Related papers: ERA*: Enhanced Relaxed A* algorithm for Solving th…
This paper initiates the study of I/O algorithms (minimizing cache misses) from the perspective of fine-grained complexity (conditional polynomial lower bounds). Specifically, we aim to answer why sparse graph problems are so hard, and why…
This paper introduces a novel algorithm combination designed for fast one-to-many multicriteria shortest path search. A preprocessing algorithm excludes irrelevant vertices by building a smaller cover graph. A modified version of…
We study the problem of path planning with soft homology constraints on a surface topologically equivalent to a disk with punctures. Specifically, we propose an algorithm, named $\Hstar$, for the efficient computation of a path homologous…
In recent years, many test case prioritization (TCP) techniques have been proposed to speed up the process of fault detection. However, little work has taken the efficiency problem of these techniques into account. In this paper, we target…
This paper focuses on the gridless direction-of-arrival (DoA) estimation for data acquired by non-uniform linear arrays (NLAs) in automotive applications. Atomic norm minimization (ANM) is a promising gridless sparse recovery algorithm…
We study superfast algorithms that computes low rank approximation of a matrix (hereafter referred to as LRA) that use much fewer memory cells and arithmetic operations than the input matrix has entries. We first specify a family of 2mn…
Essential tasks in autonomous driving includes environment perception, detection and tracking, path planning and action control. This paper focus on path planning, which is one of the challenging task as it needs to find optimal path in…
We revisit the problem of finding the shortest path between two selected vertices of a graph and formulate this as an $\ell_1$-regularized regression -- Least Absolute Shrinkage and Selection Operator (lasso). We draw connections between a…
The following paper is a reproducibility report for "Path Planning using Neural A* Search" published in ICML2 2021 as part of the ML Reproducibility Challenge 2021. The original paper proposes the Neural A* planner, and claims it achieves…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…
We extend Random Access, a fundamental operation that enables efficient search and exploration algorithms, to the modern interactive data systems based on Ranked Retrieval and Similarity Search, where orderings are dynamically defined over…
Path smoothness is often overlooked in path imitation learning from expert demonstrations. In this paper, we introduce a novel learning method, termed deep angular A* (DAA*), by incorporating the proposed path angular freedom (PAF) into A*…
Path planning is an active area of research essential for many applications in robotics. Popular techniques include graph-based searches and sampling-based planners. These approaches are powerful but have limitations. This paper continues…
In this research, we investigate the subject of path-finding. A pruned version of visibility graph based on Candidate Vertices is formulated, followed by a new visibility check technique. Such combination enables us to quickly identify the…
In this paper, we address the problem of scheduling a set of robots to complete tasks in a laboratory environment, modelled as a graph, while avoiding collisions. We analyze the dynamic programming algorithm (PA) introduced in…
Reduced rank extrapolation (RRE) is an acceleration method typically used to accelerate the iterative solution of nonlinear systems of equations using a fixed-point process. In this context, the iterates are vectors generated from a…
This paper explores minimum sensing navigation of robots in environments cluttered with obstacles. The general objective is to find a path plan to a goal region that requires minimal sensing effort. In [1], the information-geometric RRT*…
One of the most fundamental problems in computer science is the reachability problem: Given a directed graph and two vertices s and t, can s reach t via a path? We revisit existing techniques and combine them with new approaches to support…
In Internet Routing, the static shortest path (SP) problem has been addressed using well known intelligent optimization techniques like artificial neural networks, genetic algorithms (GAs) and particle swarm optimization. Advancement in…
We present a new algorithm to solve min-max or min-min problems out of the convex world. We use rigidity assumptions, ubiquitous in learning, making our method applicable to many optimization problems. Our approach takes advantage of hidden…