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Data is omnipresent in the modern, digital world and a significant number of people need to make sense of data as part of their everyday social and professional life. Therefore, together with the rise of data, the design of graphical…
Graphical perception studies are a key element of visualization research, forming the basis of design recommendations and contributing to our understanding of how people make sense of visualizations. However, graphical perception studies…
Recommender systems rely heavily on the predictive accuracy of the learning algorithm. Most work on improving accuracy has focused on the learning algorithm itself. We argue that this algorithmic focus is myopic. In particular, since…
Journalists and visualization designers include visualizations in their articles and storytelling tools to deliver their message effectively. But design decisions they make to represent information, such as the graphical dimensions they…
The amount of visual communication we are facing is rapidly increasing, and skills to process, understand, and generate visual representations are in high demand. Especially students focusing on computer graphics and visualization can…
Many recommendation systems limit user inputs to text strings or behavior signals such as clicks and purchases, and system outputs to a list of products sorted by relevance. With the advent of generative AI, users have come to expect richer…
Formal representations of the visualization design space, such as knowledge bases and graphs, consolidate design practices into a shared resource and enable automated reasoning and interpretable design recommendations. However, prior…
Although empirical research often underpins practical visualization guidelines, it remains unclear how well these research-driven insights are reflected in the guidelines practitioners actually use. In this paper, we investigate the…
Draco introduced a constraint-based framework to model visualization design in an extensible and testable form. It provides a way to abstract design guidelines from theoretical and empirical studies and applies the knowledge in automated…
Digital platforms such as social media and e-commerce websites adopt Recommender Systems to provide value to the user. However, the social consequences deriving from their adoption are still unclear. Many scholars argue that recommenders…
Recent years have witnessed the fast development of the emerging topic of Graph Learning based Recommender Systems (GLRS). GLRS employ advanced graph learning approaches to model users' preferences and intentions as well as items'…
Decision-making is a central yet under-defined goal in visualization research. While existing task models address decision processes, they often neglect the conditions framing a decision. To better support decision-making tasks, we propose…
Images account for a significant part of user decisions in many application scenarios, such as product images in e-commerce, or user image posts in social networks. It is intuitive that user preferences on the visual patterns of image…
Visualization recommendation (VisRec) systems provide users with suggestions for potentially interesting and useful next steps during exploratory data analysis. These recommendations are typically organized into categories based on their…
Recent recommender system advancements have focused on developing sequence-based and graph-based approaches. Both approaches proved useful in modeling intricate relationships within behavioral data, leading to promising outcomes in…
Inductive Recommender Systems are capable of recommending for new users and with new items thus avoiding the need to retrain after new data reaches the system. However, these methods are still trained on all the data available, requiring…
General visualization recommendation systems typically make design decisions for the dataset automatically. However, most of them can only prune meaningless visualizations but fail to recommend targeted results. This paper contributes…
The promise of visualization recommendation systems is that analysts will be automatically provided with relevant and high-quality visualizations that will reduce the work of manual exploration or chart creation. However, little research to…
Knowledge of human perception has long been incorporated into visualizations to enhance their quality and effectiveness. The last decade, in particular, has shown an increase in perception-based visualization research studies. With all of…
Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative…