Related papers: The Disagreement Dividend
The problem of efficient sharing of a resource is nearly ubiquitous. Except for pure public goods, each agent's use creates a negative externality; often the negative externality is so strong that efficient sharing is impossible in the…
We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…
Global cooperation often falters despite shared objectives, as misaligned interests and unequal incentives undermine collective efforts, such as those in international climate change collaborations. To tackle this issue, this paper…
Good communication is indubitably the foundation of effective teamwork. Over time teams develop their own communication styles and often exhibit entrainment, a conversational phenomena in which humans synchronize their linguistic choices.…
As an epistemic activity, rational debate and discussion requires cooperation, yet involves a tension between collective and individual interests. While all participants benefit from collective outcomes like reaching consensus on true…
Making decisions freely presupposes that there is some indeterminacy in the environment and in the decision making engine. The former is reflected on the behavioral changes due to communicating: few changes indicate rigid environments;…
Teamwork is vital in many settings, and it is socially beneficial for teams to cooperate in some situations (``good games'') and not in others (``bad games;'' e.g., those that allow for corruption). A team's cooperation in any given game…
We study a model of moral hazard with heterogeneous beliefs where each of agent's actions gives rise to a pair of probability distributions over output levels, one representing the beliefs of the agent and the other those of the principal.…
Tanking, the act of deliberately dropping points or losing a game in order to gain some other advantage, is usually seen as being against the spirit of sports. It can be even more serious if playing a draw is a (weakly) dominant strategy…
Commonly, the strategy revision phase in evolutionary games relies on payoff comparison. Namely, agents compare their payoff with the opponent, assessing whether changing strategy can be potentially convenient. Even tiny payoff differences…
In human-agent teams, openly sharing goals is often assumed to enhance planning, collaboration, and effectiveness. However, direct communication of these goals is not always feasible, requiring teammates to infer their partner's intentions…
Decisions in organizations are about evaluating alternatives and choosing the one that would best serve organizational goals. To the extent that the evaluation of alternatives could be formulated as a predictive task with appropriate…
We introduce a novel non-cooperative game to analyse opinion formation and resistance, incorporating principles from social psychology such as confirmation bias, resource constraints, and influence penalties. Our simulation features Large…
When people share the same documents and observations yet reach different conclusions, the disagreement often shifts into a judgment that the other party is cognitively defective, irrational, or acting in bad faith. This paper argues that…
While work in fields of CSCW (Computer Supported Collaborative Work), Psychology and Social Sciences have progressed our understanding of team processes and their effect performance and effectiveness, current methods rely on observations or…
This article shows how coworker performance affects individual performance evaluation in a teamwork setting at the workplace. We use high-quality data on football matches to measure an important component of individual performance, shooting…
This paper studies AI persuasion by distinguishing between two reasons for disagreement: attention differences, where the AI detects features the decision-maker missed, and comprehension differences, where the AI and the decision-maker…
The Deviants' Dilemma is a two-person game with the individual gain conflicting with the choice for global good. Evolutionary considerations yield fixed point attractors, with the phenomena of exclusion potentially playing an important role…
This paper studies a two-player game in which the players face uncertainty regarding the nature of their partner. In this variation of the standard Prisoner's Dilemma, players may encounter an 'honest' type who always cooperates.…
Consider a 4-player version of Matching Pennies where a team of three players competes against the Devil. Each player simultaneously says "Heads" or "Tails". The team wins if all four choices match; otherwise the Devil wins. If all team…