustrations and interactive visualizations help both students and professionals to comprehend mathematical material and to work with it. This approach lends itself…
Higher-dimensional spaces are ubiquitous in applications of mathematics. Yet, as we live in a three-dimensional space, visualizing, say, a four-dimensional space is challenging. We introduce a novel method of interactive visualization of…
We use some fundamental ideas from complex analysis to create symmetric images and animations. Using a domain coloring algorithm, we generate mappings to the entire complex plane or the hyperbolic upper half-plane. The resulting designs can…
Computer vision tasks such as image classification, image retrieval and few-shot learning are currently dominated by Euclidean and spherical embeddings, so that the final decisions about class belongings or the degree of similarity are made…
A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…
Local and global illumination were recently defined in Riemannian manifolds to visualize classical Non-Euclidean spaces. This work focuses on Riemannian metric construction in $\mathbb{R}^3$ to explore special effects like warping, mirages,…
Representation of 2D frame less visual space as neural manifold and its modelling in the frame work of information geometry is presented. Origin of hyperbolic nature of the visual space is investigated using evidences from neuroscience.…
In machine learning, data is usually represented in a (flat) Euclidean space where distances between points are along straight lines. Researchers have recently considered more exotic (non-Euclidean) Riemannian manifolds such as hyperbolic…
Wide-angle images gained a huge popularity in the last years due to the development of computational photography and imaging technological advances. They present the information of a scene in a way which is more natural for the human eye…
Multidimensional unfolding methods are widely used for visualizing item response data. Such methods project respondents and items simultaneously onto a low-dimensional Euclidian space, in which respondents and items are represented by ideal…
We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…
Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…
Graph-based collaborative filtering is capable of capturing the essential and abundant collaborative signals from the high-order interactions, and thus received increasingly research interests. Conventionally, the embeddings of users and…
Hyperbolic geometry, a Riemannian manifold endowed with constant sectional negative curvature, has been considered an alternative embedding space in many learning scenarios, \eg, natural language processing, graph learning, \etc, as a…
A method to visualize polytopes in a four dimensional euclidian space $(x,y,z,w)$ is proposed. A polytope is sliced by multiple hyperplanes that are parallel each other and separated by uniform intervals. Since the hyperplanes are…
We present a new approach for redirected walking in static and dynamic scenes that uses techniques from robot motion planning to compute the redirection gains that steer the user on collision-free paths in the physical space. Our first…
Representing graphs as sets of node embeddings in certain curved Riemannian manifolds has recently gained momentum in machine learning due to their desirable geometric inductive biases, e.g., hierarchical structures benefit from hyperbolic…
We describe our initial explorations in simulating non-euclidean geometries in virtual reality. Our simulations of three-dimensional hyperbolic space are available at http://h3.hypernom.com.
Data representation in non-Euclidean spaces has proven effective for capturing hierarchical and complex relationships in real-world datasets. Hyperbolic spaces, in particular, provide efficient embeddings for hierarchical structures. This…