Related papers: Vision Relation Transformer for Unbiased Scene Gra…
Accurate trajectory prediction is crucial for ensuring safe and efficient autonomous driving. However, most existing methods overlook complex interactions between traffic participants that often govern their future trajectories. In this…
Knowledge graph embedding (KGE) aims to learn continuous vectors of relations and entities in knowledge graph. Recently, transition-based KGE methods have achieved promising performance, where the single relation vector learns to translate…
Scene graph generation (SGG) has gained tremendous progress in recent years. However, its underlying long-tailed distribution of predicate classes is a challenging problem. For extremely unbalanced predicate distributions, existing…
Learning to compose visual relationships from raw images in the form of scene graphs is a highly challenging task due to contextual dependencies, but it is essential in computer vision applications that depend on scene understanding.…
Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the…
3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…
A classical problem in computer vision is to infer a 3D scene representation from few images that can be used to render novel views at interactive rates. Previous work focuses on reconstructing pre-defined 3D representations, e.g. textured…
Anticipating motions of vehicles in a scene is an essential problem for safe autonomous driving systems. To this end, the comprehension of the scene's infrastructure is often the main clue for predicting future trajectories. Most of the…
The task of dynamic scene graph generation (SGG) from videos is complicated and challenging due to the inherent dynamics of a scene, temporal fluctuation of model predictions, and the long-tailed distribution of the visual relationships in…
Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…
Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object…
Relationships encode the interactions among individual instances, and play a critical role in deep visual scene understanding. Suffering from the high predictability with non-visual information, existing methods tend to fit the statistical…
Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…
Recent advancements in computer vision have highlighted the scalability of Vision Transformers (ViTs) across various tasks, yet challenges remain in balancing adaptability, computational efficiency, and the ability to model higher-order…
We introduce Synthetic Visual Genome 2 (SVG2), a large-scale panoptic video scene graph dataset. SVG2 contains over 636K videos with 6.6M objects, 52.0M attributes, and 6.7M relations, providing an order-of-magnitude increase in scale and…
Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving. However, there still lacks a driving-targeted dense geometry perception model that can adapt to different scenarios and camera…
Scene graph generation (SGG) analyzes images to extract meaningful information about objects and their relationships. In the dynamic visual world, it is crucial for AI systems to continuously detect new objects and establish their…
We present OvSGTR, a novel transformer-based framework for fully open-vocabulary scene graph generation that overcomes the limitations of traditional closed-set models. Conventional methods restrict both object and relationship recognition…
Scene Graph Generation (SGG) has achieved significant progress recently. However, most previous works rely heavily on fixed-size entity representations based on bounding box proposals, anchors, or learnable queries. As each representation's…
Recent progress in diffusion-based visual generation has largely relied on latent diffusion models with variational autoencoders (VAEs). While effective for high-fidelity synthesis, this VAE+diffusion paradigm suffers from limited training…