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Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game rules and autonomously generate game-play processes. The IDGE allows users to create…

Artificial Intelligence · Computer Science 2024-08-26 Hongqiu Wu , Yan Wang , Xingyuan Liu , Hai Zhao , Min Zhang

An adequate education on power system operations and controls requires a hands-on experience on a graphical user interface (GUI) based software. At present, most commercial software do not have free editions with high flexibility and most…

Human-Computer Interaction · Computer Science 2020-09-01 Md Ashfaqur Rahman

We present version 2.0 of the Partial Exploration Tool (PET), a tool for verification of probabilistic systems. We extend the previous version by adding support for stochastic games, based on a recent unified framework for sound value…

Systems and Control · Electrical Eng. & Systems 2024-05-14 Tobias Meggendorfer , Maximilian Weininger

Evolutionary Game Theory (EGT) simulations are used to model populations undergoing biological and cultural evolution in a range of fields, from biology to economics to linguistics. In this paper we present DyPy, an open source Python…

Populations and Evolution · Quantitative Biology 2020-07-29 Anjalika Nande , Andrew Ferdowsian , Eric Lubin , Erez Yoeli , Martin Nowak

This paper introduces Sparklen, a statistical learning toolkit for Hawkes processes in Python, designed to bring together efficiency and ease of use. The purpose of this package is to provide the Python community with a complete suite of…

Methodology · Statistics 2025-03-31 Romain Edmond Lacoste

An imperfect-information game is a type of game with asymmetric information. It is more common in life than perfect-information game. Artificial intelligence (AI) in imperfect-information games, such like poker, has made considerable…

Artificial Intelligence · Computer Science 2024-05-29 Qibin Zhou , Dongdong Bai , Junge Zhang , Fuqing Duan , Kaiqi Huang

The Statistical Toolkit is an open source system specialized in the statistical comparison of distributions. It addresses requirements common to different experimental domains, such as simulation validation (e.g. comparison of experimental…

Computational Physics · Physics 2015-06-11 M Batic , A. M. Paganoni , A. Pfeiffer , M. G. Pia , A. Ribon

This paper introduces PyGAD, an open-source easy-to-use Python library for building the genetic algorithm. PyGAD supports a wide range of parameters to give the user control over everything in its life cycle. This includes, but is not…

Neural and Evolutionary Computing · Computer Science 2021-06-14 Ahmed Fawzy Gad

PyPOTS is an open-source Python library dedicated to data mining and analysis on multivariate partially-observed time series with missing values. Particularly, it provides easy access to diverse algorithms categorized into five tasks:…

Machine Learning · Computer Science 2025-07-10 Wenjie Du , Yiyuan Yang , Linglong Qian , Jun Wang , Qingsong Wen

In modern software development, Python third-party libraries play a critical role, especially in fields like deep learning and scientific computing. However, API parameters in these libraries often change during evolution, leading to…

Software Engineering · Computer Science 2025-12-24 Shuai Zhang , Guanping Xiao , Jun Wang , Huashan Lei , Gangqiang He , Yepang Liu , Zheng Zheng

Mean-field games (MFGs) are limiting models to approximate $N$-player games, with a number of applications. Despite the ever-growing numerical literature on computation of MFGs, there is no library that allows researchers and practitioners…

Computer Science and Game Theory · Computer Science 2025-09-04 Xin Guo , Anran Hu , Matteo Santamaria , Mahan Tajrobehkar , Junzi Zhang

The independent chip model (ICM) forms a cornerstone of all modern poker tournament strategy. However, despite its prominence, the ICM's performance in the real world has not been sufficiently scrutinized, especially at a large scale. In…

Computer Science and Game Theory · Computer Science 2025-08-25 Juho Kim

AI algorithms for imperfect-information games are typically compared using performance metrics on individual games, making it difficult to assess robustness across game choices. Card games are a natural domain for imperfect information due…

Artificial Intelligence · Computer Science 2026-03-04 Mark Goadrich , Achille Morenville , Éric Piette

This paper describes the design and functionality of ConvoKit, an open-source toolkit for analyzing conversations and the social interactions embedded within. ConvoKit provides an unified framework for representing and manipulating…

Computation and Language · Computer Science 2020-05-12 Jonathan P. Chang , Caleb Chiam , Liye Fu , Andrew Z. Wang , Justine Zhang , Cristian Danescu-Niculescu-Mizil

The rapid expansion of the open-source language model landscape presents an opportunity to merge the competencies of these model checkpoints by combining their parameters. Advances in transfer learning, the process of fine-tuning pretrained…

Computation and Language · Computer Science 2025-01-13 Charles Goddard , Shamane Siriwardhana , Malikeh Ehghaghi , Luke Meyers , Vlad Karpukhin , Brian Benedict , Mark McQuade , Jacob Solawetz

Studying facial expressions is a notoriously difficult endeavor. Recent advances in the field of affective computing have yielded impressive progress in automatically detecting facial expressions from pictures and videos. However, much of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Jin Hyun Cheong , Eshin Jolly , Tiankang Xie , Sophie Byrne , Matthew Kenney , Luke J. Chang

PEPit is a Python package aiming at simplifying the access to worst-case analyses of a large family of first-order optimization methods possibly involving gradient, projection, proximal, or linear optimization oracles, along with their…

Optimization and Control · Mathematics 2024-06-18 Baptiste Goujaud , Céline Moucer , François Glineur , Julien Hendrickx , Adrien Taylor , Aymeric Dieuleveut

NashOpt is an open-source Python library for computing and designing generalized Nash equilibria (GNEs) in noncooperative games with shared constraints and real-valued decision variables. The library exploits the joint Karush-Kuhn-Tucker…

Systems and Control · Electrical Eng. & Systems 2026-03-19 Alberto Bemporad

Understanding decision-making in clinical environments is of paramount importance if we are to bring the strengths of machine learning to ultimately improve patient outcomes. Several factors including the availability of public data, the…

Machine Learning · Computer Science 2022-03-15 Alex J. Chan , Ioana Bica , Alihan Huyuk , Daniel Jarrett , Mihaela van der Schaar