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This paper introduces the MCT Self-Refine (MCTSr) algorithm, an innovative integration of Large Language Models (LLMs) with Monte Carlo Tree Search (MCTS), designed to enhance performance in complex mathematical reasoning tasks. Addressing…

Artificial Intelligence · Computer Science 2024-06-14 Di Zhang , Xiaoshui Huang , Dongzhan Zhou , Yuqiang Li , Wanli Ouyang

Sequential decision-making under uncertainty is present in many important problems. Two popular approaches for tackling such problems are reinforcement learning and online search (e.g., Monte Carlo tree search). While the former learns a…

Artificial Intelligence · Computer Science 2024-01-23 Ava Pettet , Yunuo Zhang , Baiting Luo , Kyle Wray , Hendrik Baier , Aron Laszka , Abhishek Dubey , Ayan Mukhopadhyay

Tree of Thoughts (ToT) enhances Large Language Model (LLM) reasoning by structuring problem-solving as a spanning tree. However, recent methods focus on search accuracy while overlooking computational efficiency. The challenges of…

Artificial Intelligence · Computer Science 2025-02-28 Yifu Ding , Wentao Jiang , Shunyu Liu , Yongcheng Jing , Jinyang Guo , Yingjie Wang , Jing Zhang , Zengmao Wang , Ziwei Liu , Bo Du , Xianglong Liu , Dacheng Tao

Monte Carlo Tree Search (MCTS) methods have achieved great success in many Artificial Intelligence (AI) benchmarks. The in-tree operations become a critical performance bottleneck in realizing parallel MCTS on CPUs. In this work, we develop…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-25 Yuan Meng , Rajgopal Kannan , Viktor Prasanna

Large language Model (LLM)-assisted algorithm discovery is an iterative, black-box optimization process over programs to approximatively solve a target task, where an LLM proposes candidate programs and an external evaluator provides task…

Machine Learning · Computer Science 2026-02-04 Timothee Leleu , Sudeera Gunathilaka , Federico Ghimenti , Surya Ganguli

Monte Carlo Tree Diffusion (MCTD) integrates diffusion models with structured tree search to enable effective trajectory exploration through stepwise reasoning. However, MCTD remains fundamentally limited by training trajectory lengths.…

Machine Learning · Computer Science 2026-01-07 Jaesik Yoon , Hyeonseo Cho , Sungjin Ahn

Decentralized online planning can be an attractive paradigm for cooperative multi-agent systems, due to improved scalability and robustness. A key difficulty of such approach lies in making accurate predictions about the decisions of other…

Artificial Intelligence · Computer Science 2020-11-11 Aleksander Czechowski , Frans A. Oliehoek

In this work, we consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of infinite-horizon discounted cost Markov Decision Process (MDP). While…

Machine Learning · Statistics 2020-01-14 Devavrat Shah , Qiaomin Xie , Zhi Xu

We present MBAPPE, a novel approach to motion planning for autonomous driving combining tree search with a partially-learned model of the environment. Leveraging the inherent explainable exploration and optimization capabilities of the…

Robotics · Computer Science 2023-09-18 Raphael Chekroun , Thomas Gilles , Marin Toromanoff , Sascha Hornauer , Fabien Moutarde

Planning under resource constraints is central to real-world decision making, yet most large language model (LLM) planners assume uniform action costs. We systematically analyze whether tree-search LLM planners are cost-aware and whether…

Artificial Intelligence · Computer Science 2026-01-13 Zihao Zhang , Hui Wei , Kenan Jiang , Shijia Pan , Shu Kai , Fei Liu

Monte-Carlo Tree Search (MCTS) methods are drawing great interest after yielding breakthrough results in computer Go. This paper proposes a Bayesian approach to MCTS that is inspired by distributionfree approaches such as UCT [13], yet…

Machine Learning · Computer Science 2012-03-19 Gerald Tesauro , V T Rajan , Richard Segal

Monte Carlo tree search (MCTS) is extremely popular in computer Go which determines each action by enormous simulations in a broad and deep search tree. However, human experts select most actions by pattern analysis and careful evaluation…

Artificial Intelligence · Computer Science 2017-06-14 Jinzhuo Wang , Wenmin Wang , Ronggang Wang , Wen Gao

We tackle the problem of goal-directed graph construction: given a starting graph, a budget of modifications, and a global objective function, the aim is to find a set of edges whose addition to the graph achieves the maximum improvement in…

Artificial Intelligence · Computer Science 2022-02-17 Victor-Alexandru Darvariu , Stephen Hailes , Mirco Musolesi

LLM-powered systems require complex multi-step decision-making abilities to solve real-world tasks, yet current planning approaches face a trade-off between the high latency of inference-time search and the limited generalization of…

Artificial Intelligence · Computer Science 2026-04-17 Xin Xie , Dongyun Xue , Wuguannan Yao , Mingxiao Feng , Wengang Zhou , Xiang Qi , Houqiang Li , Peng Zhang

Many of the strongest game playing programs use a combination of Monte Carlo tree search (MCTS) and deep neural networks (DNN), where the DNNs are used as policy or value evaluators. Given a limited budget, such as online playing or during…

Artificial Intelligence · Computer Science 2019-06-03 Li-Cheng Lan , Wei Li , Ting-Han Wei , I-Chen Wu

The AlphaZero/MuZero (A/MZ) family of algorithms has achieved remarkable success across various challenging domains by integrating Monte Carlo Tree Search (MCTS) with learned models. Learned models introduce epistemic uncertainty, which is…

Machine Learning · Computer Science 2026-05-18 Yaniv Oren , Viliam Vadocz , Matthijs T. J. Spaan , Wendelin Böhmer

The article presents the use of Monte Carlo Tree Search algorithms for the card game Lord of the Rings. The main challenge was the complexity of the game mechanics, in which each round consists of 5 decision stages and 2 random stages. To…

Artificial Intelligence · Computer Science 2021-09-28 Konrad Godlewski , Bartosz Sawicki

Search-based procedural content generation uses stochastic global optimization algorithms to search for game content. However, standard tree search algorithms can be competitive with evolution on some optimization problems. We investigate…

Artificial Intelligence · Computer Science 2020-08-14 Debosmita Bhaumik , Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Large Language Models (LLMs) harness extensive data from the Internet, storing a broad spectrum of prior knowledge. While LLMs have proven beneficial as decision-making aids, their reliability is hampered by limitations in reasoning,…

Artificial Intelligence · Computer Science 2024-03-12 Hongyi Guo , Zhihan Liu , Yufeng Zhang , Zhaoran Wang

In Noisy Intermediate-Scale Quantum (NISQ) era, quantum processing units (QPUs) suffer from, among others, highly limited connectivity between physical qubits. To make a quantum circuit effectively executable, a circuit transformation…

Quantum Physics · Physics 2022-01-26 Xiangzhen Zhou , Yuan Feng , Sanjiang Li