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The property of a surface being developable can be expressed in different equivalent ways, by vanishing Gauss curvature, or by the existence of isometric mappings to planar domains. Computational contributions to this topic range from…

Computational Geometry · Computer Science 2023-12-08 Victor Ceballos Inza , Florian Rist , Johannes Wallner , Helmut Pottmann

We propose a two-level structural optimization method for obtaining an approximate optimal shape of piecewise developable surface without specifying internal boundaries between surface patches. The condition for developability of a…

Optimization and Control · Mathematics 2024-11-22 Makoto Ohsaki , Kentaro Hayakawa , Jingyao Zhang

Motivated by applications in architecture and design, we present a novel method for increasing the developability of a B-spline surface. We use the property that the Gauss image of a developable surface is 1-dimensional and can be locally…

Graphics · Computer Science 2019-02-27 Konstantinos Gavriil , Alexander Schiftner , Helmut Pottmann

Despite recent advances in reconstructing an organic model with the neural signed distance function (SDF), the high-fidelity reconstruction of a CAD model directly from low-quality unoriented point clouds remains a significant challenge. In…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Qiujie Dong , Rui Xu , Pengfei Wang , Shuangmin Chen , Shiqing Xin , Xiaohong Jia , Wenping Wang , Changhe Tu

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

An intuitive design method is proposed for generating developable ruled B-spline surfaces from a sequence of straight line segments indicating the surface shape. The first and last line segments are enforced to be the head and tail ruling…

Graphics · Computer Science 2022-10-14 Zixuan Hu , Pengbo Bo

We introduce an algorithm to remesh triangle meshes representing developable surfaces to planar quad dominant meshes. The output of our algorithm consists of planar quadrilateral (PQ) strips that are aligned to principal curvature…

Graphics · Computer Science 2021-06-28 Floor Verhoeven , Amir Vaxman , Tim Hoffmann , Olga Sorkine-Hornung

We introduce a neural implicit framework that exploits the differentiable properties of neural networks and the discrete geometry of point-sampled surfaces to approximate them as the level sets of neural implicit functions. To train a…

Graphics · Computer Science 2024-03-07 Tiago Novello , Guilherme Schardong , Luiz Schirmer , Vinicius da Silva , Helio Lopes , Luiz Velho

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

In computer graphics and vision, recovering easily modifiable scene appearance from image data is crucial for applications such as content creation. We introduce a novel method that integrates 3D Gaussian Splatting with an implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Jakub Szymkowiak , Weronika Jakubowska , Dawid Malarz , Weronika Smolak-Dyżewska , Maciej Zięba , Przemyslaw Musialski , Wojtek Pałubicki , Przemysław Spurek

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

In this paper we provide a characterisation of rational developable surfaces in terms of the blossoms of the bounding curves and three rational functions $\Lambda$, $M$, $\nu$. Properties of developable surfaces are revised in this…

Graphics · Computer Science 2021-05-31 Leonardo Fernandez-Jambrina

Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

Coordinate-based neural networks parameterizing implicit surfaces have emerged as efficient representations of geometry. They effectively act as parametric level sets with the zero-level set defining the surface of interest. We present a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ishit Mehta , Manmohan Chandraker , Ravi Ramamoorthi

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

The developable surface is an important surface in computer aided design, geometric modeling and industrial manufactory. It is often given in the stan- dard parametric form, but it can also be in the implicit form which is commonly used in…

Symbolic Computation · Computer Science 2013-05-14 Sonia Perez-Diaz , Li-Yong Shen

Neural implicit shape representation has drawn significant attention in recent years due to its smoothness, differentiability, and topological flexibility. However, directly modeling the shape of a neural implicit surface, especially as the…

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Xiaoxu Meng , Weikai Chen , Bo Yang
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