English
Related papers

Related papers: ToonTalker: Cross-Domain Face Reenactment

200 papers

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Qiang Wang , Mengchao Wang , Fan Jiang , Yaqi Fan , Yonggang Qi , Mu Xu

Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Soumya Tripathy , Juho Kannala , Esa Rahtu

In real-world visual recognition problems, the assumption that the training data (source domain) and test data (target domain) are sampled from the same distribution is often violated. This is known as the domain adaptation problem. In this…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Hongyu Xu , Jingjing Zheng , Azadeh Alavi , Rama Chellappa

We present Durian, the first method for generating portrait animation videos with cross-identity attribute transfer from one or more reference images to a target portrait. Training such models typically requires attribute pairs of the same…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Hyunsoo Cha , Byungjun Kim , Hanbyul Joo

Cross-domain synthesizing realistic faces to learn deep models has attracted increasing attention for facial expression analysis as it helps to improve the performance of expression recognition accuracy despite having small number of real…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Behzad Bozorgtabar , Mohammad Saeed Rad , Hazim Kemal Ekenel , Jean-Philippe Thiran

Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Jiale Tao , Biao Wang , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

Face sketch to digital image matching is an important challenge of face recognition that involves matching across different domains. Current research efforts have primarily focused on extracting domain invariant representations or learning…

Computer Vision and Pattern Recognition · Computer Science 2017-10-10 Shruti Nagpal , Maneet Singh , Richa Singh , Mayank Vatsa , Afzel Noore , Angshul Majumdar

We propose HeadOn, the first real-time source-to-target reenactment approach for complete human portrait videos that enables transfer of torso and head motion, face expression, and eye gaze. Given a short RGB-D video of the target actor, we…

Computer Vision and Pattern Recognition · Computer Science 2018-05-31 Justus Thies , Michael Zollhöfer , Christian Theobalt , Marc Stamminger , Matthias Nießner

Due to the difficulty of obtaining ground-truth labels, learning from virtual-world datasets is of great interest for real-world applications like semantic segmentation. From domain adaptation perspective, the key challenge is to learn…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Fengyi Shen , Akhil Gurram , Ahmet Faruk Tuna , Onay Urfalioglu , Alois Knoll

Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Ser-Nam Lim

A caricature is an artistic form of a person's picture in which certain striking characteristics are abstracted or exaggerated in order to create a humor or sarcasm effect. For numerous caricature related applications such as attribute…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Wenqing Chu , Wei-Chih Hung , Yi-Hsuan Tsai , Deng Cai , Ming-Hsuan Yang

Most deep learning models are data-driven and the excellent performance is highly dependent on the abundant and diverse datasets. However, it is very hard to obtain and label the datasets of some specific scenes or applications. If we train…

Computer Vision and Pattern Recognition · Computer Science 2022-03-09 Tianxiao Zhang , Wenchi Ma , Guanghui Wang

Domain Adaptation (DA) aims to leverage the knowledge learned from a source domain with ample labeled data to a target domain with unlabeled data only. Most existing studies on DA contribute to learning domain-invariant feature…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Xiyu Wang , Pengxin Guo , Yu Zhang

In many real-world problems, there is typically a large discrepancy between the characteristics of data used in training versus deployment. A prime example is the analysis of aggression videos: in a criminal incidence, typically suspects…

Computer Vision and Pattern Recognition · Computer Science 2020-09-17 Yunus Can Bilge , Mehmet Kerim Yucel , Ramazan Gokberk Cinbis , Nazli Ikizler-Cinbis , Pinar Duygulu

We present a novel and unified deep learning framework which is capable of learning domain-invariant representation from data across multiple domains. Realized by adversarial training with additional ability to exploit domain-specific…

Computer Vision and Pattern Recognition · Computer Science 2018-10-30 Alexander H. Liu , Yen-Cheng Liu , Yu-Ying Yeh , Yu-Chiang Frank Wang

In this paper, we propose a novel machine learning architecture for facial reenactment. In particular, contrary to the model-based approaches or recent frame-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Manuel Kansy , Jacek Naruniec , Christopher Schroers , Markus Gross , Romann M. Weber

Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric…

Graphics · Computer Science 2024-10-10 Feng Qiu , Wei Zhang , Chen Liu , Rudong An , Lincheng Li , Yu Ding , Changjie Fan , Zhipeng Hu , Xin Yu

Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Xianfang Zeng , Yusu Pan , Mengmeng Wang , Jiangning Zhang , Yong Liu

Face image manipulation via three-dimensional guidance has been widely applied in various interactive scenarios due to its semantically-meaningful understanding and user-friendly controllability. However, existing 3D-morphable-model-based…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Can Wang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao