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Related papers: ROAM: Robust and Object-Aware Motion Generation Us…

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We hypothesize that an agent that can look around in static scenes can learn rich visual representations applicable to 3D object tracking in complex dynamic scenes. We are motivated in this pursuit by the fact that the physical world itself…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Adam W. Harley , Shrinidhi K. Lakshmikanth , Paul Schydlo , Katerina Fragkiadaki

Applications in the field of augmented reality or robotics often require joint localisation and 6D pose estimation of multiple objects. However, most algorithms need one network per object class to be trained in order to provide the best…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Niklas Gard , Anna Hilsmann , Peter Eisert

Humans can easily deduce the relative pose of a previously unseen object, without labeling or training, given only a single query-reference image pair. This is arguably achieved by incorporating i) 3D/2.5D shape perception from a single…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yuan Gao , Yajing Luo , Junhong Wang , Kui Jia , Gui-Song Xia

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Jae Shin Yoon , Lingjie Liu , Vladislav Golyanik , Kripasindhu Sarkar , Hyun Soo Park , Christian Theobalt

Many object pose estimation algorithms rely on the analysis-by-synthesis framework which requires explicit representations of individual object instances. In this paper we combine a gradient-based fitting procedure with a parametric neural…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Xu Chen , Zijian Dong , Jie Song , Andreas Geiger , Otmar Hilliges

The dominant paradigm in 3D human pose estimation that lifts a 2D pose sequence to 3D heavily relies on long-term temporal clues (i.e., using a daunting number of video frames) for improved accuracy, which incurs performance saturation,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Qitao Zhao , Ce Zheng , Mengyuan Liu , Chen Chen

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object, which outputs the distance to the valid interaction…

Computer Vision and Pattern Recognition · Computer Science 2023-07-17 Nilesh Kulkarni , Davis Rempe , Kyle Genova , Abhijit Kundu , Justin Johnson , David Fouhey , Leonidas Guibas

Diffusion policies generate robot motions by learning to denoise action-space trajectories conditioned on observations. These observations are commonly streams of RGB images, whose high dimensionality includes substantial task-irrelevant…

Robotics · Computer Science 2025-09-18 Xiatao Sun , Yinxing Chen , Daniel Rakita

What is the right object representation for manipulation? We would like robots to visually perceive scenes and learn an understanding of the objects in them that (i) is task-agnostic and can be used as a building block for a variety of…

Robotics · Computer Science 2018-09-10 Peter R. Florence , Lucas Manuelli , Russ Tedrake

For designing a wide range of everyday objects, the design process should be aware of both the human body and the underlying semantics of the design specification. However, these two objectives present significant challenges to the current…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Michelle Guo , Mia Tang , Hannah Cha , Ruohan Zhang , C. Karen Liu , Jiajun Wu

The connection between our 3D surroundings and the descriptive language that characterizes them would be well-suited for localizing and generating human motion in context but for one problem. The complexity introduced by multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zoltán Á. Milacski , Koichiro Niinuma , Ryosuke Kawamura , Fernando de la Torre , László A. Jeni

Human pose, action, and motion generation are critical for applications in digital humans, character animation, and humanoid robotics. However, many existing methods struggle to produce physically plausible movements that are consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Zixi Kang , Xinghan Wang , Yadong Mu

We propose a system that learns to detect objects and infer their 3D poses in RGB-D images. Many existing systems can identify objects and infer 3D poses, but they heavily rely on human labels and 3D annotations. The challenge here is to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-02 Mihir Prabhudesai , Shamit Lal , Hsiao-Yu Fish Tung , Adam W. Harley , Shubhankar Potdar , Katerina Fragkiadaki

Most deep pose estimation methods need to be trained for specific object instances or categories. In this work we propose a completely generic deep pose estimation approach, which does not require the network to have been trained on…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Yang Xiao , Xuchong Qiu , Pierre-Alain Langlois , Mathieu Aubry , Renaud Marlet

Object pose tracking is a fundamental and essential task for robotics to perform tasks in the home and industrial settings. The most commonly used sensors to do so are RGB-D cameras, which can hit limitations in highly dynamic environments…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Zhichao Li , Chiara Bartolozzi , Lorenzo Natale , Arren Glover

Object pose estimation enables robots to understand and interact with their environments. Training with synthetic data is necessary in order to adapt to novel situations. Unfortunately, pose estimation under domain shift, i.e., training on…

Computer Vision and Pattern Recognition · Computer Science 2020-11-02 Stefan Thalhammer , Markus Leitner , Timothy Patten , Markus Vincze

A robot operating in a household makes observations of multiple objects as it moves around over the course of days or weeks. The objects may be moved by inhabitants, but not completely at random. The robot may be called upon later to…

Machine Learning · Computer Science 2022-08-02 Yilun Du , Tomas Lozano-Perez , Leslie Kaelbling

Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Tianyu Li , Calvin Qiao , Guanqiao Ren , KangKang Yin , Sehoon Ha

Visual localization and mapping is a crucial capability to address many challenges in mobile robotics. It constitutes a robust, accurate and cost-effective approach for local and global pose estimation within prior maps. Yet, in highly…

Computer Vision and Pattern Recognition · Computer Science 2018-07-11 Guoxiang Zhou , Berta Bescos , Marcin Dymczyk , Mark Pfeiffer , José Neira , Roland Siegwart

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao
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