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In order to *generalize* to various tasks in the wild, robotic agents will need a suitable representation (i.e., vision network) that enables the robot to predict optimal actions given high dimensional vision inputs. However, learning such…

Robotics · Computer Science 2024-07-29 Mohan Kumar Srirama , Sudeep Dasari , Shikhar Bahl , Abhinav Gupta

Robots are required to autonomously respond to changing situations. Imitation learning is a promising candidate for achieving generalization performance, and extensive results have been demonstrated in object manipulation. However,…

Robotics · Computer Science 2021-01-21 Ayumu Sasagawa , Kazuki Fujimoto , Sho Sakaino , Toshiaki Tsuji

A generalist robot equipped with learned skills must be able to perform many tasks in many different environments. However, zero-shot generalization to new settings is not always possible. When the robot encounters a new environment or…

Robotics · Computer Science 2021-06-15 Alexander Khazatsky , Ashvin Nair , Daniel Jing , Sergey Levine

To determine if a skill can be executed in any given environment, a robot needs to learn the preconditions for the skill. As robots begin to operate in dynamic and unstructured environments, precondition models will need to generalize to…

Robotics · Computer Science 2020-12-04 Mohit Sharma , Oliver Kroemer

As the intermediate-level representations bridging the two levels, structured representations of visual scenes, such as visual relationships between pairwise objects, have been shown to not only benefit compositional models in learning to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Meng-Jiun Chiou

Being able to simulate the outcomes of actions in varied environments will revolutionize the development of generalist agents at scale. However, modeling these world dynamics, especially for dexterous robotics tasks, poses significant…

Action-conditioned robot world models generate future video frames of the manipulated scene given a robot action sequence, offering a promising alternative for simulating tasks that are difficult to model with traditional physics engines.…

Robotics · Computer Science 2026-03-27 Jai Bardhan , Patrik Drozdik , Josef Sivic , Vladimir Petrik

One significant simplification in most previous work on robot learning is the closed-world assumption where the robot is assumed to know ahead of time a complete set of predicates describing the state of the physical world. However, robots…

Artificial Intelligence · Computer Science 2017-10-10 Qiaozi Gao , Lanbo She , Joyce Y. Chai

Personal robots assisting humans must perform complex manipulation tasks that are typically difficult to specify in traditional motion planning pipelines, where multiple objectives must be met and the high-level context be taken into…

Robotics · Computer Science 2019-03-21 Hejia Zhang , Eric Heiden , Stefanos Nikolaidis , Joseph J. Lim , Gaurav S. Sukhatme

Unsupervised pre-training methods utilizing large and diverse datasets have achieved tremendous success across a range of domains. Recent work has investigated such unsupervised pre-training methods for model-based reinforcement learning…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Jialong Wu , Haoyu Ma , Chaoyi Deng , Mingsheng Long

The majority of modern robot learning methods focus on learning a set of pre-defined tasks with limited or no generalization to new tasks. Extending the robot skillset to novel tasks involves gathering an extensive amount of training data…

Robotics · Computer Science 2025-04-03 Dandan Shan , Kaichun Mo , Wei Yang , Yu-Wei Chao , David Fouhey , Dieter Fox , Arsalan Mousavian

World models aim to learn action-controlled future prediction and have proven essential for the development of intelligent agents. However, most existing world models rely heavily on substantial action-labeled data and costly training,…

Artificial Intelligence · Computer Science 2025-06-03 Shenyuan Gao , Siyuan Zhou , Yilun Du , Jun Zhang , Chuang Gan

Affordance, defined as the potential actions that an object offers, is crucial for embodied AI agents. For example, such knowledge directs an agent to grasp a knife by the handle for cutting or by the blade for safe handover. While existing…

The objective of this work is to augment the basic abilities of a robot by learning to use sensorimotor primitives to solve complex long-horizon manipulation problems. This requires flexible generative planning that can combine primitive…

Robotics · Computer Science 2021-05-06 Zi Wang , Caelan Reed Garrett , Leslie Pack Kaelbling , Tomás Lozano-Pérez

Moving in dynamic pedestrian environments is one of the important requirements for autonomous mobile robots. We present a model-based reinforcement learning approach for robots to navigate through crowded environments. The navigation policy…

Robotics · Computer Science 2020-11-10 Yuxiang Cui , Haodong Zhang , Yue Wang , Rong Xiong

As robots and other intelligent agents move from simple environments and problems to more complex, unstructured settings, manually programming their behavior has become increasingly challenging and expensive. Often, it is easier for a…

Robotics · Computer Science 2018-11-19 Takayuki Osa , Joni Pajarinen , Gerhard Neumann , J. Andrew Bagnell , Pieter Abbeel , Jan Peters

We propose a structured prediction approach for robot imitation learning from demonstrations. Among various tools for robot imitation learning, supervised learning has been observed to have a prominent role. Structured prediction is a form…

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that…

Robotics · Computer Science 2025-09-18 Guanxing Lu , Baoxiong Jia , Puhao Li , Yixin Chen , Ziwei Wang , Yansong Tang , Siyuan Huang

Motivated by the challenge of achieving rapid learning in physical environments, this paper presents the development and training of a robotic system designed to navigate and solve a labyrinth game using model-based reinforcement learning…

Robotics · Computer Science 2023-12-18 Thomas Bi , Raffaello D'Andrea

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller
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