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Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

Recent research into human action recognition (HAR) has focused predominantly on skeletal action recognition and video-based methods. With the increasing availability of consumer-grade depth sensors and Lidar instruments, there is a growing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 James Dickens

This paper simultaneously addresses three limitations associated with conventional skeleton-based action recognition; skeleton detection and tracking errors, poor variety of the targeted actions, as well as person-wise and frame-wise action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Ryo Hachiuma , Fumiaki Sato , Taiki Sekii

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Ferdous Sohel , Farid Boussaid

Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Yang Chen , Tian He , Junfeng Fu , Ling Wang , Jingcai Guo , Ting Hu , Hong Cheng

Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Tingtian Li , Zixun Sun , Xiao Chen

Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Vasileios Magoulianitis , Athanasios Psaltis

Skeleton-based human action recognition has recently attracted increasing attention thanks to the accessibility and the popularity of 3D skeleton data. One of the key challenges in skeleton-based action recognition lies in the large view…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Pengfei Zhang , Cuiling Lan , Junliang Xing , Wenjun Zeng , Jianru Xue , Nanning Zheng

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Hao Wen , Ziqian Lu , Fengli Shen , Zhe-Ming Lu , Jialin Cui

Point cloud registration, a fundamental task in 3D computer vision, has remained largely unexplored in cross-source point clouds and unstructured scenes. The primary challenges arise from noise, outliers, and variations in scale and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Kezheng Xiong , Maoji Zheng , Qingshan Xu , Chenglu Wen , Siqi Shen , Cheng Wang

Violence detection in surveillance videos is a critical task for ensuring public safety. As a result, there is increasing need for efficient and lightweight systems for automatic detection of violent behaviours. In this work, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Himanshu Mittal , Suvramalya Basak , Anjali Gautam

We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Huy Hieu Pham , Houssam Salmane , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A Velastin

Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Liang Xu , Cuiling Lan , Wenjun Zeng , Cewu Lu

Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Chenyang Si , Ya Jing , Wei Wang , Liang Wang , Tieniu Tan

The self-supervised pretraining paradigm has achieved great success in learning 3D action representations for skeleton-based action recognition using contrastive learning. However, learning effective representations for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Qiushuo Cheng , Jingjing Liu , Catherine Morgan , Alan Whone , Majid Mirmehdi

This paper proposes a hybrid fusion-based deep learning approach based on two different modalities, audio and video, to improve human activity recognition and violence detection in public places. To take advantage of audiovisual fusion,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Pooya Janani , Amirabolfazl Suratgar , Afshin Taghvaeipour

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding
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