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Unsigned distance functions (UDFs) have been a vital representation for open surfaces. With different differentiable renderers, current methods are able to train neural networks to infer a UDF by minimizing the rendering errors with the UDF…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Wenyuan Zhang , Chunsheng Wang , Kanle Shi , Yu-Shen Liu , Zhizhong Han

Differentiable rendering is a very successful technique that applies to a Single-View 3D Reconstruction. Current renderers use losses based on pixels between a rendered image of some 3D reconstructed object and ground-truth images from…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Nikola Zubić , Pietro Liò

We introduce a differentiable 3D representation that unifies the ray tracing capabilities of foam-based ray tracing with the efficiency of modern rasterization pipelines. While prior foam representations enable constant-time ray traversal…

This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by optimizing material parameters through differentiable physically based rendering. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Xi Chen , Sida Peng , Dongchen Yang , Yuan Liu , Bowen Pan , Chengfei Lv , Xiaowei Zhou

Recently, deep learning-based denoising approaches have led to dramatic improvements in low sample-count Monte Carlo rendering. These approaches are aimed at path tracing, which is not ideal for simulating challenging light transport…

Graphics · Computer Science 2020-04-28 Shilin Zhu , Zexiang Xu , Henrik Wann Jensen , Hao Su , Ravi Ramamoorthi

We present a novel strategy to automatically reconstruct 3D faces from monocular images with explicitly disentangled facial geometry (pose, identity and expression), reflectance (diffuse and specular albedo), and self-shadows. The scene…

Computer Vision and Pattern Recognition · Computer Science 2019-10-14 Abdallah Dib , Gaurav Bharaj , Junghyun Ahn , Cedric Thebault , Philippe-Henri Gosselin , Louis Chevallier

The inverse design of optical metasurfaces is a rapidly emerging field that has already shown great promise in miniaturizing conventional optics as well as developing completely new optical functionalities. Such a design process relies on…

Optics · Physics 2020-08-26 Maksym V. Zhelyeznyakov , Steven L. Brunton , Arka Majumdar

Interpreting how does deep neural networks (DNNs) make predictions is a vital field in artificial intelligence, which hinders wide applications of DNNs. Visualization of learned representations helps we humans understand the vision of DNNs.…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Chen Li , Jinzhe Jiang , Xin Zhang , Tonghuan Zhang , Yaqian Zhao , Dongdong Jiang , RenGang Li

We propose a novel image sampling method for differentiable image transformation in deep neural networks. The sampling schemes currently used in deep learning, such as Spatial Transformer Networks, rely on bilinear interpolation, which…

Computer Vision and Pattern Recognition · Computer Science 2019-09-11 Wei Jiang , Weiwei Sun , Andrea Tagliasacchi , Eduard Trulls , Kwang Moo Yi

Recent methods have shown that pre-trained diffusion models can be fine-tuned to enable generative inverse rendering by learning image-conditioned noise-to-intrinsic mapping. Despite their remarkable progress, they struggle to robustly…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Rongjia Zheng , Qing Zhang , Chengjiang Long , Wei-Shi Zheng

Generating images from graph-structured inputs, such as scene graphs, is uniquely challenging due to the difficulty of aligning nodes and connections in graphs with objects and their relations in images. Most existing methods address this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Ling Yang , Zhilin Huang , Yang Song , Shenda Hong , Guohao Li , Wentao Zhang , Bin Cui , Bernard Ghanem , Ming-Hsuan Yang

Differentiable rendering techniques like Gaussian Splatting and Neural Radiance Fields have become powerful tools for generating high-fidelity models of 3D objects and scenes. Their ability to produce both physically plausible and…

Inverse path tracing has recently been applied to joint material and lighting estimation, given geometry and multi-view HDR observations of an indoor scene. However, it has two major limitations: path tracing is expensive to compute, and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Liwen Wu , Rui Zhu , Mustafa B. Yaldiz , Yinhao Zhu , Hong Cai , Janarbek Matai , Fatih Porikli , Tzu-Mao Li , Manmohan Chandraker , Ravi Ramamoorthi

State-of-the-art methods in generative representation learning yield semantic disentanglement, but typically do not consider physical scene parameters, such as geometry, albedo, lighting, or camera. We posit that inverse rendering, a way to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Tzofi Klinghoffer , Kushagra Tiwary , Arkadiusz Balata , Vivek Sharma , Ramesh Raskar

We introduce DiffBMP, a scalable and efficient differentiable rendering engine for a collection of bitmap images. Our work addresses a limitation that traditional differentiable renderers are constrained to vector graphics, given that most…

Graphics · Computer Science 2026-03-25 Seongmin Hong , Junghun James Kim , Daehyeop Kim , Insoo Chung , Se Young Chun

Generative models can produce impressively realistic images. This paper demonstrates that generated images have geometric features different from those of real images. We build a set of collections of generated images, prequalified to fool…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Ayush Sarkar , Hanlin Mai , Amitabh Mahapatra , Svetlana Lazebnik , D. A. Forsyth , Anand Bhattad

2D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-quality imagery. We show that filtering textures after…

Graphics · Computer Science 2023-05-16 Marcos Fajardo , Bartlomiej Wronski , Marco Salvi , Matt Pharr

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Tarun Yenamandra , Ayush Tewari , Nan Yang , Florian Bernard , Christian Theobalt , Daniel Cremers

Recovering textures under shadows has remained a challenging problem due to the difficulty of inferring shadow-free scenes from shadow images. In this paper, we propose the use of diffusion models as they offer a promising approach to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Kangfu Mei , Luis Figueroa , Zhe Lin , Zhihong Ding , Scott Cohen , Vishal M. Patel
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