English
Related papers

Related papers: Scene-Generalizable Interactive Segmentation of Ra…

200 papers

Neural Radiance Fields (NeRFs) have demonstrated remarkable proficiency in synthesizing photorealistic images of large-scale scenes. However, they are often plagued by a loss of fine details and long rendering durations. 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zipeng Wang , Dan Xu

We present a 3D generative model for general natural scenes. Lacking necessary volumes of 3D data characterizing the target scene, we propose to learn from a single scene. Our key insight is that a natural scene often contains multiple…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Yujie Wang , Xuelin Chen , Baoquan Chen

Conventional 3D medical image segmentation methods typically require learning heavy 3D networks (e.g., 3D-UNet), as well as large amounts of in-domain data with accurate pixel/voxel-level labels to avoid overfitting. These solutions are…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Meng Zheng , Benjamin Planche , Zhongpai Gao , Terrence Chen , Richard J. Radke , Ziyan Wu

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Guikun Chen , Wenguan Wang

3D Gaussian Splatting has emerged as a powerful paradigm for explicit 3D scene representation, yet achieving efficient and consistent 3D segmentation remains challenging. Existing segmentation approaches typically rely on high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Wentao Sun , Quanyun Wu , Hanqing Xu , Kyle Gao , Zhengsen Xu , Yiping Chen , Dedong Zhang , Lingfei Ma , John S. Zelek , Jonathan Li

We tackle the task of learning dynamic 3D semantic radiance fields given a single monocular video as input. Our learned semantic radiance field captures per-point semantics as well as color and geometric properties for a dynamic 3D scene,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Isaac Labe , Noam Issachar , Itai Lang , Sagie Benaim

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Most Neural Radiance Fields (NeRFs) exhibit limited generalization capabilities, which restrict their applicability in representing multiple scenes using a single model. To address this problem, existing generalizable NeRF methods simply…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Ganlin Yang , Guoqiang Wei , Zhizheng Zhang , Yan Lu , Dong Liu

Neural Radiance Fields (NeRFs) have demonstrated remarkable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hinders the widespread adoption of NeRFs is the computational bottleneck due to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

The ability of neural radiance fields or NeRFs to conduct accurate 3D modelling has motivated application of the technique to scene representation. Previous approaches have mainly followed a centralised learning paradigm, which assumes that…

Computer Vision and Pattern Recognition · Computer Science 2023-05-03 Lachlan Holden , Feras Dayoub , David Harvey , Tat-Jun Chin

In this paper, we propose a method to segment and recover a static, clean background and multiple 360$^\circ$ objects from observations of scenes at different timestamps. Recent works have used neural radiance fields to model 3D scenes and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-27 Tianhan Xu , Takuya Ikeda , Koichi Nishiwaki

Most existing 3D instance segmentation methods are derived from 3D semantic segmentation models. However, these indirect approaches suffer from certain limitations. They fail to fully leverage global and local semantic information for…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Lei Pan , Wuyang Luan , Yuan Zheng , Qiang Fu , Junhui Li

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

A neural radiance field (NeRF) is a scene model supporting high-quality view synthesis, optimized per scene. In this paper, we explore enabling user editing of a category-level NeRF - also known as a conditional radiance field - trained on…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Steven Liu , Xiuming Zhang , Zhoutong Zhang , Richard Zhang , Jun-Yan Zhu , Bryan Russell

The deficiency of 3D segmentation labels is one of the main obstacles to effective point cloud segmentation, especially for scenes in the wild with varieties of different objects. To alleviate this issue, we propose a novel deep graph…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Haiyan Wang , Xuejian Rong , Liang Yang , Jinglun Feng , Jizhong Xiao , Yingli Tian

Achieving an immersive experience enabling users to explore virtual environments with six degrees of freedom (6DoF) is essential for various applications such as virtual reality (VR). Wide-baseline panoramas are commonly used in these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Zheng Chen , Yan-Pei Cao , Yuan-Chen Guo , Chen Wang , Ying Shan , Song-Hai Zhang

We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Jianlin Liu , Qiang Nie , Yong Liu , Chengjie Wang

In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Zixuan Xie , Rengan Xie , Rong Li , Kai Huang , Pengju Qiao , Jingsen Zhu , Xu Yin , Qi Ye , Wei Hua , Yuchi Huo , Hujun Bao

One object class may show large variations due to diverse illuminations, backgrounds and camera viewpoints. Traditional object detection methods often perform worse under unconstrained video environments. To address this problem, many…

Computer Vision and Pattern Recognition · Computer Science 2018-03-14 Dapeng Luo , Zhipeng Zeng , Nong Sang , Xiang Wu , Longsheng Wei , Quanzheng Mou , Jun Cheng , Chen Luo

Modeling the wireless radiance field (WRF) is fundamental to modern communication systems, enabling key tasks such as localization, sensing, and channel estimation. Traditional approaches, which rely on empirical formulas or physical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Mufan Liu , Cixiao Zhang , Qi Yang , Yujie Cao , Yiling Xu , Yin Xu , Shu Sun , Mingzeng Dai , Yunfeng Guan