Related papers: BehaVR: User Identification Based on VR Sensor Dat…
Metaverse is a living space and cyberspace that realizes the process of virtualizing and digitizing the real world. It integrates a plethora of existing technologies with the goal of being able to map the real world, even beyond the real…
User profiling, the practice of collecting user information for personalized recommendations, has become widespread, driving progress in technology. However, this growth poses a threat to user privacy, as devices often collect sensitive…
Several recent studies have demonstrated that people show large behavioural uniqueness. This has serious privacy implications as most individuals become increasingly re-identifiable in large datasets or can be tracked while they are…
Human activity recognition based on wearable sensor data has been an attractive research topic due to its application in areas such as healthcare and smart environments. In this context, many works have presented remarkable results using…
In recent years, virtual sensing techniques have been extensively studied as a method of data collection in simulated virtual spaces for the development of human activity recognition (HAR) systems. To date, this technique has enabled the…
The convergence of artificial AI and XR technologies (AI XR) promises innovative applications across many domains. However, the sensitive nature of data (e.g., eye-tracking) used in these systems raises significant privacy concerns, as…
Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…
We show that the new hover (floating touch) technology, available in a number of today's smartphone models, can be abused by any Android application running with a common SYSTEM_ALERT_WINDOW permission to record all touchscreen input into…
Accurate 3D person detection is critical for safety in applications such as robotics, industrial monitoring, and surveillance. This work presents a systematic evaluation of 3D person detection using camera-only, LiDAR-only, and camera-LiDAR…
Immersive VR telepresence ideally means being able to interact and communicate with digital avatars that are indistinguishable from and precisely reflect the behaviour of their real counterparts. The core technical challenge is two fold:…
Many robots (e.g., iRobot's Roomba) operate based on visual observations from live video streams, and such observations may inadvertently include privacy-sensitive objects, such as personal identifiers. Existing approaches for preserving…
With app-based interaction increasingly permeating all aspects of daily living, it is essential to ensure that apps are designed to be \emph{inclusive} and are usable by a wider audience such as the elderly, with various impairments (e.g.,…
Human behavior understanding with unmanned aerial vehicles (UAVs) is of great significance for a wide range of applications, which simultaneously brings an urgent demand of large, challenging, and comprehensive benchmarks for the…
In this paper we list the sensors commonly available in modern smartphones and provide a general outlook of the different ways these sensors can be used for modeling the interaction between human and smartphones. We then provide a taxonomy…
With the development of foundation AI technologies, task-executable voice assistants (VAs) have become more popular, enhancing user convenience and expanding device functionality. Android task-executable VAs are applications that are…
Social Virtual Reality (VR) platforms have surged in popularity, yet their security risks remain underexplored. This paper presents four novel UI attacks that covertly manipulate users into performing harmful actions through deceptive…
Recently, the popularity and wide use of the last-generation video conferencing technologies created an exponential growth in its market size. Such technology allows participants in different geographic regions to have a virtual…
Understanding and managing data privacy in the digital world can be challenging for sighted users, let alone blind and low-vision (BLV) users. There is limited research on how BLV users, who have special accessibility needs, navigate data…
We live and work in environments that are inundated with cameras embedded in devices such as phones, tablets, laptops, and monitors. Newer wearable devices like Google Glass, Narrative Clip, and Autographer offer the ability to quietly log…
The use of emerging technologies like Virtual Reality (VR) in therapeutic settings has increased in the past few years. By incorporating VR, a mental health condition like depression can be assessed effectively, while also providing…