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Related papers: ObjectSDF++: Improved Object-Compositional Neural …

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In this work, we present I$^2$-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields (SDFs). Our holistic neural SDF-based framework jointly…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jingsen Zhu , Yuchi Huo , Qi Ye , Fujun Luan , Jifan Li , Dianbing Xi , Lisha Wang , Rui Tang , Wei Hua , Hujun Bao , Rui Wang

Deep implicit functions (DIFs), as a kind of 3D shape representation, are becoming more and more popular in the 3D vision community due to their compactness and strong representation power. However, unlike polygon mesh-based templates, it…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Zerong Zheng , Tao Yu , Qionghai Dai , Yebin Liu

In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Unsigned Distance Functions (UDFs) can be used to represent non-watertight surfaces in a deep learning framework. However, UDFs tend to be brittle and difficult to learn, in part because the surface is located exactly where the UDF is…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Hieu Le , Federico Stella , Benoit Guillard , Pascal Fua

In recent years, neural distance functions trained via volumetric ray marching have been widely adopted for multi-view 3D reconstruction. These methods, however, apply the ray marching procedure for the entire scene volume, leading to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Andreea Dogaru , Andrei Timotei Ardelean , Savva Ignatyev , Egor Zakharov , Evgeny Burnaev

Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

We study inferring 3D object-centric scene representations from a single image. While recent methods have shown potential in unsupervised 3D object discovery from simple synthetic images, they fail to generalize to real-world scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Rundong Luo , Hong-Xing Yu , Jiajun Wu

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

Modelling individual objects in a scene as Neural Radiance Fields (NeRFs) provides an alternative geometric scene representation that may benefit downstream robotics tasks such as scene understanding and object manipulation. However, we…

Robotics · Computer Science 2022-10-10 Jad Abou-Chakra , Feras Dayoub , Niko Sünderhauf

Recent advances in neural implicit surfaces for multi-view 3D reconstruction primarily focus on improving large-scale surface reconstruction accuracy, but often produce over-smoothed geometries that lack fine surface details. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-02-15 Erich Liang , Kenan Deng , Xi Zhang , Chun-Kai Wang

NeRF-based techniques fit wide and deep multi-layer perceptrons (MLPs) to a continuous radiance field that can be rendered from any unseen viewpoint. However, the lack of surface and normals definition and high rendering times limit their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Stefano Esposito , Daniele Baieri , Stefan Zellmann , André Hinkenjann , Emanuele Rodolà

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

Neural implicit functions have recently shown promising results on surface reconstructions from multiple views. However, current methods still suffer from excessive time complexity and poor robustness when reconstructing unbounded or…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Jingyang Zhang , Yao Yao , Shiwei Li , Tian Fang , David McKinnon , Yanghai Tsin , Long Quan

We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Zi-Chen Xi , Jiahui Huang , Hao-Xiang Chen , Francis Williams , Qun-Ce Xu , Tai-Jiang Mu , Shi-Min Hu

Recent advances in learning 3D shapes using neural implicit functions have achieved impressive results by breaking the previous barrier of resolution and diversity for varying topologies. However, most of such approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Weikai Chen , Cheng Lin , Weiyang Li , Bo Yang

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang

We investigate the generalization capabilities of neural signed distance functions (SDFs) for learning 3D object representations for unseen and unlabeled point clouds. Existing methods can fit SDFs to a handful of object classes and boast…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Gene Chou , Ilya Chugunov , Felix Heide

In this paper, we study the problem of 3D scene geometry decomposition and manipulation from 2D views. By leveraging the recent implicit neural representation techniques, particularly the appealing neural radiance fields, we introduce an…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Bing Wang , Lu Chen , Bo Yang

Recent neural networks based surface reconstruction can be roughly divided into two categories, one warping templates explicitly and the other representing 3D surfaces implicitly. To enjoy the advantages of both, we propose a novel 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Xianghui Yang , Guosheng Lin , Zhenghao Chen , Luping Zhou
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