English
Related papers

Related papers: Cloth2Tex: A Customized Cloth Texture Generation P…

200 papers

This paper presents a light-weight, high-quality texture synthesis algorithm that easily generalizes to other applications such as style transfer and texture mixing. We represent texture features through the deep neural activation vectors…

Graphics · Computer Science 2020-10-29 Eric Risser

Text-to-texture synthesis has become a new frontier in 3D content creation thanks to the recent advances in text-to-image models. Existing methods primarily adopt a combination of pretrained depth-aware diffusion and inpainting models, yet…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Jiaxiang Tang , Ruijie Lu , Xiaokang Chen , Xiang Wen , Gang Zeng , Ziwei Liu

This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yisol Choi , Sangkyung Kwak , Kyungmin Lee , Hyungwon Choi , Jinwoo Shin

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Xianfang Zeng , Xin Chen , Zhongqi Qi , Wen Liu , Zibo Zhao , Zhibin Wang , Bin Fu , Yong Liu , Gang Yu

This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) select a target surface, 2) sketch and manipulate a texture…

Human-Computer Interaction · Computer Science 2018-11-01 Ryo Suzuki , Koji Yatani , Mark D. Gross , Tom Yeh

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

Robotics · Computer Science 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Matthew Tesfaldet , Marcus A. Brubaker , Konstantinos G. Derpanis

With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhibin Tang , Tiantong He

We present a general framework for the garment animation problem through unsupervised deep learning inspired in physically based simulation. Existing trends in the literature already explore this possibility. Nonetheless, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-12-22 Hugo Bertiche , Meysam Madadi , Sergio Escalera

Traditional virtual try-on methods primarily focus on the garment-to-person try-on task, which requires flat garment representations. In contrast, this paper introduces a novel approach to the person-to-person try-on task. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Zheng Wang , Xianbing Sun , Shengyi Wu , Jiahui Zhan , Jianlou Si , Chi Zhang , Liqing Zhang , Jianfu Zhang

Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yawar Siddiqui , Justus Thies , Fangchang Ma , Qi Shan , Matthias Nießner , Angela Dai

An outfit visualization method generates an image of a person wearing real garments from images of those garments. Current methods can produce images that look realistic and preserve garment identity, captured in details such as collar,…

Graphics · Computer Science 2022-12-01 Kedan Li , Jeffrey Zhang , Shao-Yu Chang , David Forsyth

Image-based 3D Virtual Try-ON (VTON) aims to sculpt the 3D human according to person and clothes images, which is data-efficient (i.e., getting rid of expensive 3D data) but challenging. Recent text-to-3D methods achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Zhenyu Xie , Haoye Dong , Yufei Gao , Zehua Ma , Xiaodan Liang

Fast and reliable physically-based simulation techniques are essential for providing flexible visual effects for computer graphics content. In this paper, we propose a fast and reliable hierarchical cloth simulation method, which combines…

Graphics · Computer Science 2018-02-12 Young Jin Oh , Tae Min Lee , In-Kwon Lee

3D Cloth modeling and simulation is essential for avatars creation in several fields, such as fashion, entertainment, and animation. Achieving high-quality results is challenging due to the large variability of clothed body especially in…

Graphics · Computer Science 2025-08-08 Davide Garavaso , Federico Masi , Pietro Musoni , Umberto Castellani

Existing unconditional generative models mainly focus on modeling general objects, such as faces and indoor scenes. Fashion textures, another important type of visual elements around us, have not been extensively studied. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Wu Shi , Tak-Wai Hui , Ziwei Liu , Dahua Lin , Chen Change Loy

Creating 3D shapes from 2D drawings is an important problem with applications in content creation for computer animation and virtual reality. We introduce a new sketch-based system, CreatureShop, that enables amateurs to create high-quality…

We present a learning-based approach for virtual try-on applications based on a fully convolutional graph neural network. In contrast to existing data-driven models, which are trained for a specific garment or mesh topology, our fully…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Raquel Vidaurre , Igor Santesteban , Elena Garces , Dan Casas

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

Generating realistic clothing for virtual applications like online retail and digital avatars is crucial but requires expert knowledge of 3D tools to generating believable simulations. Recently, a number of works proposed to estimate cloth…

Graphics · Computer Science 2026-05-12 Egor Larionov , Marie-Lena Eckert , Katja Wolff , Tuur Stuyck
‹ Prev 1 8 9 10 Next ›