Related papers: Dr.Bokeh: DiffeRentiable Occlusion-aware Bokeh Ren…
Recent diffusion-based approaches have made substantial progress in image layer decomposition. However, accurately decomposing complex natural images remains challenging due to difficulties in occlusion completion, robust layer…
Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…
We present a novel deep learning approach to synthesize complete face images in the presence of large ocular region occlusions. This is motivated by recent surge of VR/AR displays that hinder face-to-face communications. Different from the…
Boundary detection is essential for a variety of computer vision tasks such as segmentation and recognition. In this paper we propose a unified formulation and a novel algorithm that are applicable to the detection of different types of…
As mobile cameras with compact optics are unable to produce a strong bokeh effect, lots of interest is now devoted to deep learning-based solutions for this task. In this Mobile AI challenge, the target was to develop an efficient…
Differentiable rendering is a key ingredient for inverse rendering and machine learning, as it allows to optimize scene parameters (shape, materials, lighting) to best fit target images. Differentiable rendering requires that each scene…
We propose a novel training-free image generation algorithm that precisely controls the occlusion relationships between objects in an image. Existing image generation methods typically rely on prompts to influence occlusion, which often…
Occlusion handling is one of the challenges of object detection and segmentation, and scene understanding. Because objects appear differently when they are occluded in varying degree, angle, and locations. Therefore, determining the…
Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…
Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…
Human visual sensitivity to spatial details declines towards the periphery. Novel image synthesis techniques, so-called foveated rendering, exploit this observation and reduce the spatial resolution of synthesized images for the periphery,…
Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusions lead to missing geometry and unreliable appearance cues,…
Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…
This paper proposes the first non-flow-based deep framework for high dynamic range (HDR) imaging of dynamic scenes with large-scale foreground motions. In state-of-the-art deep HDR imaging, input images are first aligned using optical flows…
Humans can infer the missing parts of an occluded object by leveraging prior knowledge and visible cues. However, enabling deep learning models to accurately predict such occluded regions remains a challenging task. De-occlusion addresses…
We introduce DiffPhysCam, a differentiable camera simulator designed to support robotics and embodied AI applications by enabling gradient-based optimization in visual perception pipelines. Generating synthetic images that closely mimic…
This paper proposes a novel method for high-quality image segmentation of both objects and scenes. Inspired by the dilation and erosion operations in morphological image processing techniques, the pixel-level image segmentation problems are…
Differentiable rendering has received increasing interest for image-based inverse problems. It can benefit traditional optimization-based solutions to inverse problems, but also allows for self-supervision of learning-based approaches for…
Previous works concerning single-view hand-held object reconstruction typically rely on supervision from 3D ground-truth models, which are hard to collect in real world. In contrast, readily accessible hand-object videos offer a promising…
Rendering photo-realistic novel-view images of complex scenes has been a long-standing challenge in computer graphics. In recent years, great research progress has been made on enhancing rendering quality and accelerating rendering speed in…