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Related papers: Towards Ubiquitous Intelligent Hand Interaction

200 papers

In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world…

Human-Computer Interaction · Computer Science 2025-04-02 ByungMin Kim , DongHeun Han , HyeongYeop Kang

Smart homes are increasingly populated with heterogeneous Internet of Things (IoT) devices that interact continuously with users and the environment. This diversity introduces critical challenges in device identification, authentication,…

Cryptography and Security · Computer Science 2025-10-14 Eduardo Baena , Han Yang , Dimitrios Koutsonikolas , Israat Haque

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

Eye contact is a crucial non-verbal interaction modality and plays an important role in our everyday social life. While humans are very sensitive to eye contact, the capabilities of machines to capture a person's gaze are still mediocre. We…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Thorsten Hempel , Magnus Jung , Ahmed A. Abdelrahman , Ayoub Al-Hamadi

In today's life, more and more people tend to opt for a smart house. In this way, the idea of including technology has become popular worldwide. Despite this concept's many benefits, managing security remains an essential problem due to the…

Cryptography and Security · Computer Science 2024-03-01 Ana-Maria Comeaga , Iuliana Marin

Tactile sensing is critical for humans to perform everyday tasks. While significant progress has been made in analyzing object grasping from vision, it remains unclear how we can utilize tactile sensing to reason about and model the…

The ability to associate touch with other modalities has huge implications for humans and computational systems. However, multimodal learning with touch remains challenging due to the expensive data collection process and non-standardized…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Fengyu Yang , Chao Feng , Ziyang Chen , Hyoungseob Park , Daniel Wang , Yiming Dou , Ziyao Zeng , Xien Chen , Rit Gangopadhyay , Andrew Owens , Alex Wong

We envision the "virtual eye" as a next-generation, AI-powered platform that uses interconnected foundation models to simulate the eye's intricate structure and biological function across all scales. Advances in AI, imaging, and multiomics…

Tissues and Organs · Quantitative Biology 2025-05-12 Yue Wu , Yibo Guo , Yulong Yan , Jiancheng Yang , Xin Zhou , Ching-Yu Cheng , Danli Shi , Mingguang He

Wearable augmented reality (AR) represents the next interface to all things computing, extending what smartphones and laptops can do. This involves providing access to digital information during activities like walking or jogging. In this…

Human-Computer Interaction · Computer Science 2026-04-08 Pavel Manakhov , Hans Gellersen

Considering the widespread integration of aerial robots in inspection, search and rescue, and monitoring tasks, there is a growing demand to design intuitive human-drone interfaces. These aim to streamline and enhance the user interaction…

Due to the universal non-verbal natural communication approach that allows for effective communication between humans, gesture recognition technology has been steadily developing over the previous few decades. Many different strategies have…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Finlay McKinnon , David Ada Adama , Pedro Machado , Isibor Kennedy Ihianle

The Internet of Things, or the IoT is a vision for a ubiquitous society wherein people and "Things" are connected in an immersively networked computing environment, with the connected "Things" providing utility to people/enterprises and…

Computers and Society · Computer Science 2016-04-11 Prasant Misra , Yogesh Simmhan , Jay Warrior

The field of Augmented Reality (AR) based Human Robot Interaction (HRI) has progressed significantly since its inception more than two decades ago. With more advanced devices, particularly head-mounted displays (HMD), freely available…

Robotics · Computer Science 2019-10-11 David Puljiz , Björn Hein

The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Fengyu Yang , Chenyang Ma , Jiacheng Zhang , Jing Zhu , Wenzhen Yuan , Andrew Owens

High-end components that conduct complicated tasks automatically are a part of modern industrial systems. However, in order for these parts to function at the desired level, they need to be maintained by qualified experts. Solutions based…

Grasping is an incredible ability of animals using their arms and limbs in their daily life. The human hand is an especially astonishing multi-fingered tool for precise grasping, which helped humans to develop the modern world. The…

Robotics · Computer Science 2023-01-03 Jose James

Understanding hand-object interaction (HOI) is fundamental to computer vision, robotics, and AR/VR. However, conventional hand videos often lack essential physical information such as contact forces and motion signals, and are prone to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Xinyu Zhang , Ziyi Kou , Chuan Qin , Mia Huang , Ergys Ristani , Ankit Kumar , Lele Chen , Kun He , Abdeslam Boularias , Li Guan

Do patterns of eye-hand coordination observed during real-world object interactions apply to digital, screen-based object interactions? We adapted a real-world object interaction task (physically transferring cups in sequence about a…

Human-Computer Interaction · Computer Science 2023-06-07 Jennifer K Bertrand , Craig S Chapman

Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Andrea Bandini , José Zariffa

With the recently increasing capabilities of modern vehicles, novel approaches for interaction emerged that go beyond traditional touch-based and voice command approaches. Therefore, hand gestures, head pose, eye gaze, and speech have been…

Human-Computer Interaction · Computer Science 2022-11-08 Amr Gomaa
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