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Related papers: Rendering Humans from Object-Occluded Monocular Vi…

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A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

Reconstructing 3D face models from a single image is an inherently ill-posed problem, which becomes even more challenging in the presence of occlusions. In addition to fewer available observations, occlusions introduce an extra source of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Pratheba Selvaraju , Victoria Fernandez Abrevaya , Timo Bolkart , Rick Akkerman , Tianyu Ding , Faezeh Amjadi , Ilya Zharkov

Photorealistic rendering and reposing of humans is important for enabling augmented reality experiences. We propose a novel framework to reconstruct the human and the scene that can be rendered with novel human poses and views from just a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Wei Jiang , Kwang Moo Yi , Golnoosh Samei , Oncel Tuzel , Anurag Ranjan

The paper introduces an accurate solution to dense orthographic Non-Rigid Structure from Motion (NRSfM) in scenarios with severe occlusions or, likewise, inaccurate correspondences. We integrate a shape prior term into variational…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Vladislav Golyanik , Torben Fetzer , Didier Stricker

Photorealistic object appearance modeling from 2D images is a constant topic in vision and graphics. While neural implicit methods (such as Neural Radiance Fields) have shown high-fidelity view synthesis results, they cannot relight the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Hong-Xing Yu , Michelle Guo , Alireza Fathi , Yen-Yu Chang , Eric Ryan Chan , Ruohan Gao , Thomas Funkhouser , Jiajun Wu

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

High-fidelity rendering of dynamic humans from monocular videos typically degrades catastrophically under occlusions. Existing solutions incorporate external priors-either hallucinating missing content via generative models, which induces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Weiquan Wang , Feifei Shao , Lin Li , Zhen Wang , Jun Xiao , Long Chen

Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Dapeng Zhao

Occluded person re-identification focuses on matching partially visible pedestrians across multiple camera views. However, occlusions disrupt body-region cues, thereby complicating cross-view matching. Most person ReID methods built on…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zhangjian Ji , Shaotong Qiao , Kai Feng , Wei Wei

We present a method for predicting dense depth in scenarios where both a monocular camera and people in the scene are freely moving. Existing methods for recovering depth for dynamic, non-rigid objects from monocular video impose strong…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Zhengqi Li , Tali Dekel , Forrester Cole , Richard Tucker , Noah Snavely , Ce Liu , William T. Freeman

In this paper, we propose SelfNeRF, an efficient neural radiance field based novel view synthesis method for human performance. Given monocular self-rotating videos of human performers, SelfNeRF can train from scratch and achieve…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Bo Peng , Jun Hu , Jingtao Zhou , Juyong Zhang

Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of such methods has…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Rui Li , Darius Rückert , Yuanhao Wang , Ramzi Idoughi , Wolfgang Heidrich

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

We present a novel framework named NeuralRecon for real-time 3D scene reconstruction from a monocular video. Unlike previous methods that estimate single-view depth maps separately on each key-frame and fuse them later, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jiaming Sun , Yiming Xie , Linghao Chen , Xiaowei Zhou , Hujun Bao

Occluded person re-identification (Re-ID) aims at addressing the occlusion problem when retrieving the person of interest across multiple cameras. With the promotion of deep learning technology and the increasing demand for intelligent…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Yunjie Peng , Saihui Hou , Chunshui Cao , Xu Liu , Yongzhen Huang , Zhiqiang He

Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Rohit Jena , Pratik Chaudhari , James Gee , Ganesh Iyer , Siddharth Choudhary , Brandon M. Smith

In autonomous driving, monocular sequences contain lots of information. Monocular depth estimation, camera ego-motion estimation and optical flow estimation in consecutive frames are high-profile concerns recently. By analyzing tasks above,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Guangming Wang , Chi Zhang , Hesheng Wang , Jingchuan Wang , Yong Wang , Xinlei Wang

Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very challenging to model dynamic and fine-grained clothing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Yuxuan Xue , Bharat Lal Bhatnagar , Riccardo Marin , Nikolaos Sarafianos , Yuanlu Xu , Gerard Pons-Moll , Tony Tung

The lack of occlusion data in common action recognition video datasets limits model robustness and hinders consistent performance gains. We build OccludeNet, a large-scale occluded video dataset including both real and synthetic occlusion…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Guanyu Zhou , Wenxuan Liu , Wenxin Huang , Xuemei Jia , Xian Zhong , Chia-Wen Lin

In this paper, we address a key limitation of existing 2D face recognition methods: robustness to occlusions. To accomplish this task, we systematically analyzed the impact of facial attributes on the performance of a state-of-the-art face…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Xiang Xu , Nikolaos Sarafianos , Ioannis A. Kakadiaris
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