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We study an information design problem in transportation networks, in the presence of a random state that affects the travel times on the links. An omniscient system planner -- aiming at reducing congestion -- observes the network state…

Optimization and Control · Mathematics 2025-09-04 Alexia Ambrogio , Leonardo Cianfanelli , Giacomo Como

We study a network design problem (NDP) where the planner aims at selecting the optimal single-link intervention on a transportation network to minimize the travel time under Wardrop equilibrium flows. Our first result is that, if the delay…

Computer Science and Game Theory · Computer Science 2022-11-15 Leonardo Cianfanelli , Giacomo Como , Asuman Ozdaglar , Francesca Parise

Human mobility patterns are complex and distinct from one person to another. Nevertheless, motivated by tremendous potential benefits of modeling such patterns in enabling new mobile services and technologies, researchers have attempted to…

Networking and Internet Architecture · Computer Science 2013-07-09 Seyed Kaveh Fayazbakhsh

This paper systematically explores the advancements in adaptive trip route planning and travel time estimation (TTE) through Artificial Intelligence (AI). With the increasing complexity of urban transportation systems, traditional…

Artificial Intelligence · Computer Science 2025-04-01 Nikil Jayasuriya , Deshan Sumanathilaka

Urban transportation systems are vulnerable to congestion, accidents, weather, special events, and other costly delays. Whereas typical policy responses prioritize reduction of delays under normal conditions to improve the efficiency of…

Physics and Society · Physics 2017-12-22 Alexander A. Ganin , Maksim Kitsak , Dayton Marchese , Jeffrey M. Keisler , Thomas Seager , Igor Linkov

In real-world networks the interactions between network elements are inherently time-delayed. These time-delays can not only slow the network but can have a destabilizing effect on the network's dynamics leading to poor performance. The…

Optimization and Control · Mathematics 2024-09-23 David Reber , Benjamin Webb

We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…

Computational Complexity · Computer Science 2018-06-15 Jeffrey Bosboom , Spencer Congero , Erik D. Demaine , Martin L. Demaine , Jayson Lynch

Public transport systems are expected to reduce pollution and contribute to sustainable development. However, disruptions in public transport such as delays may negatively affect mobility choices. To quantify delays, aggregated data from…

Machine Learning · Computer Science 2024-04-12 Przemysław Wrona , Maciej Grzenda , Marcin Luckner

We investigate individual packet delay in a model of data networks with table-free, partial table and full table routing. We present analytical estimation for the average packet delay in a network with small partial routing table.…

Networking and Internet Architecture · Computer Science 2023-12-18 Henryk Fuks , Anna T. Lawniczak , Stanislav Volkov

What is a finite-state strategy in a delay game? We answer this surprisingly non-trivial question and present a very general framework for computing such strategies: they exist for all winning conditions that are recognized by automata with…

Computer Science and Game Theory · Computer Science 2017-09-13 Martin Zimmermann

When network users are satisficing decision-makers, the resulting traffic pattern attains a satisficing user equilibrium, which may deviate from the (perfectly rational) user equilibrium. In a satisficing user equilibrium traffic pattern,…

Computer Science and Game Theory · Computer Science 2019-11-20 Mahdi Takalloo , Changhyun Kwon

In this paper, we show that the problem of determining whether one player can force a win in a multiplayer version of the children's card game War is PSPACE-hard. The same reduction shows that a related problem, asking whether a player can…

Computational Complexity · Computer Science 2015-03-11 Jonathan Weed

With the growing popularity of mobile smart devices, the existing networks are unable to meet the requirement of many complex scenarios; current network architectures and protocols do not work well with the network with high latency and…

Networking and Internet Architecture · Computer Science 2016-01-08 Huijuan Zhang , Kai Liu

Route choice models in public transport have been discussed for a long time. The main factor why a passenger chooses a specific path is usually based on its length or travel time. However, also the ticket price that passengers have to pay…

Optimization and Control · Mathematics 2022-04-05 Anita Schöbel , Reena Urban

Reliability plays a key role in the experience of a rail traveler. The reliability of journeys involving transfers is affected by the reliability of the transfers and the consequences of missing a transfer, as well as the possible delay of…

Applications · Statistics 2025-04-25 Nikolaus Stratil-Sauer , Nils Breyer

In this paper, we consider a mobility system of travelers and providers, and propose a "mobility game" to study when a traveler is matched to a provider. Each traveler seeks to travel using the services of only one provider, who manages one…

Systems and Control · Electrical Eng. & Systems 2022-06-14 Ioannis Vasileios Chremos , Andreas Malikopoulos

Accurate and timely travel information is an asset for enhancing passenger travel experience during normal traffic, and for mitigating the discomforts during disruptions. With longer and more frequent disruptions as well as increasing…

Physics and Society · Physics 2025-10-10 Abderrahman Ait-Ali , Anders Peterson

Structure learning of Bayesian networks is an important problem that arises in numerous machine learning applications. In this work, we present a novel approach for learning the structure of Bayesian networks using the solution of an…

Machine Learning · Computer Science 2012-11-22 Tuhin Sahai , Stefan Klus , Michael Dellnitz

Both capacity and latency are crucial performance metrics for the optimal operation of most networking services and applications, from online gaming to futuristic holographic-type communications. Networks worldwide have witnessed important…

Networking and Internet Architecture · Computer Science 2023-06-09 Gonzalo Martínez , José Alberto Hernández , Pedro Reviriego , Paul Reinheimer

We investigate the combinatorial game Slime Trail.This game is played on a graph with a starting piece in a node. Each player's objective is to reach one of their own goal nodes. Every turn the current player moves the piece and deletes the…

Computational Complexity · Computer Science 2017-12-14 Matthew Ferland , Kyle Burke