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An intelligent agent may in general pursue multiple procedural goals simultaneously, which may lead to arise some conflicts (incompatibilities) among them. In this paper, we focus on the incompatibilities that emerge due to resources…

Artificial Intelligence · Computer Science 2020-09-15 Mariela Morveli-Espinoza , Ayslan Possebom , Cesar Augusto Tacla

This paper presents an extension of temporal epistemic logic with operators that quantify over agent strategies. Unlike previous work on alternating temporal epistemic logic, the semantics works with systems whose states explicitly encode…

Logic in Computer Science · Computer Science 2018-07-13 Xiaowei Huang , Ron van der Meyden

Model checking of strategic abilities is a notoriously hard problem, even more so in the realistic case of agents with imperfect information, acting in a stochastic environment. Assume-guarantee reasoning can be of great help here,…

Multiagent Systems · Computer Science 2025-11-17 Wojciech Jamroga , Damian Kurpiewski , Łukasz Mikulski

In artificial intelligence, multi agent systems constitute an interesting typology of society modeling, and have in this regard vast fields of application, which extend to the human sciences. Logic is often used to model such kind of…

Artificial Intelligence · Computer Science 2019-09-23 Valentina Pitoni

This paper presents an iterative approach for heterogeneous multi-agent route planning in environments with unknown resource distributions. We focus on a team of robots with diverse capabilities tasked with executing missions specified…

Robotics · Computer Science 2025-08-28 Gustavo A. Cardona , Kaier Liang , Cristian-Ioan Vasile

We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Specifically, we define the problem of task allocation in which…

Computer Science and Game Theory · Computer Science 2013-01-07 Ryan Porter , Amir Ronen , Yoav Shoham , Moshe Tennenholtz

This paper explores multi-agent systems and identify challenges that remain inadequately addressed. By leveraging the diverse capabilities and roles of individual agents, multi-agent systems can tackle complex tasks through agent…

Multiagent Systems · Computer Science 2026-01-29 Shanshan Han , Qifan Zhang , Weizhao Jin , Zhaozhuo Xu

Autonomous AI agents capable of complex planning and action mark a shift beyond today's generative tools. As these systems enter political and economic life, who can access them, how capable they are, and how many can be deployed will shape…

Computers and Society · Computer Science 2026-04-27 Matthew Sharp , Omer Bilgin , Iason Gabriel , Lewis Hammond

Many important properties of multi-agent systems refer to the participants' ability to achieve a given goal, or to prevent the system from an undesirable event. Among intelligent agents, the goals are often of epistemic nature, i.e.,…

Multiagent Systems · Computer Science 2023-10-19 Masoud Tabatabaei , Wojciech Jamroga

We propose a variant of Alternating-time Temporal Logic (ATL) grounded in the agents' operational know-how, as defined by their libraries of abstract plans. Inspired by ATLES, a variant itself of ATL, it is possible in our logic to…

Artificial Intelligence · Computer Science 2016-07-05 Nitin Yadav , Sebastian Sardina

Hyperproperties are system properties that relate multiple computation paths in a system and are commonly used to, e.g., define information-flow policies. In this paper, we study a novel class of hyperproperties that allow reasoning about…

Logic in Computer Science · Computer Science 2024-02-14 Raven Beutner , Bernd Finkbeiner

Autonomous agents acting in realistic Multi-Agent Systems (MAS) should be able to adapt during their execution. Standard strategic logics, such as Alternating-time Temporal Logic (ATL), model agents' state- or history-dependent behaviour.…

Logic in Computer Science · Computer Science 2026-04-30 Rustam Galimullin , Hermine Grosinger , Munyque Mittelmann

This article is about temporal multi-agent logics. Several of these formalisms have been already presented (ATL-ATL*, ATLsc, SL). They enable to express the capacities of agents in a system to ensure the satisfaction of temporal properties.…

Logic in Computer Science · Computer Science 2013-03-05 Christophe Chareton , Julien Brunel , David Chemouil

Hyperproperties are commonly used in computer security to define information-flow policies and other requirements that reason about the relationship between multiple computations. In this paper, we study a novel class of hyperproperties…

Logic in Computer Science · Computer Science 2022-06-01 Raven Beutner , Bernd Finkbeiner

We consider the setting of stochastic multiagent systems modelled as stochastic multiplayer games and formulate an automated verification framework for quantifying and reasoning about agents' trust. To capture human trust, we work with a…

Logic in Computer Science · Computer Science 2019-05-17 Xiaowei Huang , Marta Kwiatkowska , Maciej Olejnik

The implicit assumption that human and autonomous agents have certain capabilities is omnipresent in modern teaming concepts. However, none formalize these capabilities in a flexible and quantifiable way. In this paper, we propose…

Robotics · Computer Science 2024-08-12 Nils Mandischer , Marcel Usai , Frank Flemisch , Lars Mikelsons

In recent years, a significant research effort has been devoted to the design of distributed protocols for the control of multi-agent systems, as the scale and limited communication bandwidth characteristic of such systems render…

Multiagent Systems · Computer Science 2021-06-09 Rohit Konda , Rahul Chandan , Jason R. Marden

We define a game on distributed Petri nets, where several players interact with each other, and with an environment. The players, or users, have perfect knowledge of the current state, and pursue a common goal. Such goal is expressed by…

Multiagent Systems · Computer Science 2021-07-15 Federica Adobbati , Luca Bernardinello , Lucia Pomello

This paper presents a substantially reworked examination of how advanced game-theoretic paradigms can serve as a foundation for the next-generation challenges in Artificial Intelligence (AI), forecasted to arrive in or around 2025. Our…

Multiagent Systems · Computer Science 2025-06-24 Pavel Malinovskiy

Protecting cyberspace requires not only advanced tools but also a shift in how we reason about threats, trust, and autonomy. Traditional cybersecurity methods rely on manual responses and brittle heuristics. To build proactive and…

Cryptography and Security · Computer Science 2025-07-16 Quanyan Zhu