Related papers: Approximate Core Allocations for Edge Cover Games
We study the parameterized complexity of interdiction problems in graphs. For an optimization problem on graphs, one can formulate an interdiction problem as a game consisting of two players, namely, an interdictor and an evader, who…
We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…
The vertex cover problem is one of the most important and intensively studied combinatorial optimization problems. Khot and Regev (2003) proved that the problem is NP-hard to approximate within a factor $2 - \epsilon$, assuming the Unique…
In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…
In this paper we show that the problem of identifying an edge $(i,j)$ in a graph $G$ such that there exists an optimal vertex cover $S$ of $G$ containing exactly one of the nodes $i$ and $j$ is NP-hard. Such an edge is called a weak edge.…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…
Let G be a finite undirected graph. A vertex dominates itself and all its neighbors in G. A vertex set D is an efficient dominating set (e.d. for short) of G if every vertex of G is dominated by exactly one vertex of D. The Efficient…
Eternal vertex cover problem is a variant of the classical vertex cover problem modeled as a two player attacker-defender game. Computing eternal vertex cover number of graphs is known to be NP-hard in general and the complexity status of…
The 2-Vertex-Connected Spanning Subgraph problem (2VCSS) is among the most basic NP-hard (Survivable) Network Design problems: we are given an (unweighted) undirected graph $G$. Our goal is to find a spanning subgraph $S$ of $G$ with the…
The core is a dominant solution concept in economics and cooperative game theory; it is predominantly used for profit, equivalently cost or utility, sharing. This paper demonstrates the versatility of this notion by proposing a completely…
In the 2-Vertex-Connected Spanning Subgraph problem (2-VCSS), we are given an undirected graph $G$, and the objective is to find a 2-vertex-connected spanning subgraph $S$ of $G$ with the minimum number of edges. In the context of…
The core of a game $v$ on $N$, which is the set of additive games $\phi$ dominating $v$ such that $\phi(N)=v(N)$, is a central notion in cooperative game theory, decision making and in combinatorics, where it is related to submodular…
Covering problems are classical computational problems concerning whether a certain combinatorial structure 'covers' another. For example, the minimum vertex covering problem aims to find the smallest set of vertices in a graph so that each…
The core of a cooperative game on a set of players $N$ is one of the most popular concept of solution. When cooperation is restricted (feasible coalitions form a subcollection $\cF$ of $2^N$), the core may become unbounded, which makes it…
In the vertex cover problem, the input is a graph $G$ and an integer $k$, and the goal is to decide whether there is a set of vertices $S$ of size at most $k$ such that every edge of $G$ is incident on at least one vertex in $S$. We study…
LP-duality theory has played a central role in the study of the core, right from its early days to the present time. However, despite the extensive nature of this work, basic gaps still remain. We address these gaps using the following…
Edge-Geodetic Sets play a crucial role in network monitoring and optimization, wherein the goal is to strategically place monitoring stations on vertices of a network, represented as a graph, to ensure complete coverage of edges and…
This paper presents a fast and simple new 2-approximation algorithm for minimum weighted vertex cover. The unweighted version of this algorithm is equivalent to a well-known greedy maximal independent set algorithm. We prove that this…
Recently, there has been increasing interest and progress in improvising the approximation algorithm for well-known NP-Complete problems, particularly the approximation algorithm for the Vertex-Cover problem. Here we have proposed a…
We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…