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We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…
Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…
Python is a popular dynamic programming language, evidenced by its ranking as the second most commonly used language on GitHub. However, its dynamic type system can lead to potential type errors, leading researchers to explore automatic…
Recommender systems utilizing explicit feedback have witnessed significant advancements and widespread applications over the past years. However, generating recommendations in few-shot scenarios remains a persistent challenge. Recently,…
We present initial research towards procedural generation of Simplified Boardgames and translating them into an efficient GDL code. This is a step towards establishing Simplified Boardgames as a comparison class for General Game Playing…
Creativity is a fundamental skill of human cognition. We use textual forma mentis networks (TFMN) to extract network (semantic/syntactic associations) and emotional features from approximately one thousand human- and GPT3.5-generated…
This paper presents a new computational model of creative outcomes, informed by creativity theories and techniques, which was implemented to generate more novel opportunities for innovation projects. The model implemented five functions…
Large language models (LLMs) have shown remarkable success across a wide range of natural language generation tasks, where proper prompt designs make great impacts. While existing prompting methods are normally restricted to providing…
With the advancement of neural generative capabilities, the art community has increasingly embraced GenAI (Generative Artificial Intelligence), particularly large text-to-image models, for producing aesthetically compelling results.…
Video games have become an integral part of most people's lives in recent times. This led to an abundance of data related to video games being shared online. However, this comes with issues such as incorrect ratings, reviews or anything…
Personas are crucial in software development processes, particularly in agile settings. However, no effective tools are available for generating personas from user feedback in agile software development processes. To fill this gap, we…
Dialogue-based Role Playing Games (RPGs) require powerful storytelling. The narratives of these may take years to write and typically involve a large creative team. In this work, we demonstrate the potential of large generative text models…
Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…
Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in…
Since the natural language processing (NLP) community started to make large language models (LLMs) act as a critic to evaluate the quality of generated texts, most of the existing works train a critique generation model on the evaluation…
Large Language Models (LLMs) have proven to be useful tools in various domains outside of the field of their inception, which was natural language processing. In this study, we provide practical directions on how to use LLMs to generate…
Neural language model-based approaches to automated story generation suffer from two important limitations. First, language model-based story generators generally do not work toward a given goal or ending. Second, they often lose coherence…
In recent years Generative Machine Learning systems have advanced significantly. A current wave of generative systems use text prompts to create complex imagery, video, even 3D datasets. The creators of these systems claim a revolution in…
Controlling the text generated by language models and customizing the content has been a long-standing challenge. Existing prompting techniques proposed in pursuit of providing control are task-specific and lack generality; this provides…
Generative models are increasingly powerful, yet users struggle to guide them through prompts. The generative process is difficult to control and unpredictable, and user instructions may be ambiguous or under-specified. Prior prompt…