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Related papers: C2G2: Controllable Co-speech Gesture Generation wi…

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This paper introduces a new control signal for facial motion generation: timeline control. Compared to audio and text signals, timelines provide more fine-grained control, such as generating specific facial motions with precise timing.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yifeng Ma , Jinwei Qi , Chaonan Ji , Peng Zhang , Bang Zhang , Zhidong Deng , Liefeng Bo

Gestures perform a variety of communicative functions that powerfully influence human face-to-face interaction. How this communicative function is achieved varies greatly between individuals and depends on the role of the speaker and the…

Human-Computer Interaction · Computer Science 2023-10-24 Laura B. Hensel , Nutchanon Yongsatianchot , Parisa Torshizi , Elena Minucci , Stacy Marsella

We propose a two-stage framework for audio-driven talking head generation with fine-grained expression control via facial Action Units (AUs). Unlike prior methods relying on emotion labels or implicit AU conditioning, our model explicitly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Shao-Yu Chang , Jingyi Xu , Hieu Le , Dimitris Samaras

Text-to-motion generation has attracted increasing attention in the research community recently, with potential applications in animation, virtual reality, robotics, and human-computer interaction. Diffusion and autoregressive models are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Kang Ding , Hongsong Wang , Jie Gui , Liang Wang

The automatic generation of diverse and human-like facial reactions in dyadic dialogue remains a critical challenge for human-computer interaction systems. Existing methods fail to model the stochasticity and dynamics inherent in real human…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Luo Cheng , Song Siyang , Yan Siyuan , Yu Zhen , Ge Zongyuan

Latent space is one of the key concepts in generative AI, offering powerful means for creative exploration through vector manipulation. However, diffusion models like Stable Diffusion lack the intuitive latent vector control found in GANs,…

Machine Learning · Computer Science 2025-09-29 Zhihua Zhong , Xuanyang Huang

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

In recent years, significant progress has been made in the development of text-to-image generation models. However, these models still face limitations when it comes to achieving full controllability during the generation process. Often,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Salaheldin Mohamed

Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ye Tian , Ling Yang , Haotian Yang , Yuan Gao , Yufan Deng , Jingmin Chen , Xintao Wang , Zhaochen Yu , Xin Tao , Pengfei Wan , Di Zhang , Bin Cui

Significant progress has been made for speech-driven 3D face animation, but most works focus on learning the motion of mesh/geometry, ignoring the impact of dynamic texture. In this work, we reveal that dynamic texture plays a key role in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Xuanchen Li , Jianyu Wang , Yuhao Cheng , Yikun Zeng , Xingyu Ren , Wenhan Zhu , Weiming Zhao , Yichao Yan

In the domain of image generation, latent-based generative models occupy a dominant status; however, these models rely heavily on image tokenizer. To meet modeling requirements, autoregressive models possessing the characteristics of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Panpan Wang , Liqiang Niu , Fandong Meng , Jinan Xu , Yufeng Chen , Jie Zhou

Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Peiyin Chen , Zhuowei Yang , Hui Feng , Sheng Jiang , Rui Yan

The synthesis of 3D facial animations from speech has garnered considerable attention. Due to the scarcity of high-quality 4D facial data and well-annotated abundant multi-modality labels, previous methods often suffer from limited realism…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Qingcheng Zhao , Pengyu Long , Qixuan Zhang , Dafei Qin , Han Liang , Longwen Zhang , Yingliang Zhang , Jingyi Yu , Lan Xu

We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-to-3D models produce detailed static geometry but lack…

We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize…

Sound · Computer Science 2025-04-15 Hugo Flores García , Oriol Nieto , Justin Salamon , Bryan Pardo , Prem Seetharaman

Audio-driven talking head generation holds significant potential for film production. While existing 3D methods have advanced motion modeling and content synthesis, they often produce rendering artifacts, such as motion blur, temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Kui Jiang , Shiyu Liu , Junjun Jiang , Hongxun Yao , Xiaopeng Fan

Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Debin Meng , Christos Tzelepis , Ioannis Patras , Georgios Tzimiropoulos

In human-centric content generation, the pre-trained text-to-image models struggle to produce user-wanted portrait images, which retain the identity of individuals while exhibiting diverse expressions. This paper introduces our efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Renshuai Liu , Bowen Ma , Wei Zhang , Zhipeng Hu , Changjie Fan , Tangjie Lv , Yu Ding , Xuan Cheng

Controllable text-to-audio generation aims to synthesize audio from textual descriptions while satisfying user-specified constraints, including event types, temporal sequences, and onset and offset timestamps. This enables precise control…

Sound · Computer Science 2026-02-10 Yisu Liu , Chenxing Li , Wanqian Zhang , Wenfu Wang , Meng Yu , Ruibo Fu , Zheng Lin , Weiping Wang , Dong Yu

The design of diffusion-based audio generation systems has been investigated from diverse perspectives, such as data space, network architecture, and conditioning techniques, while most of these innovations require model re-training. In…

Sound · Computer Science 2026-04-10 Junyou Wang , Zehua Chen , Binjie Yuan , Kaiwen Zheng , Chang Li , Yuxuan Jiang , Jun Zhu
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