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For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well…
Scene Graph Generation (SGG) serves a comprehensive representation of the images for human understanding as well as visual understanding tasks. Due to the long tail bias problem of the object and predicate labels in the available annotated…
Recently, large-scale language-image generative models have gained widespread attention and many works have utilized generated data from these models to further enhance the performance of perception tasks. However, not all generated data…
Dynamic Text-Attribute Graphs (DyTAGs), characterized by time-evolving graph interactions and associated text attributes, are prevalent in real-world applications. Existing methods, such as Graph Neural Networks (GNNs) and Large Language…
Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…
Given input images, scene graph generation (SGG) aims to produce comprehensive, graphical representations describing visual relationships among salient objects. Recently, more efforts have been paid to the long tail problem in SGG; however,…
Text-video retrieval is a critical multi-modal task to find the most relevant video for a text query. Although pretrained models like CLIP have demonstrated impressive potential in this area, the rising cost of fully finetuning these models…
Conventional approaches to image-text retrieval mainly focus on indexing visual objects appearing in pictures but ignore the interactions between these objects. Such objects occurrences and interactions are equivalently useful and important…
In real-world scenarios, environment changes caused by human or agent activities make it extremely challenging for robots to perform various long-term tasks. Recent works typically struggle to effectively understand and adapt to dynamic…
Scene Graph Generation (SGG) aims to extract <subject, predicate, object> relationships in images for vision understanding. Although recent works have made steady progress on SGG, they still suffer long-tail distribution issues that…
Dynamic scene understanding is the ability of a computer system to interpret and make sense of the visual information present in a video of a real-world scene. In this thesis, we present a series of frameworks for dynamic scene…
Multi-Camera Multiple Object Tracking (MC-MOT) is a significant computer vision problem due to its emerging applicability in several real-world applications. Despite a large number of existing works, solving the data association problem in…
Scene graph generation (SGG) is designed to extract (subject, predicate, object) triplets in images. Recent works have made a steady progress on SGG, and provide useful tools for high-level vision and language understanding. However, due to…
Decision-making in long-tail scenarios is pivotal to autonomous-driving development, and realistic and challenging simulations play a crucial role in testing safety-critical situations. However, existing open-source datasets lack systematic…
Dynamic scene graph generation (SGG) focuses on detecting objects in a video and determining their pairwise relationships. Existing dynamic SGG methods usually suffer from several issues, including 1) Contextual noise, as some frames might…
Dynamic scene graph generation aims at generating a scene graph of the given video. Compared to the task of scene graph generation from images, it is more challenging because of the dynamic relationships between objects and the temporal…
Spatio-temporal scene graphs represent interactions in a video by decomposing scenes into individual objects and their pair-wise temporal relationships. Long-term anticipation of the fine-grained pair-wise relationships between objects is a…
Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…
Scene Graph Generation (SGG) aims to build a structured representation of a scene using objects and pairwise relationships, which benefits downstream tasks. However, current SGG methods usually suffer from sub-optimal scene graph generation…
Capturing scene dynamics and predicting the future scene state is challenging but essential for robotic manipulation tasks, especially when the scene contains both rigid and deformable objects. In this work, we contribute a simulation…