Related papers: The Fine-Grained Complexity of CFL Reachability
In this paper we study the fine-grained complexity of the CFL reachability problem. We first present one of the existing algorithms for the problem and an overview of conditional lower bounds based on widely believed hypotheses. We then use…
Many problems in interprocedural program analysis can be modeled as the context-free language (CFL) reachability problem on graphs and can be solved in cubic time. Despite years of efforts, there are no known truly sub-cubic algorithms for…
We study the problem of grammar-constrained context-free language reachability in graphs, focusing on complexity and empirical performance. We present an algorithmic framework for evaluating reachability queries constrained by context-free…
Context-free language (CFL) reachability is a standard approach in static analyses, where the analysis question is phrased as a language reachability problem on a graph $G$ wrt a CFL L. While CFLs lack the expressiveness needed for high…
Various static analysis problems are reformulated as instances of the Context-Free Language Reachability (CFL-r) problem. One promising way to make solving CFL-r more practical for large-scale interprocedural graphs is to reduce CFL-r to…
A fundamental algorithmic problem at the heart of static analysis is Dyck reachability. The input is a graph where the edges are labeled with different types of opening and closing parentheses, and the reachability information is computed…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
Higher-Order Fixpoint Logic (HFL) is a hybrid of the simply typed \lambda-calculus and the modal \lambda-calculus. This makes it a highly expressive temporal logic that is capable of expressing various interesting correctness properties of…
While graphs and abstract data structures can be large and complex, practical instances are often regular or highly structured. If the instance has sufficient structure, we might hope to compress the object into a more succinct…
Reachability analysis is a fundamental program analysis with a wide variety of applications. We present FlowCFL, a framework for type-based reachability analysis in the presence of mutable data. Interestingly, the underlying semantics of…
Suppose $\mathcal{F}$ is a finite family of graphs. We consider the following meta-problem, called $\mathcal{F}$-Immersion Deletion: given a graph $G$ and integer $k$, decide whether the deletion of at most $k$ edges of $G$ can result in a…
For any particular class of graphs, algorithms for computational problems restricted to the class often rely on structural properties that depend on the specific problem at hand. This begs the question if a large set of such results can be…
Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…
We study the problem of approximating the number of $k$-cliques in a graph when given query access to the graph. We consider the standard query model for general graphs via (1) degree queries, (2) neighbor queries and (3) pair queries. Let…
Inclusion-based (i.e., Andersen-style) points-to analysis is a fundamental static analysis problem. The seminal work of Andersen gave a worst-case cubic $O(n^3)$ time points-to analysis algorithm for C, where $n$ is proportional to the…
Let G be an undirected simple graph having n vertices and let f be a function defined to be f:V(G) -> {0,..., n-1}. An f-factor of G is a spanning subgraph H such that degree of a vertex v in H is f(v) for every vertex v in V(G). The…
We report on recent advances in rule-based graph programming, which allow us to match the time complexity of some fundamental imperative graph algorithms. In general, achieving the time complexity of graph algorithms implemented in…
In this paper, we study the complexity of the chip-firing reachability problem. We show that for Eulerian digraphs, the reachability problem can be decided in strongly polynomial time, even if the digraph has multiple edges. We also show a…
We consider the embeddability problem of a graph G into a two-dimensional simplicial complex C: Given G and C, decide whether G admits a topological embedding into C. The problem is NP-hard, even in the restricted case where C is…
Finding locally optimal solutions for max-cut and max-$k$-cut are well-known PLS-complete problems. An instinctive approach to finding such a locally optimum solution is the FLIP method. Even though FLIP requires exponential time in…