Related papers: ERA*: Enhanced Relaxed A* algorithm for Solving th…
In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…
We propose greedy and local search algorithms for rank-constrained convex optimization, namely solving $\underset{\mathrm{rank}(A)\leq r^*}{\min}\, R(A)$ given a convex function $R:\mathbb{R}^{m\times n}\rightarrow \mathbb{R}$ and a…
All-pairs shortest paths (APSP) remains a major bottleneck for large-scale graph analytics, as data movement with cubic complexity overwhelms the bandwidth of conventional memory hierarchies. In this work, we propose RAPID-Graph to address…
A major challenge with off-road autonomous navigation is the lack of maps or road markings that can be used to plan a path for autonomous robots. Classical path planning methods mostly assume a perfectly known environment without accounting…
This paper discusses the shortest path problem in a general directed graph with $n$ nodes and $K$ cost scenarios (objectives). In order to choose a solution, the min-max criterion is applied. The min-max version of the problem is hard to…
Random Access (RA) Medium Access (MAC) protocols are simple and effective when the nature of the traffic is unpredictable and random. In the following paper, a novel RA protocol called Enhanced Contention Resolution ALOHA (ECRA) is…
Problem of finding 2D paths of special shape, e.g. paths comprised of line segments having the property that the angle between any two consecutive segments does not exceed the predefined threshold, is considered in the paper. This problem…
Public transport administrators rely on efficient algorithms for various problems that arise in public transport networks. In particular, our study focused on designing linear-time algorithms for two fundamental path problems: the earliest…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
This paper proposed a novel method for autonomous parking. Autonomous parking has received a lot of attention because of its convenience, but due to the complex environment and the non-holonomic constraints of vehicle, it is difficult to…
We present a message-passing algorithm to solve the edge disjoint path problem (EDP) on graphs incorporating under a unique framework both traffic optimization and path length minimization. The min-sum equations for this problem present an…
In this paper, a new structure of cooperative learning automata so-called extended learning automata (eDLA) is introduced. Based on the proposed structure, a new iterative randomized heuristic algorithm for finding optimal sub-graph in a…
Rapidly-exploring Random Tree Star(RRT*) is a recently proposed extension of Rapidly-exploring Random Tree (RRT) algorithm that provides a collision-free, asymptotically optimal path regardless of obstacle's geometry in a given environment.…
In this paper, we reduce the logspace shortest path problem to biconnected graphs; in particular, we present a logspace shortest path algorithm for general graphs which uses a logspace shortest path oracle for biconnected graphs. We also…
Very recently a new algorithm to the nonnegative single-source shortest path problem on road networks has been discovered. It is very cache-efficient, but only on static road networks. We show how to augment it to the time-dependent…
We consider single-machine scheduling problems that are natural generalizations or variations of the min-sum set cover problem and the min-sum vertex cover problem. For each of these problems, we give new approximation algorithms. Some of…
Realistic path planning applications often require optimizing with respect to several criteria simultaneously. Here we introduce an efficient algorithm for bi-criteria path planning on graphs. Our approach is based on augmenting the state…
Motion planning is the core problem to solve for developing any application involving an autonomous mobile robot. The fundamental motion planning problem involves generating a trajectory for a robot for point-to-point navigation while…
Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular…