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This paper presents a software architecture for 3D interaction techniques (ITs) and an object oriented, toolkit-independent framework that implements such architecture. ITs are composed of basic filters connected in a dataflow, where…

Human-Computer Interaction · Computer Science 2025-07-04 Pablo Figueroa , Mark Green , Benjamin Watson

Software analytics in augmented reality (AR) is said to have great potential. One reason why this potential is not yet fully exploited may be usability problems of the AR user interfaces. We present an iterative and qualitative usability…

Human-Computer Interaction · Computer Science 2020-08-17 David Baum , Stefan Bechert , Ulrich Eisenecker , Isabelle Meichsner , Richard Müller

In our days, the necessity of laboratory apparatus accustoming by building up specific software objects for studying the virtual evolution of physical phenomena is a major request. In this respect, the aim of the present paper is to present…

Physics Education · Physics 2007-05-23 Gabriel Murariu

This paper presents MagicGUI, a foundational mobile GUI agent designed to address critical challenges in perception, grounding, and reasoning within real-world mobile GUI environments. The framework is underpinned by following six key…

Writing complex computer programs to study scientific problems requires careful planning and an in-depth knowledge of programming languages and tools. In this chapter the importance of using the right tool for the right problem is…

Computational Physics · Physics 2010-06-17 Helmut G. Katzgraber

Context: Formal methods (FMs) have been around for a while, still being unclear how to leverage their benefits, overcome their challenges, and set new directions for their improvement towards a more successful transfer into practice.…

Software Engineering · Computer Science 2021-01-29 Mario Gleirscher , Diego Marmsoler

Usability engineering is situated in a much larger social and institutional context than is usually acknowledged by usability professionals in the way that they define their field. The definitions and processes used in the improvement of…

Human-Computer Interaction · Computer Science 2019-04-09 Asad Sayeed

As modeling becomes a crucial activity in software development the question may be asked whether currently used graphical representations are the best option to model systems efficiently. This position paper discusses the advantages of…

Software Engineering · Computer Science 2014-09-24 Hans Grönninger , Holger Krahn , Bernhard Rumpe , Martin Schindler , Steven Völkel

Usability testing with experts and potential users can assess the effectiveness, efficiency, and user satisfaction of graphical user interfaces (GUIs) but doing so remains a costly and time-intensive process. Prior work has used computer…

Computation and Language · Computer Science 2026-04-30 Alice Gao , Weixi Tong , Rishab Vempati , Katharina Reinecke , R. Benjamin Shapiro , Tianyi Zhang , Jason Wu

Usability evaluation is an essential method to support the design of effective and intuitive user interfaces (UIs). However, it commonly relies on resource-intensive, expert-driven methods, which limit its accessibility, especially for…

Software Engineering · Computer Science 2026-04-13 Sebastian Lubos , Alexander Felfernig , Damian Garber , Gerhard Leitner , Julian Schwazer , Manuel Henrich

Detecting Graphical User Interface (GUI) elements in GUI images is a domain-specific object detection task. It supports many software engineering tasks, such as GUI animation and testing, GUI search and code generation. Existing studies for…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Jieshan Chen , Mulong Xie , Zhenchang Xing , Chunyang Chen , Xiwei Xu , Liming Zhu , Guoqiang Li

This paper reviews some programming techniques in R that have proved useful, particularly for substantial projects. These include several versions of object-oriented programming, used in a large number of R packages. The review tries to…

Methodology · Statistics 2014-09-12 John M. Chambers

UI Agents powered by increasingly performant AI promise to eventually use computers the way that people do - by visually interpreting UIs on screen and issuing appropriate actions to control them (e.g., mouse clicks and keyboard entry).…

Human-Computer Interaction · Computer Science 2026-02-03 Jeffrey P. Bigham

Graphical User Interfaces (GUIs) are central to human-computer interaction, yet automating complex GUI tasks remains a major challenge for autonomous agents, largely due to a lack of scalable, high-quality training data. While recordings of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yichun Zhang , Xiangwu Guo , Yauhong Goh , Jessica Hu , Zhiheng Chen , Xin Wang , Difei Gao , Mike Zheng Shou

Since most software systems provide their users with interactive features, building user interfaces (UI) is one of the core software engineering tasks. It consists in designing, implementing and testing ever more sophisticated and versatile…

Software Engineering · Computer Science 2021-05-31 Arnaud Blouin , Jean-Marc Jézéquel

Design patterns are well practices to share software development experiences. These patterns allow enhancing reusability, readability and maintainability of architecture and code of software applications. As simulation applies computerized…

Software Engineering · Computer Science 2020-08-24 Maamar El Amine Hamri

Quantum computers offer promising approaches to various fields. To use current noisy quantum computers, developers need to examine the compilation of a logical circuit, the status of available hardware, and noises in results. As those tasks…

Human-Computer Interaction · Computer Science 2024-09-26 Hyeok Kim , Kaitlin N. Smith

User simulation is a valuable methodology for evaluation in Information Retrieval (IR), enabling low-cost experimentation and counterfactual analysis. However, existing simulation frameworks are primarily code-centric libraries that require…

Information Retrieval · Computer Science 2026-04-28 Saber Zerhoudi , Adam Roegiest , Michael Granitzer

While many students now interact with web apps across a variety of smart devices, the vast majority of our Nifty Assignments still present traditional user interfaces such as console input/output and desktop GUI. In this tutorial session,…

Computers and Society · Computer Science 2020-11-16 Kevin Lin , Sumant Guha , Joe Spaniac , Andy Zheng

Explainable AI (XAI) in creative contexts can go beyond transparency to support artistic engagement, modifiability, and sustained practice. While curated datasets and training human-scale models can offer artists greater agency and control,…

Human-Computer Interaction · Computer Science 2025-08-12 Ahmed M. Abuzuraiq , Philippe Pasquier
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