Related papers: Gorilla: Safe Permissionless Byzantine Consensus
The security of many Proof-of-Stake (PoS) payment systems relies on quorum-based State Machine Replication (SMR) protocols. While classical analyses assume purely Byzantine faults, real-world systems must tolerate both arbitrary failures…
Modular methods to transform Byzantine consensus protocols into ones that are fast and communication efficient in the common cases are presented. Small and short protocol segments called layers are custom designed to optimize performance in…
In this work, we formalize a novel shared memory model inspired by the popular GPU architecture. Within this model, we develop algorithmic solutions to the Byzantine Consensus problem and analyze their fault-resilience.
We define and investigate the consensus problem for a set of $N$ processes embedded on the $d$-dimensional plane, $d\geq 2$, which we call the {\em geoconsensus} problem. The processes have unique coordinates and can communicate with each…
The practical Byzantine fault tolerant (PBFT) consensus protocol is one of the basic consensus protocols in the development of blockchain technology. At the same time, the PBFT consensus protocol forms a basis for some other important BFT…
This paper presents a novel leaderless protocol (FPC-BI: Fast Probabilistic Consensus within Byzantine Infrastructures) with a low communicational complexity and which allows a set of nodes to come to a consensus on a value of a single bit.…
We analyze the impact of transient and Byzantine faults on the construction of a maximal independent set in a general network. We adapt the self-stabilizing algorithm presented by Turau `for computing such a vertex set. Our algorithm is…
This paper investigates the task solvability of mobile robot systems subject to Byzantine faults. We first consider the gathering problem, which requires all robots to meet in finite time at a non-predefined location. It is known that the…
Blockchain systems benefit from lessons in prior art such as fault tolerance, distributed systems, peer-to-peer systems, and game theory. In this paper we argue that blockchain algorithms should tolerate both rational (self-interested)…
Threshold guards are a basic primitive of many fault-tolerant algorithms that solve classical problems in distributed computing, such as reliable broadcast, two-phase commit, and consensus. Moreover, threshold guards can be found in recent…
Byzantine Fault Tolerant (BFT) consensus protocols for dynamically available systems face a critical challenge: balancing latency and security in fluctuating node participation. Existing solutions often require multiple rounds of voting per…
In this paper, we present an efficient deterministic algorithm for consensus in presence of Byzantine failures. Our algorithm achieves consensus on an $L$-bit value with communication complexity $O(nL + n^4 L^{0.5} + n^6)$ bits, in a…
Given a set of robots with arbitrary initial location and no agreement on a global coordinate system, convergence requires that all robots asymptotically approach the exact same, but unknown beforehand, location. Robots are oblivious-- they…
We study adversary-resilient stochastic distributed optimization, in which $m$ machines can independently compute stochastic gradients, and cooperate to jointly optimize over their local objective functions. However, an $\alpha$-fraction of…
In this paper, we investigate the performance of the Tangle 2.0 consensus protocol in a Byzantine environment. We use an agent-based simulation model that incorporates the main features of the Tangle 2.0 consensus protocol. Our experimental…
This paper applies biomimetic engineering to the problem of permissionless Byzantine consensus and achieves results that surpass the prior state of the art by four orders of magnitude. It introduces a biologically inspired asymmetric…
Blockchain systems need to solve consensus despite the presence of rational users and failures. The notion of $(k,t)$-robustness has shown instrumental to list problems that cannot be solved if $k$ players are rational and $t$ players are…
Randomisation is a critical tool in designing distributed systems. The common coin primitive, enabling the system members to agree on an unpredictable random number, has proven to be particularly useful. We observe, however, that it is…
King and Saia were the first to break the quadratic word complexity bound for Byzantine Agreement in synchronous systems against an adaptive adversary, and Algorand broke this bound with near-optimal resilience (first in the synchronous…
In Byzantine collaborative learning, $n$ clients in a peer-to-peer network collectively learn a model without sharing their data by exchanging and aggregating stochastic gradient estimates. Byzantine clients can prevent others from…