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Human motion prediction (HMP) involves forecasting future human motion based on historical data. Graph Convolutional Networks (GCNs) have garnered widespread attention in this field for their proficiency in capturing relationships among…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Jiexin Wang , Yiju Guo , Bing Su

Skeleton-based action recognition is widely utilized in sensor systems including human-computer interaction and intelligent surveillance. Nevertheless, current sensor devices typically generate sparse skeleton data as discrete coordinates,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yuhan Chen , Yicui Shi , Guofa Li , Liping Zhang , Jie Li , Jiaxin Gao , Wenbo Chu

Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Chenyang Si , Wentao Chen , Wei Wang , Liang Wang , Tieniu Tan

Recognizing interactive actions, including hand-to-hand interaction and human-to-human interaction, has attracted increasing attention for various applications in the field of video analysis and human-robot interaction. Considering the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Mengyuan Liu , Chen Chen , Songtao Wu , Fanyang Meng , Hong Liu

In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hongda Liu , Yunfan Liu , Min Ren , Hao Wang , Yunlong Wang , Zhenan Sun

Graph Convolutional Networks (GCNs) have been widely used to model the high-order dynamic dependencies for skeleton-based action recognition. Most existing approaches do not explicitly embed the high-order spatio-temporal importance to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Lipeng Ke , Kuan-Chuan Peng , Siwei Lyu

We propose a novel approach for visual representation learning called Signature-Graph Neural Networks (SGN). SGN learns latent global structures that augment the feature representation of Convolutional Neural Networks (CNN). SGN constructs…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Ali Hamdi , Flora Salim , Du Yong Kim , Xiaojun Chang

In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Jongmin Yu , Yongsang Yoon , Moongu Jeon

This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

At present, the existing gait recognition systems are focusing on developing methods to extract robust gait feature from silhouette images and they indeed achieved great success. However, gait can be sensitive to appearance features such as…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Zhihao Wang , Chaoying Tang

3D skeleton-based motion prediction and activity recognition are two interwoven tasks in human behaviour analysis. In this work, we propose a motion context modeling methodology that provides a new way to combine the advantages of both…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Dianhao Zhang , Ngo Anh Vien , Mien Van , Sean McLoone

Token interaction operation is one of the core modules in MLP-based models to exchange and aggregate information between different spatial locations. However, the power of token interaction on the spatial dimension is highly dependent on…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Guiping Cao , Shengda Luo , Wenjian Huang , Xiangyuan Lan , Dongmei Jiang , Yaowei Wang , Jianguo Zhang

3D object detection plays a crucial role in environmental perception for autonomous vehicles, which is the prerequisite of decision and control. This paper analyses partition-based methods' inherent drawbacks. In the partition operation, a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Li Wang , Chenfei Wang , Xinyu Zhang , Tianwei Lan , Jun Li

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Spatial-temporal graph convolutional networks (ST-GCNs) showcase impressive performance in skeleton-based human action recognition (HAR). However, despite the development of numerous models, their recognition performance does not differ…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jianyang Xie , Yitian Zhao , Yanda Meng , He Zhao , Anh Nguyen , Yalin Zheng

In this paper, we present Fusion-GCN, an approach for multimodal action recognition using Graph Convolutional Networks (GCNs). Action recognition methods based around GCNs recently yielded state-of-the-art performance for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Michael Duhme , Raphael Memmesheimer , Dietrich Paulus

The analysis of 3D point clouds has diverse applications in robotics, vision and graphics. Processing them presents specific challenges since they are naturally sparse, can vary in spatial resolution and are typically unordered. Graph-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Mohammad Khodadad , Morteza Rezanejad , Ali Shiraee Kasmaee , Kaleem Siddiqi , Dirk Walther , Hamidreza Mahyar

Recent studies have shifted their focus towards formulating traffic forecasting as a spatio-temporal graph modeling problem. Typically, they constructed a static spatial graph at each time step and then connected each node with itself…

Machine Learning · Computer Science 2023-06-14 Chuanpan Zheng , Xiaoliang Fan , Shirui Pan , Haibing Jin , Zhaopeng Peng , Zonghan Wu , Cheng Wang , Philip S. Yu

Convolutional Neural Networks (CNNs) have been regarded as the go-to models for visual recognition. More recently, convolution-free networks, based on multi-head self-attention (MSA) or multi-layer perceptrons (MLPs), become more and more…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Zhaofan Qiu , Ting Yao , Chong-Wah Ngo , Tao Mei
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