Related papers: Text-to-Video: a Two-stage Framework for Zero-shot…
In this work, we take on the challenging task of building a single text-to-speech synthesis system that is capable of generating speech in over 7000 languages, many of which lack sufficient data for traditional TTS development. By…
Creating realistic and natural-sounding synthetic speech remains a big challenge for voice identities unseen during training. As there is growing interest in synthesizing voices of new speakers, here we investigate the ability of…
We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…
The rapid advancement of Artificial Intelligence Generated Content (AIGC) technology has propelled audio-driven talking head generation, gaining considerable research attention for practical applications. However, performance evaluation…
State-of-the-art text-to-speech (TTS) systems require several hours of recorded speech data to generate high-quality synthetic speech. When using reduced amounts of training data, standard TTS models suffer from speech quality and…
With the rapid development of deep learning techniques, the generation and counterfeiting of multimedia material are becoming increasingly straightforward to perform. At the same time, sharing fake content on the web has become so simple…
We present a new neural text to speech (TTS) method that is able to transform text to speech in voices that are sampled in the wild. Unlike other systems, our solution is able to deal with unconstrained voice samples and without requiring…
While recent zero-shot multi-speaker text-to-speech (TTS) models achieve impressive results, they typically rely on extensive transcribed speech datasets from numerous speakers and intricate training pipelines. Meanwhile, self-supervised…
While image manipulation achieves tremendous breakthroughs (e.g., generating realistic faces) in recent years, video generation is much less explored and harder to control, which limits its applications in the real world. For instance,…
In recent times, the focus on text-to-audio (TTA) generation has intensified, as researchers strive to synthesize audio from textual descriptions. However, most existing methods, though leveraging latent diffusion models to learn the…
While recent neural text-to-speech (TTS) systems perform remarkably well, they typically require a substantial amount of recordings from the target speaker reading in the desired speaking style. In this work, we present a novel 3-step…
Nowadays, as more and more systems achieve good performance in traditional voice conversion (VC) tasks, people's attention gradually turns to VC tasks under extreme conditions. In this paper, we propose a novel method for zero-shot voice…
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…
In this paper, we present ControlSpeech, a text-to-speech (TTS) system capable of fully cloning the speaker's voice and enabling arbitrary control and adjustment of speaking style. Prior zero-shot TTS models only mimic the speaker's voice…
People change their tones of voice, often accompanied by nonverbal vocalizations (NVs) such as laughter and cries, to convey rich emotions. However, most text-to-speech (TTS) systems lack the capability to generate speech with rich…
Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the…
The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…
Speech is a means of communication which relies on both audio and visual information. The absence of one modality can often lead to confusion or misinterpretation of information. In this paper we present an end-to-end temporal model capable…
Realistic talking-head video generation is critical for virtual avatars, film production, and interactive systems. Current methods struggle with nuanced emotional expressions due to the lack of fine-grained emotion control. To address this…
Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…