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Related papers: General Purpose Audio Effect Removal

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Deep learning (DL) has brought about remarkable breakthrough in processing images, video and speech due to its efficacy in extracting highly abstract representation and learning very complex functions. However, there is seldom operating…

Machine Learning · Computer Science 2021-01-01 Shen Chen , Mingwei Zhang , Jiamin Cui , Wei Yao

In music and audio production, attenuation of spectral resonances is an important step towards a technically correct result. In this paper we present a two-component system to automate the task of resonance equalization. The first component…

Sound · Computer Science 2024-12-09 Maarten Grachten , Emmanuel Deruty , Alexandre Tanguy

The absence of large labeled datasets remains a significant challenge in many application areas of deep learning. Researchers and practitioners typically resort to transfer learning and data augmentation to alleviate this issue. We study…

Sound · Computer Science 2022-11-01 Paul Primus , Gerhard Widmer

Over the recent years, various deep learning-based methods were proposed for extracting a fixed-dimensional embedding vector from speech signals. Although the deep learning-based embedding extraction methods have shown good performance in…

Audio and Speech Processing · Electrical Eng. & Systems 2021-12-08 Woo Hyun Kang , Jahangir Alam , Abderrahim Fathan

The difficulty of acquiring abundant, high-quality data, especially in multi-lingual contexts, has sparked interest in addressing low-resource scenarios. Moreover, current literature rely on fixed expressions from language IDs, which…

Sound · Computer Science 2024-09-30 Youngjae Kim , Yejin Jeon , Gary Geunbae Lee

Automatic speaker recognition algorithms typically use pre-defined filterbanks, such as Mel-Frequency and Gammatone filterbanks, for characterizing speech audio. However, it has been observed that the features extracted using these…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-14 Anurag Chowdhury , Arun Ross

A central component of training in Reinforcement Learning (RL) is Experience: the data used for training. The mechanisms used to generate and consume this data have an important effect on the performance of RL algorithms. In this paper, we…

Machine Learning · Computer Science 2021-02-10 Albin Cassirer , Gabriel Barth-Maron , Eugene Brevdo , Sabela Ramos , Toby Boyd , Thibault Sottiaux , Manuel Kroiss

We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyeonggon Ryu , Seongyu Kim , Joon Son Chung , Arda Senocak

Music recordings often suffer from audio quality issues such as excessive reverberation, distortion, clipping, tonal imbalances, and a narrowed stereo image, especially when created in non-professional settings without specialized equipment…

Sound · Computer Science 2026-05-06 Jan Melechovsky , Ambuj Mehrish , Abhinaba Roy , Dorien Herremans

Generative audio models are rapidly advancing in both capabilities and public utilization -- several powerful generative audio models have readily available open weights, and some tech companies have released high quality generative audio…

Acoustic Echo Cancellation (AEC) plays a key role in voice interaction. Due to the explicit mathematical principle and intelligent nature to accommodate conditions, adaptive filters with different types of implementations are always used…

Sound · Computer Science 2020-05-20 Lu Ma , Hua Huang , Pei Zhao , Tengrong Su

A persistent challenge in generative audio models is data replication, where the model unintentionally generates parts of its training data during inference. In this work, we address this issue in text-to-audio diffusion models by exploring…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Francisco Messina , Francesca Ronchini , Luca Comanducci , Paolo Bestagini , Fabio Antonacci

The ability to accurately recognize, localize and separate sound sources is fundamental to any audio-visual perception task. Historically, these abilities were tackled separately, with several methods developed independently for each task.…

Sound · Computer Science 2023-06-01 Shentong Mo , Pedro Morgado

Ambient sound scenes typically comprise multiple short events occurring on top of a somewhat stationary background. We consider the task of separating these events from the background, which we call foreground-background ambient sound scene…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-28 Michel Olvera , Emmanuel Vincent , Romain Serizel , Gilles Gasso

Audio foundation models learn general-purpose audio representations that facilitate a wide range of downstream tasks. While the performance of these models has greatly increased for conventional single-channel, dry audio clips, their…

Sound · Computer Science 2026-02-05 Goksenin Yuksel , Marcel van Gerven , Kiki van der Heijden

Automatic speaker verification, like every other biometric system, is vulnerable to spoofing attacks. Using only a few minutes of recorded voice of a genuine client of a speaker verification system, attackers can develop a variety of…

Sound · Computer Science 2019-06-20 Balamurali BT , Kin Wah Edward Lin , Simon Lui , Jer-Ming Chen , Dorien Herremans

It is perhaps no longer surprising that machine learning models, especially deep neural networks, are particularly vulnerable to attacks. One such vulnerability that has been well studied is model extraction: a phenomenon in which the…

Cryptography and Security · Computer Science 2022-07-27 Tejumade Afonja , Lucas Bourtoule , Varun Chandrasekaran , Sageev Oore , Nicolas Papernot

The quantification of audio aesthetics remains a complex challenge in audio processing, primarily due to its subjective nature, which is influenced by human perception and cultural context. Traditional methods often depend on human…

Human auditory perception is compositional in nature -- we identify auditory streams from auditory scenes with multiple sound events. However, such auditory scenes are typically represented using clip-level representations that do not…

Sound · Computer Science 2025-03-04 Sripathi Sridhar , Mark Cartwright

The topic of room equalisation has been at the forefront of research and product development for many years, with the aim of increasing the playback quality of loudspeakers in reverberant rooms. Traditional room equalisation systems…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-02 James Brooks-Park , Steven van de Par
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