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We study fair division of divisible goods under generalized assignment constraints. Here, each good has an agent-specific value and size, and every agent has a budget constraint that limits the total size of the goods she can receive. Since…

Computer Science and Game Theory · Computer Science 2026-03-03 Siddharth Barman , Ioannis Caragiannis , Sudarshan Shyam

We study fair mechanisms for the classic job scheduling problem on unrelated machines with the objective of minimizing the makespan. This problem is equivalent to minimizing the egalitarian social cost in the fair division of chores. The…

Computer Science and Game Theory · Computer Science 2024-12-12 Michal Feldman , Jugal Garg , Vishnu V. Narayan , Tomasz Ponitka

In the budget-feasible allocation problem, a set of items with varied sizes and values are to be allocated to a group of agents. Each agent has a budget constraint on the total size of items she can receive. The goal is to compute a…

Computer Science and Game Theory · Computer Science 2021-06-29 Jiarui Gan , Bo Li , Xiaowei Wu

We study the classic problem of fairly dividing a heterogeneous and divisible resource -- represented by a cake, $[0,1]$ -- among $n$ agents. This work considers an interesting variant of the problem where agents are embedded on a graph.…

Computer Science and Game Theory · Computer Science 2022-11-16 Ganesh Ghalme , Xin Huang , Nidhi Rathi

In an instance of the weighted Nash Social Welfare problem, we are given a set of $m$ indivisible items, $\mathscr{G}$, and $n$ agents, $\mathscr{A}$, where each agent $i \in \mathscr{A}$ has a valuation $v_{ij}\geq 0$ for each item $j\in…

Data Structures and Algorithms · Computer Science 2024-01-08 Adam Brown , Aditi Laddha , Madhusudhan Reddy Pittu , Mohit Singh

We study fair multi-objective reinforcement learning in which an agent must learn a policy that simultaneously achieves high reward on multiple dimensions of a vector-valued reward. Motivated by the fair resource allocation literature, we…

Computer Science and Game Theory · Computer Science 2024-02-09 Zimeng Fan , Nianli Peng , Muhang Tian , Brandon Fain

Cake cutting is one of the most fundamental settings in fair division and mechanism design without money. In this paper, we consider different levels of three fundamental goals in cake cutting: fairness, Pareto optimality, and…

Computer Science and Game Theory · Computer Science 2013-10-29 Haris Aziz , Chun Ye

In this article we propose a probabilistic framework in order to study the fair division of a divisible good, e.g., a cake, between n players. Our framework follows the same idea than the ''Full independence model'' used in the study of…

Computational Complexity · Computer Science 2021-08-25 Guillaume Chèze

We study the problem of allocating indivisible goods among agents in a fair and economically efficient manner. In this context, the Nash social welfare-defined as the geometric mean of agents' valuations for their assigned bundles-stands as…

Computer Science and Game Theory · Computer Science 2021-10-27 Siddharth Barman , Paritosh Verma

Classic cake-cutting algorithms enable people with different preferences to divide among them a heterogeneous resource (``cake''), such that the resulting division is fair according to each agent's individual preferences. However, these…

Computer Science and Game Theory · Computer Science 2021-08-06 Erel Segal-Halevi , Shmuel Nitzan , Avinatan Hassidim , Yonatan Aumann

Although approximate notions of envy-freeness-such as envy-freeness up to one good (EF1)-have been extensively studied for indivisible goods, the seemingly simpler fairness concept of proportionality up to one good (PROP1) has received far…

Computer Science and Game Theory · Computer Science 2025-08-19 Martin Jupakkal Andersen , Ioannis Caragiannis , Anders Bo Ipsen , Alexander Søltoft

We analyze the run-time complexity of computing allocations that are both fair and maximize the utilitarian social welfare, defined as the sum of agents' utilities. We focus on two tractable fairness concepts: envy-freeness up to one item…

Computer Science and Game Theory · Computer Science 2024-09-23 Haris Aziz , Xin Huang , Nicholas Mattei , Erel Segal-Halevi

Envy-free up to one good (EF1) and envy-free up to any good (EFX) are two well-known extensions of envy-freeness for the case of indivisible items. It is shown that EF1 can always be guaranteed for agents with subadditive valuations. In…

Computer Science and Game Theory · Computer Science 2020-07-15 Alireza Farhadi , MohammadTaghi Hajiaghayi , Mohamad Latifian , Masoud Seddighin , Hadi Yami

Fair division has emerged as a very hot topic in multiagent systems, and envy-freeness is among the most compelling fairness concepts. An allocation of indivisible items to agents is envy-free if no agent prefers the bundle of any other…

Computer Science and Game Theory · Computer Science 2021-02-26 Ioannis Caragiannis , Stavros Ioannidis

We study the problem of finding fair and efficient allocations of a set of indivisible items to a set of agents, where each item may be a good (positively valued) for some agents and a bad (negatively valued) for others, i.e., a mixed…

Computer Science and Game Theory · Computer Science 2022-02-08 Vasilis Livanos , Ruta Mehta , Aniket Murhekar

We study the problem of allocating $m$ indivisible items to $n$ agents with additive utilities. It is desirable for the allocation to be both fair and efficient, which we formalize through the notions of envy-freeness and Pareto-optimality.…

Computer Science and Game Theory · Computer Science 2024-05-08 Yushi Bai , Paul Gölz

We study incentive-compatible mechanisms that maximize the Nash Social Welfare. Since traditional incentive-compatible mechanisms cannot maximize the Nash Social Welfare even approximately, we propose changing the traditional model.…

Computer Science and Game Theory · Computer Science 2024-02-23 Shahar Dobzinski , Sigal Oren , Jan Vondrak

We study the fundamental problem of allocating indivisible goods to agents with additive preferences. We consider eliciting from each agent only a ranking of her $k$ most preferred goods instead of her full cardinal valuations. We…

Computer Science and Game Theory · Computer Science 2021-05-25 Daniel Halpern , Nisarg Shah

We consider multi-layered cake cutting in order to fairly allocate numerous divisible resources (layers of cake) among a group of agents under two constraints: contiguity and feasibility. We first introduce a new computational model in a…

Artificial Intelligence · Computer Science 2024-03-19 Mohammad Azharuddin Sanpui

Single minded agents have strict preferences, in which a bundle is acceptable only if it meets a certain demand. Such preferences arise naturally in scenarios such as allocating computational resources among users, where the goal is to…

Computer Science and Game Theory · Computer Science 2016-04-29 Simina Brânzei , Yuezhou Lv , Ruta Mehta
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