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Related papers: EgoPoser: Robust Real-Time Egocentric Pose Estimat…

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We present the first single-network approach for 2D~whole-body pose estimation, which entails simultaneous localization of body, face, hands, and feet keypoints. Due to the bottom-up formulation, our method maintains constant real-time…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Gines Hidalgo , Yaadhav Raaj , Haroon Idrees , Donglai Xiang , Hanbyul Joo , Tomas Simon , Yaser Sheikh

We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

Surface electromyography (sEMG) records muscle activity during hand movement and can be decoded to recover detailed hand articulation. EMG and egocentric vision are complementary for hand sensing: EMG captures fine-grained finger…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Ziheng Xi , Jiayi Yu , Yitao Wang , Yanbo Duan , Jianjiang Feng , Jie Zhou

Smart glass is emerging as an useful device since it provides plenty of insights under hands-busy, eyes-on-task situations. To understand the context of the wearer, 6D object pose estimation in egocentric view is becoming essential.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Taegyoon Yoon , Yegyu Han , Seojin Ji , Jaewoo Park , Sojeong Kim , Taein Kwon , Hyung-Sin Kim

Egocentric human pose estimation (HPE) using a head-mounted device is crucial for various VR and AR applications, but it faces significant challenges due to keypoint invisibility. Nevertheless, none of the existing egocentric HPE datasets…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Peng Dai , Yu Zhang , Yiqiang Feng , Zhen Fan , Yang Zhang

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion. This task presents significant challenges due to three factors: the lack of high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Jian Wang , Zhe Cao , Diogo Luvizon , Lingjie Liu , Kripasindhu Sarkar , Danhang Tang , Thabo Beeler , Christian Theobalt

Pose estimation commonly refers to computer vision methods that recognize people's body postures in images or videos. With recent advancements in deep learning, we now have compelling models to tackle the problem in real-time. Since these…

Robotics · Computer Science 2021-07-07 Arash Amini , Hafez Farazi , Sven Behnke

We present EgoCOL, an egocentric camera pose estimation method for open-world 3D object localization. Our method leverages sparse camera pose reconstructions in a two-fold manner, video and scan independently, to estimate the camera pose of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Cristhian Forigua , Maria Escobar , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbeláez

In this paper, we propose a novel approach to enhance the 3D body pose estimation of a person computed from videos captured from a single wearable camera. The key idea is to leverage high-level features linking first- and third-views in a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Ameya Dhamanaskar , Mariella Dimiccoli , Enric Corona , Albert Pumarola , Francesc Moreno-Noguer

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa

Head pose estimation is a challenging task that aims to solve problems related to predicting three dimensions vector, that serves for many applications in human-robot interaction or customer behavior. Previous researches have proposed some…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Linh Nguyen Viet , Tuan Nguyen Dinh , Hoang Nguyen Viet , Duc Tran Minh , Long Tran Quoc

Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Wiktor Mucha , Martin Kampel

Egocentric 3D human pose estimation remains challenging due to severe perspective distortion, limited body visibility, and complex camera motion inherent in first-person viewpoints. Existing methods typically rely on single-frame analysis…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Md Mushfiqur Azam , John Quarles , Kevin Desai

Accurate and reliable human motion reconstruction is crucial for creating natural interactions of full-body avatars in Virtual Reality (VR) and entertainment applications. As the Metaverse and social applications gain popularity, users are…

Graphics · Computer Science 2024-06-11 Jose Luis Ponton , Haoran Yun , Andreas Aristidou , Carlos Andujar , Nuria Pelechano

This report introduces our team's (PCIE_EgoPose) solutions for the EgoExo4D Pose and Proficiency Estimation Challenges at CVPR2025. Focused on the intricate task of estimating 21 3D hand joints from RGB egocentric videos, which are…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Feng Chen , Kanokphan Lertniphonphan , Qiancheng Yan , Xiaohui Fan , Jun Xie , Tao Zhang , Zhepeng Wang

Whole-body pose and shape estimation aims to jointly predict different behaviors (e.g., pose, hand gesture, facial expression) of the entire human body from a monocular image. Existing methods often exhibit degraded performance under the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Hui EnPang , Zhongang Cai , Lei Yang , Qingyi Tao , Zhonghua Wu , Tianwei Zhang , Ziwei Liu

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Christen Millerdurai , Shaoxiang Wang , Yaxu Xie , Vladislav Golyanik , Didier Stricker , Alain Pagani

With recent advances in embodied agents and AR devices, egocentric observations are readily available as input for real-world interactive online applications. However, egocentric viewpoints can only sporadically observe hands, in addition…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Inwoo Hwang , Donggeun Lim , Hojun Jang , Young Min Kim

Our work addresses the problem of egocentric human pose estimation from downwards-facing cameras on head-mounted devices (HMD). This presents a challenging scenario, as parts of the body often fall outside of the image or are occluded.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Hanz Cuevas-Velasquez , Charlie Hewitt , Sadegh Aliakbarian , Tadas Baltrušaitis

Finding the camera pose is an important step in many egocentric video applications. It has been widely reported that, state of the art SLAM algorithms fail on egocentric videos. In this paper, we propose a robust method for camera pose…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Suvam Patra , Himanshu Aggarwal , Himani Arora , Chetan Arora , Subhashis Banerjee