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We study biased {\em orientation games}, in which the board is the complete graph $K_n$, and Maker and Breaker take turns in directing previously undirected edges of $K_n$. At the end of the game, the obtained graph is a tournament. Maker…

Combinatorics · Mathematics 2011-07-12 Ido Ben-Eliezer , Michael Krivelevich , Benny Sudakov

We address the problem of fair division, or cake cutting, with the goal of finding truthful mechanisms. In the case of a general measure space ("cake") and non-atomic, additive individual preference measures - or utilities - we show that…

Computer Science and Game Theory · Computer Science 2010-10-27 Elchanan Mossel , Omer Tamuz

We study chip-firing games on multigraphs whose underlying simple graphs are trees, paths, and stars, denoted as banana trees, paths, and stars respectively. We present a polynomial time algorithm to compute the divisorial gonality of…

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

Logic in Computer Science · Computer Science 2018-05-01 Stephane Le Roux

We prove several results addressing the envy-free division problem in the presence of an unpredictable (secretive) player, called the "dragon". There are two basic scenarios. 1. There are $r-1$ players and a dragon. Once the "cake" is…

Combinatorics · Mathematics 2022-02-01 Gaiane Panina , Rade Živaljević

We study a fair division problem with indivisible items, namely the computation of maximin share allocations. Given a set of $n$ players, the maximin share of a single player is the best she can guarantee to herself, if she would partition…

Computer Science and Game Theory · Computer Science 2016-05-16 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis

In a Take-Away Game on hypergraphs, two players take turns to remove the vertices and the hyperedges of the hypergraphs. In each turn, a player must remove either a single vertex or a hyperedge. When a player chooses to remove one vertex,…

Combinatorics · Mathematics 2022-03-21 T. H. Molena

Relying on configuration spaces and equivariant topology, we study a general "cooperative envy-free division problem". A group of players want to cut a "cake" $I=[0,1]$ and divide among themselves the pieces in an envy-free manner. Once the…

Combinatorics · Mathematics 2023-02-08 Duško Jojić , Gaiane Panina , Rade Živaljević

For normal play, impartial games, we define penults as those positions in which every option results in an immediate win for the other player. We explore the number of tokens in penults of two positional games, Impartial Tic and Impartial…

Combinatorics · Mathematics 2024-08-06 Boris Alexeev , Paul Ellis , Michael Richter , Thotsaporn Aek Thanatipanonda

Losing a game is difficult. Recent work of Larsson, Nowakowski, and Santos, as well as that of Siegel, has opened up enticing lines of research into partizan mis\`ere theory. The algebraic structure of mis\`ere monoids is not yet well…

Combinatorics · Mathematics 2024-09-27 Alfie Davies

Let G=(V,E) be a connected graph. A set U subseteq V is convex if G[U] is connected and all vertices of V\U have at most one neighbor in U. Let sigma(W) denote the unique smallest convex set that contains W subseteq V. Two players play the…

Data Structures and Algorithms · Computer Science 2016-10-25 Wing-Kai Hon , Ton Kloks , Fu-Hong Liu , Hsiang-Hsuan Liu , Tao-Ming Wang , Yue-Li Wang

The classical Maker-Breaker positional game is played on a board which is a hypergraph $\mathcal{H}$, with two players, Maker and Breaker, alternately claiming vertices of $\mathcal{H}$ until all the vertices are claimed. When the game…

Discrete Mathematics · Computer Science 2026-01-15 Guillaume Bagan , Quentin Deschamps , Florian Galliot , Mirjana Mikalački , Nacim Oijid

Bob cuts a pizza into slices of not necessarily equal size and shares it with Alice by alternately taking turns. One slice is taken in each turn. The first turn is Alice's. She may choose any of the slices. In all other turns only those…

Discrete Mathematics · Computer Science 2011-04-29 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr

The paper considers fair allocation of resources that are already allocated in an unfair way. This setting requires a careful balance between the fairness considerations and the rights of the present owners. The paper presents re-division…

Computer Science and Game Theory · Computer Science 2022-06-01 Erel Segal-Halevi

A large class of Positional Games are defined on the complete graph on $n$ vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we…

Combinatorics · Mathematics 2016-05-24 József Balogh , Ryan R. Martin , András Pluhár

In the Maker-Breaker domination game, Dominator and Staller play on a graph $G$ by taking turns in which each player selects a not yet played vertex of $G$. Dominator's goal is to select all the vertices in a dominating set, while Staller…

Combinatorics · Mathematics 2025-12-10 Athira Divakaran , Tijo James , Sandi Klavžar , Latha S Nair

Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…

Computer Science and Game Theory · Computer Science 2024-02-08 Sacha Huriot-Tattegrain , Glynn Winskel

We present an algebraic framework for the analysis of combinatorial games. This framework embraces the classical theory of partizan games as well as a number of misere games, comply-constrain games, and card games that have been studied…

Combinatorics · Mathematics 2009-12-03 Johan Wästlund

We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…

Logic in Computer Science · Computer Science 2008-12-18 Krishnendu Chatterjee

We introduce and study Maker/Breaker-type positional games on random graphs. Our main concern is to determine the threshold probability $p_{F}$ for the existence of Maker's strategy to claim a member of $F$ in the unbiased game played on…

Combinatorics · Mathematics 2007-05-23 Milos Stojakovic , Tibor Szabo