English
Related papers

Related papers: Human Part-wise 3D Motion Context Learning for Sig…

200 papers

Text-motion retrieval aims to learn a semantically aligned latent space between natural language descriptions and 3D human motion skeleton sequences, enabling bidirectional search across the two modalities. Most existing methods use a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yao Zhang , Zhuchenyang Liu , Yanlan He , Thomas Ploetz , Yu Xiao

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Duo Zheng , Shijia Huang , Liwei Wang

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Real-time human activity recognition plays an essential role in real-world human-centered robotics applications, such as assisted living and human-robot collaboration. Although previous methods based on skeletal data to encode human poses…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Brian Reily , Qingzhao Zhu , Christopher Reardon , Hao Zhang

Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually…

Computer Vision and Pattern Recognition · Computer Science 2022-09-05 Xiaodong Chen , Xinchen Liu , Wu Liu , Kun Liu , Dong Wu , Yongdong Zhang , Tao Mei

In this work we study the benefits of using tracking and 3D poses for action recognition. To achieve this, we take the Lagrangian view on analysing actions over a trajectory of human motion rather than at a fixed point in space. Taking this…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Jathushan Rajasegaran , Georgios Pavlakos , Angjoo Kanazawa , Christoph Feichtenhofer , Jitendra Malik

Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Bowen Dang , Lin Wu , Xiaohang Yang , Zheng Yuan , Zhixiang Chen

Accurate human trajectory prediction is one of the most crucial tasks for autonomous driving, ensuring its safety. Yet, existing models often fail to fully leverage the visual cues that humans subconsciously communicate when navigating the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Yang Gao , Saeed Saadatnejad , Alexandre Alahi

Human-centric visual understanding is an important desideratum for effective human-robot interaction. In order to navigate crowded public places, social robots must be able to interpret the activity of the surrounding humans. This paper…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Shengnan Hu , Ce Zheng , Zixiang Zhou , Chen Chen , Gita Sukthankar

Signed languages are visual languages produced by the movement of the hands, face, and body. In this paper, we evaluate representations based on skeleton poses, as these are explainable, person-independent, privacy-preserving,…

Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Yuki Kawana , Yusuke Mukuta , Tatsuya Harada

Sign language recognition from sequences of monocular images or 2D poses is a challenging field, not only due to the difficulty to infer 3D information from 2D data, but also due to the temporal relationship between the sequences of…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Silvan Ferreira , Esdras Costa , Márcio Dahia , Jampierre Rocha

In this paper, we study the representation of the shape and pose of objects using their keypoints. Therefore, we propose an end-to-end method that simultaneously detects 2D keypoints from an image and lifts them to 3D. The proposed method…

Computer Vision and Pattern Recognition · Computer Science 2022-03-10 Yigit Baran Can , Alexander Liniger , Danda Pani Paudel , Luc Van Gool

Given a 3D object, kinematic motion prediction aims to identify the mobile parts as well as the corresponding motion parameters. Due to the large variations in both topological structure and geometric details of 3D objects, this remains a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Gengxin Liu , Qian Sun , Haibin Huang , Chongyang Ma , Yulan Guo , Li Yi , Hui Huang , Ruizhen Hu

Human pose estimation in videos has long been a compelling yet challenging task within the realm of computer vision. Nevertheless, this task remains difficult because of the complex video scenes, such as video defocus and self-occlusion.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Sifan Wu , Haipeng Chen , Yifang Yin , Sihao Hu , Runyang Feng , Yingying Jiao , Ziqi Yang , Zhenguang Liu

Contrastive Language-Image Pre-training (CLIP) starts to emerge in many computer vision tasks and has achieved promising performance. However, it remains underexplored whether CLIP can be generalized to 3D hand pose estimation, as bridging…

Multimedia · Computer Science 2023-09-29 Shaoxiang Guo , Qing Cai , Lin Qi , Junyu Dong

Monocular 3D human pose estimation (HPE) methods estimate the 3D positions of joints from individual images. Existing 3D HPE approaches often use the cropped image alone as input for their models. However, the relative depths of joints…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Xiaoyang Hao , Han Li

This paper explores the capabilities of convolutional neural networks to deal with a task that is easily manageable for humans: perceiving 3D pose of a human body from varying angles. However, in our approach, we are restricted to using a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-21 Agne Grinciunaite , Amogh Gudi , Emrah Tasli , Marten den Uyl

The world knowledge and reasoning capabilities of text-based large language models (LLMs) are advancing rapidly, yet current approaches to human motion understanding, including motion question answering and captioning, have not fully…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Yao Zhang , Zhuchenyang Liu , Thomas Ploetz , Yu Xiao