Related papers: Helping Hands: An Object-Aware Ego-Centric Video R…
Accurate 3D object detection in real-world environments requires a huge amount of annotated data with high quality. Acquiring such data is tedious and expensive, and often needs repeated effort when a new sensor is adopted or when the…
Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…
In the face of difficult exploration problems in reinforcement learning, we study whether giving an agent an object-centric mapping (describing a set of items and their attributes) allow for more efficient learning. We found this problem is…
On a minute-to-minute basis people undergo numerous fluid interactions with objects that barely register on a conscious level. Recent neuroscientific research demonstrates that humans have a fixed size prior for salient objects. This…
Understanding dynamics from visual observations is a challenging problem that requires disentangling individual objects from the scene and learning their interactions. While recent object-centric models can successfully decompose a scene…
Perceiving the world in terms of objects and tracking them through time is a crucial prerequisite for reasoning and scene understanding. Recently, several methods have been proposed for unsupervised learning of object-centric…
Object concepts play a foundational role in human visual cognition, enabling perception, memory, and interaction in the physical world. Inspired by findings in developmental neuroscience - where infants are shown to acquire object…
Recently, there has been a growing interest in analyzing human daily activities from data collected by wearable cameras. Since the hands are involved in a vast set of daily tasks, detecting hands in egocentric images is an important step…
Supervised (pre-)training currently yields state-of-the-art performance for representation learning for visual recognition, yet it comes at the cost of (1) intensive manual annotations and (2) an inherent restriction in the scope of data…
We present EgoACO, a deep neural architecture for video action recognition that learns to pool action-context-object descriptors from frame level features by leveraging the verb-noun structure of action labels in egocentric video datasets.…
AI assistants that support humans in daily life are becoming increasingly feasible, driven by the rapid advancements in multimodal language models. A key challenge lies in overcoming the generic nature of these models to deliver…
This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…
Object-centric representation learning aims to decompose visual scenes into fixed-size vectors called "slots" or "object files", where each slot captures a distinct object. Current state-of-the-art object-centric models have shown…
Most existing video moment retrieval methods rely on temporal sequences of frame- or clip-level features that primarily encode global visual and semantic information. However, such representations often fail to capture fine-grained object…
Object segmentation in infant's egocentric videos is a fundamental step in studying how children perceive objects in early stages of development. From the computer vision perspective, object segmentation in such videos pose quite a few…
Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene…
We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…
Ego-centric driving videos available online provide an abundant source of visual data for autonomous driving, yet their lack of annotations makes it difficult to learn representations that capture both semantic structure and 3D geometry.…
We address the challenging task of detecting the precise moment when hands make contact with objects in egocentric videos. This frame-level detection is crucial for augmented reality, human-computer interaction, assistive technologies, and…
We present an approach to learn an object-centric forward model, and show that this allows us to plan for sequences of actions to achieve distant desired goals. We propose to model a scene as a collection of objects, each with an explicit…