Related papers: An Efficient Construction of Yao-Graph in Data-Dis…
Yao graphs are geometric spanners that connect each point of a given point set to its nearest neighbor in each of $k$ cones drawn around it. Yao graphs were introduced to construct minimum spanning trees in $d$ dimensional spaces. Moreover,…
Given a point set $P$ in the Euclidean space, a geometric $t$-spanner $G$ is a graph on $P$ such that for every pair of points, the shortest path in $G$ between those points is at most a factor $t$ longer than the Euclidean distance between…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small…
It is a standing open question to decide whether the Yao-Yao structure for unit disk graphs (UDGs) is a length spanner of not. This question is highly relevant to the topology control problem for wireless ad hoc networks. In this paper we…
A spanner graph on a set of points in $R^d$ contains a shortest path between any pair of points with length at most a constant factor of their Euclidean distance. In this paper we investigate new models and aim to interpret why good…
Graph spanners are sparse subgraphs which approximately preserve all pairwise shortest-path distances in an input graph. The notion of approximation can be additive, multiplicative, or both, and many variants of this problem have been…
Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving…
Graph spanners are sparse subgraphs that faithfully preserve the distances in the original graph up to small stretch. Spanner have been studied extensively as they have a wide range of applications ranging from distance oracles, labeling…
We study two popular ways to sketch the shortest path distances of an input graph. The first is distance preservers, which are sparse subgraphs that agree with the distances of the original graph on a given set of demand pairs. Prior work…
Given a set of points in the plane, we want to establish a connection network between these points that consists of several disjoint layers. Motivated by sensor networks, we want that each layer is spanning and plane, and that no edge is…
A multiplicative $\alpha$-spanner $H$ is a subgraph of $G=(V,E)$ with the same vertices and fewer edges that preserves distances up to the factor $\alpha$, i.e., $d_H(u,v)\leq\alpha\cdot d_G(u,v)$ for all vertices $u$, $v$. While many…
A $t$-spanner of a graph is a subgraph that $t$-approximates pairwise distances. The greedy algorithm is one of the simplest and most well-studied algorithms for constructing a sparse spanner: it computes a $t$-spanner with $n^{1+O(1/t)}$…
We use exponential start time clustering to design faster and more work-efficient parallel graph algorithms involving distances. Previous algorithms usually rely on graph decomposition routines with strict restrictions on the diameters of…
A spanner is a sparse subgraph of a given graph $G$ which preserves distances, measured w.r.t.\ some distance metric, up to a multiplicative stretch factor. This paper addresses the problem of constructing graph spanners w.r.t.\ the group…
We study two popular ways to sketch the shortest path distances of an input graph. The first is distance preservers, which are sparse subgraphs that agree with the distances of the original graph on a given set of demand pairs. Prior work…
Additive spanners are fundamental graph structures with wide applications in network design, graph sparsification, and distance approximation. In particular, a $4$-additive spanner is a subgraph that preserves all pairwise distances up to…
Compact and I/O-efficient data representations play an important role in efficient algorithm design, as memory bandwidth and latency can present a significant performance bottleneck, slowing the computation by orders of magnitude. While…
Most existing motion planning algorithms assume that a map (of some quality) is fully determined prior to generating a motion plan. In many emerging applications of robotics, e.g., fast-moving agile aerial robots with constrained embedded…
Over the past decade, there has been increasing interest in distributed/parallel algorithms for processing large-scale graphs. By now, we have quite fast algorithms -- usually sublogarithmic-time and often $poly(\log\log n)$-time, or even…
Graph sketching is a powerful paradigm for analyzing graph structure via linear measurements introduced by Ahn, Guha, and McGregor (SODA'12) that has since found numerous applications in streaming, distributed computing, and massively…