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Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

Data generation and labeling are often expensive in robot learning. Preference-based learning is a concept that enables reliable labeling by querying users with preference questions. Active querying methods are commonly employed in…

Machine Learning · Computer Science 2024-02-27 Erdem Bıyık , Nima Anari , Dorsa Sadigh

Active learning is a subfield of machine learning, in which the learning algorithm is allowed to choose the data from which it learns. In some cases, it has been shown that active learning can yield an exponential gain in the number of…

Machine Learning · Computer Science 2020-12-22 Ori Kelner

Precision and Recall are fundamental metrics in machine learning tasks where both accurate predictions and comprehensive coverage are essential, such as in multi-label learning, language generation, medical studies, and recommender systems.…

Machine Learning · Computer Science 2025-10-27 Lee Cohen , Yishay Mansour , Shay Moran , Han Shao

We study active preference learning as a framework for intuitively specifying the behaviour of autonomous robots. In active preference learning, a user chooses the preferred behaviour from a set of alternatives, from which the robot learns…

Robotics · Computer Science 2020-09-30 Nils Wilde , Dana Kulic , Stephen L. Smith

We present an extended automata learning framework that combines active automata learning with deductive inference. The learning algorithm asks membership and equivalence queries as in the original framework, but it is also given advice,…

Formal Languages and Automata Theory · Computer Science 2025-08-15 Michał Fica , Jan Otop

Limit-average automata are weighted automata on infinite words that use average to aggregate the weights seen in infinite runs. We study approximate learning problems for limit-average automata in two settings: passive and active. In the…

Formal Languages and Automata Theory · Computer Science 2019-06-27 Jakub Michaliszyn , Jan Otop

We propose and study a new model for reinforcement learning with rich observations, generalizing contextual bandits to sequential decision making. These models require an agent to take actions based on observations (features) with the goal…

Machine Learning · Computer Science 2016-10-31 Akshay Krishnamurthy , Alekh Agarwal , John Langford

In the world of big data, large but costly to label datasets dominate many fields. Active learning, a semi-supervised alternative to the standard PAC-learning model, was introduced to explore whether adaptive labeling could learn concepts…

Machine Learning · Computer Science 2020-06-02 Max Hopkins , Daniel M. Kane , Shachar Lovett

We consider the problem of actively learning an unknown binary decision tree using only membership queries, a setting in which the learner must reason about a large hypothesis space while maintaining formal guarantees. Rather than…

Logic in Computer Science · Computer Science 2025-12-04 Zunchen Huang , Chenglu Jin

Aligning large language models (LLMs) depends on high-quality datasets of human preference labels, which are costly to collect. Although active learning has been studied to improve sample efficiency relative to passive collection, many…

Machine Learning · Computer Science 2026-02-03 Yao Zhao , Kwang-Sung Jun

Recent advancements in retrieval-augmented generation (RAG) have enhanced large language models in question answering by integrating external knowledge. However, challenges persist in achieving global understanding and aligning responses…

Computation and Language · Computer Science 2025-06-24 Quanwei Tang , Sophia Yat Mei Lee , Junshuang Wu , Dong Zhang , Shoushan Li , Erik Cambria , Guodong Zhou

Active learning is a well-studied approach to learning formal specifications, such as automata. In this work, we extend active specification learning by proposing a novel framework that strategically requests a combination of membership…

Formal Languages and Automata Theory · Computer Science 2025-05-26 Ameesh Shah , Marcell Vazquez-Chanlatte , Sebastian Junges , Sanjit A. Seshia

Automaton learning is a domain in which the target system is inferred by the automaton learning algorithm in the form of an automaton, by synthesizing a finite number of inputs and their corresponding outputs. Automaton learning makes use…

Formal Languages and Automata Theory · Computer Science 2024-04-18 Farah Haneef

Active automata learning (AAL) under a Minimally Adequate Teacher (MAT) has been successfully used to infer a regular language through membership and equivalence queries. This language might not be fully characterized: we are then…

Formal Languages and Automata Theory · Computer Science 2026-04-09 Daniel Stan , Adrien Pommellet , Juliette Jacquot

This paper addresses the problem of preference learning, which aims to align robot behaviors through learning user specific preferences (e.g. "good pull-over location") from visual demonstrations. Despite its similarity to learning factual…

Robotics · Computer Science 2025-01-16 Sadanand Modak , Noah Patton , Isil Dillig , Joydeep Biswas

The tension between deduction and induction is perhaps the most fundamental issue in areas such as philosophy, cognition and artificial intelligence. In an influential paper, Valiant recognised that the challenge of learning should be…

Artificial Intelligence · Computer Science 2023-06-12 Ionela G. Mocanu , Vaishak Belle , Brendan Juba

One of the key limitations of Molecular Dynamics simulations is the computational intractability of sampling protein conformational landscapes associated with either large system size or long timescales. To overcome this bottleneck, we…

Biomolecules · Quantitative Biology 2018-07-09 Zahra Shamsi , Kevin J. Cheng , Diwakar Shukla

Interactive NLP is a promising paradigm to close the gap between automatic NLP systems and the human upper bound. Preference-based interactive learning has been successfully applied, but the existing methods require several thousand…

Computation and Language · Computer Science 2019-06-10 Yang Gao , Christian M. Meyer , Iryna Gurevych

Reinforcement Learning (RL) in environments with complex, history-dependent reward structures poses significant challenges for traditional methods. In this work, we introduce a novel approach that leverages automaton-based feedback to guide…

Machine Learning · Computer Science 2025-10-20 Mahyar Alinejad , Alvaro Velasquez , Yue Wang , George Atia
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